Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GodsRegret
Anubis
Level 98
God Stats
5W - 2L
1,583 SR
Queue Stats
25W - 27L
1,522 Elo+
Solo
Hou Yi
Hou Yi
zpesci95
Hou Yi
Level 62
God Stats
6W - 4L
1,819 SR
Queue Stats
271W - 199L
1,620 Elo+
Party 1
Team Averages
Level 107
1,634 SR
1,547 Elo+

VS

Team Averages
Level 88
1,469 SR
1,477 Elo+
Ares
Ares
JairSp
Ares
Level 127
God Stats
0W - 2L
1,539 SR
Queue Stats
46W - 58L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
TheGoDChaveZ
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,806 Elo+
Party 2
Merlin
Merlin
UncleDadddy
Merlin
Level 32
God Stats
1W - 2L
1,369 SR
Queue Stats
3W - 15L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 3 / 13
8,843
884
5,345
14,545
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
GodsRegret
Anubis
15
12 / 1 / 5
9,783
978
12,621
6,809
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
zpesci95
Hou Yi
12
3 / 3 / 12
7,975
798
6,195
8,831
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JairSp
Ares
12
6 / 7 / 1
8,298
830
8,731
13,986
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TheGoDChaveZ
Heimdallr
11
0 / 6 / 6
6,860
686
5,939
9,825
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
9
1 / 5 / 3
6,668
667
7,023
5,507
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
7
7
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
13
3.17
W
Anubis
GodsRegret
Anubis
12
1
5
14.5
L
Ares
JairSp
Ares
6
7
1
0.93
L
Heimdallr
TheGoDChaveZ
Heimdallr
0
6
6
0.5
L
Merlin
1
5
3
0.5
W
Hou Yi
zpesci95
Hou Yi
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
21,693
30,185
Taken
29,318
22,748
Mitigated
13,233
8,196
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,345
1,875
229
4,146
14,545
15,706
201
6,020
8,202
14,951
0
W
Anubis
GodsRegret
Anubis
12,621
645
0
3,262
6,809
3,447
518
4,528
2,015
41,665
0
L
Ares
JairSp
Ares
8,731
569
0
1,961
13,986
9,720
0
8,239
5,747
16,203
0
L
Heimdallr
TheGoDChaveZ
Heimdallr
5,939
2,074
0
847
9,825
2,227
0
6,676
3,149
0
24,748
L
Merlin
7,023
379
0
0
5,507
1,286
0
3,159
2,348
14,374
0
W
Hou Yi
zpesci95
Hou Yi
6,195
2,755
0
559
8,831
3,595
1,005
4,676
3,937
0
20,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
21,826
121
Minions Killed
79
7
Camps Cleared
1
547,516
Distance Traveled
434,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,843
884
7
1
1
213,721
1
W
Anubis
9,783
978
72
7
4
165,085
3
L
Ares
8,298
830
18
2
0
156,466
0
L
Heimdallr
6,860
686
40
4
0
157,179
3
L
Merlin
6,668
667
21
2
1
121,109
1
W
Hou Yi
7,975
798
42
4
2
168,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role