Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EMA Bear2535
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 136L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
EMA Nasil
Baron Samedi
Level 20
God Stats
16W - 10L
1,562 SR
Queue Stats
75W - 96L
1,300 Elo+
Party 1
Team Averages
Level 66
1,521 SR
1,383 Elo+

VS

Team Averages
Level 65
1,517 SR
1,347 Elo+
Skadi
Skadi
Anubis4869
Skadi
Level 37
God Stats
13W - 4L
1,797 SR
Queue Stats
104W - 115L
1,304 Elo+
Solo
Shiva
Shiva
SyCoProdigy
Shiva
Level 120
God Stats
16W - 12L
1,254 SR
Queue Stats
289W - 267L
1,486 Elo+
Solo
Merlin
Merlin
l llluminati
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
3 / 1 / 13
12,488
735
8,951
34,863
35,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
EMA Bear2535
Heimdallr
16
6 / 7 / 8
12,313
724
17,885
17,150
6,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EMA Nasil
Baron Samedi
15
6 / 7 / 3
11,571
681
11,184
21,358
10,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
6 / 5 / 5
12,435
731
23,806
15,257
5,294
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 5 / 7
13,876
816
20,769
23,740
25,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
16
2 / 7 / 4
11,985
705
13,643
10,980
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
15
15
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
1
13
9.5
W
Skadi
6
5
5
1.7
L
Heimdallr
EMA Bear2535
Heimdallr
6
7
8
1.43
L
Baron Samedi
EMA Nasil
Baron Samedi
6
7
3
1.07
W
7
5
7
2.1
W
Merlin
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
58,218
73,371
Taken
49,977
52,324
Mitigated
34,558
22,017
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
8,951
2,342
130
13,420
34,863
35,079
183
8,696
26,167
20,548
0
W
Skadi
23,806
15,231
0
1,333
15,257
5,294
370
6,488
8,769
0
49,758
L
Heimdallr
EMA Bear2535
Heimdallr
17,885
10,413
308
1,782
17,150
6,533
819
3,221
13,929
0
45,844
L
Baron Samedi
EMA Nasil
Baron Samedi
11,184
2,017
1,394
4,983
21,358
10,712
636
2,246
19,112
44,152
0
W
20,769
3,168
1,254
5,233
23,740
25,433
459
8,474
15,266
0
61,205
W
Merlin
13,643
1,843
0
787
10,980
3,831
1,715
5,986
4,994
38,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
38,296
138
Minions Killed
178
2
Camps Cleared
9
828,990
Distance Traveled
926,376
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,488
735
14
1
0
309,734
0
W
Skadi
12,435
731
35
2
3
305,529
0
L
Heimdallr
12,313
724
63
4
0
266,866
0
L
Baron Samedi
11,571
681
61
4
2
252,390
2
W
Shiva
13,876
816
78
5
6
357,285
0
W
Merlin
11,985
705
65
4
0
263,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role