Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dominator89
Geb
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,263 Elo+
Solo
Kukulkan
Kukulkan
G0DJ037
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,917 Elo+
Solo
Izanami
Izanami
mylo
Izanami
Level 121
God Stats
7W - 0L
1,500 SR
Queue Stats
378W - 366L
1,697 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,575 Elo+

VS

Team Averages
Level 97
1,549 SR
1,435 Elo+
Bellona
Bellona
 
Bellona
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KICKURRINGO
Vulcan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 155L
1,250 Elo+
Solo
Tyr
Tyr
Major_Pain_Dk
Tyr
Level 158
God Stats
1W - 1L
1,748 SR
Queue Stats
82W - 91L
1,502 Elo+
Solo
Fenrir
Fenrir
Mryony8
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,496 Elo+
Solo
Bastet
Bastet
Zetoc
Bastet
Level 82
God Stats
14W - 13L
1,499 SR
Queue Stats
341W - 343L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
8 / 5 / 15
13,450
897
16,819
21,166
19,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
 
Rama
16
2 / 7 / 10
10,296
686
9,488
18,189
6,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 5 / 14
10,369
691
12,610
23,125
26,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
G0DJ037
Kukulkan
20
11 / 2 / 13
14,042
936
24,900
13,054
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mylo
Izanami
17
5 / 6 / 10
11,266
751
14,211
13,087
4,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 4 / 12
9,846
656
13,475
25,758
24,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
19
7 / 6 / 6
11,926
795
21,688
11,382
4,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 10
10,146
676
9,759
18,013
24,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Mryony8
Fenrir
16
4 / 6 / 9
10,119
675
13,954
16,099
8,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Zetoc
Bastet
16
5 / 6 / 10
9,898
660
16,543
16,197
6,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
71
26
Kills
24
25
Deaths
26
62
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
5
15
3.1
W
Rama
 
Rama
2
7
10
1
L
Bellona
 
Bellona
3
4
12
2.25
W
0
5
14
1.4
W
Kukulkan
G0DJ037
Kukulkan
11
2
13
8.75
L
Vulcan
7
6
6
1.67
L
5
4
10
2.5
L
Fenrir
Mryony8
Fenrir
4
6
9
1.42
L
Bastet
Zetoc
Bastet
5
6
10
1.67
W
Izanami
mylo
Izanami
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,028
Damage
75,419
88,621
Taken
87,449
64,258
Mitigated
68,255
28,050
Healing
28,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,819
3,766
4,598
6,264
21,166
19,358
1,714
6,400
14,306
5,974
28,599
W
Rama
 
Rama
9,488
8,010
1,218
4,160
18,189
6,722
251
2,914
14,960
0
19,449
L
Bellona
 
Bellona
13,475
1,479
2,956
11,014
25,758
24,447
0
11,279
14,479
0
22,084
W
12,610
798
2,553
4,053
23,125
26,362
68
6,827
15,572
23,843
0
W
Kukulkan
G0DJ037
Kukulkan
24,900
3,177
64
3,065
13,054
6,875
1,093
2,536
10,414
59,041
0
L
Vulcan
21,688
6,001
1,358
971
11,382
4,716
371
6,992
4,390
49,557
0
L
9,759
939
1,394
2,871
18,013
24,522
55
6,871
11,142
0
17,294
L
Fenrir
Mryony8
Fenrir
13,954
1,393
1,648
3,222
16,099
8,416
625
6,762
9,337
230
23,554
L
Bastet
Zetoc
Bastet
16,543
2,315
1,386
2,022
16,197
6,154
491
8,294
7,903
0
24,149
W
Izanami
mylo
Izanami
14,211
6,508
969
1,106
13,087
4,941
2,531
3,139
9,530
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,423
Gold Earned
51,935
208
Minions Killed
139
0
Camps Cleared
0
1,329,004
Distance Traveled
1,445,266
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,450
897
38
3
0
292,391
4
W
Rama
10,296
686
26
2
0
247,686
1
L
Bellona
9,846
656
18
1
0
299,273
0
W
Geb
10,369
691
31
2
0
283,389
0
W
Kukulkan
14,042
936
89
6
0
274,107
2
L
Vulcan
11,926
795
56
4
0
267,564
2
L
Tyr
10,146
676
29
2
0
296,505
1
L
Fenrir
10,119
675
23
2
0
280,074
0
L
Bastet
9,898
660
13
1
0
301,850
3
W
Izanami
11,266
751
24
2
0
231,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role