Player Matchup

Atlas
Atlas
GambitJFW
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,639 Elo+
Solo
Shiva
Shiva
Mytharria
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 167L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
PrinceHurts
Sylvanus
Level 149
God Stats
13W - 14L
1,478 SR
Queue Stats
220W - 191L
1,563 Elo+
Solo
Persephone
Persephone
ShadowSlayer374
Persephone
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
430W - 378L
1,549 Elo+
Party 1
Thanatos
Thanatos
ahnewbiss01
Thanatos
Level 148
God Stats
2W - 1L
1,759 SR
Queue Stats
138W - 132L
1,549 Elo+
Party 1
Team Averages
Level 147
1,547 SR
1,558 Elo+

VS

Team Averages
Level 112
1,541 SR
1,579 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Chuparme
Athena
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
61W - 31L
1,644 Elo+
Solo
Cliodhna
Cliodhna
KOKYTHEGRIMM1998
Cliodhna
Level 149
God Stats
5W - 6L
1,548 SR
Queue Stats
312W - 245L
1,612 Elo+
Party 2
Ullr
Ullr
Zemuns
Ullr
Level 68
God Stats
29W - 21L
1,691 SR
Queue Stats
210W - 174L
1,581 Elo+
Party 2
Atlas
Atlas
cruz417894
Atlas
Level 106
God Stats
15W - 8L
1,684 SR
Queue Stats
132W - 126L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GambitJFW
Atlas
13
2 / 5 / 0
7,520
537
6,251
13,159
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Mytharria
Shiva
9
2 / 5 / 1
6,175
441
5,035
13,737
9,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
PrinceHurts
Sylvanus
13
3 / 4 / 2
7,626
545
10,619
13,669
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
ShadowSlayer374
Persephone
11
0 / 5 / 2
6,679
477
6,308
7,504
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ahnewbiss01
Thanatos
11
1 / 5 / 1
7,193
514
3,186
12,570
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 3 / 5
8,675
620
6,143
6,983
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Chuparme
Athena
12
0 / 2 / 9
7,726
552
4,791
13,237
8,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
10 / 1 / 3
9,241
660
13,715
10,452
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ullr
Zemuns
Ullr
15
3 / 2 / 4
8,942
639
8,148
11,916
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atlas
14
8 / 0 / 8
8,774
627
9,885
10,354
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
24
24
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
3
5
1.83
W
Athena
Chuparme
Athena
0
2
9
2.25
L
Atlas
GambitJFW
Atlas
2
5
0
0.4
W
10
1
3
11.5
L
Shiva
Mytharria
Shiva
2
5
1
0.5
L
Sylvanus
PrinceHurts
Sylvanus
3
4
2
1
L
Persephone
ShadowSlayer374
Persephone
0
5
2
0.2
W
Ullr
Zemuns
Ullr
3
2
4
2.5
L
Thanatos
ahnewbiss01
Thanatos
1
5
1
0.3
W
Atlas
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
42,682
60,639
Taken
52,942
26,640
Mitigated
22,611
19,956
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,143
138
0
822
6,983
1,982
569
4,134
2,393
50,127
0
W
Athena
Chuparme
Athena
4,791
932
1,860
2,509
13,237
8,658
25
4,505
7,606
16,715
5,000
L
Atlas
GambitJFW
Atlas
6,251
1,294
0
3,710
13,159
4,317
0
5,860
7,235
43,907
0
W
13,715
2,026
0
1,021
10,452
3,804
398
3,302
6,694
0
58,198
L
Shiva
Mytharria
Shiva
5,035
1,242
575
3,391
13,737
9,532
0
5,082
8,447
0
22,703
L
Sylvanus
PrinceHurts
Sylvanus
10,619
3,974
376
5,019
13,669
7,105
637
984
12,681
43,818
11,251
L
Persephone
ShadowSlayer374
Persephone
6,308
817
0
755
7,504
1,787
0
4,158
2,989
34,617
0
W
Ullr
Zemuns
Ullr
8,148
3,404
0
6,661
11,916
3,471
546
5,805
6,111
0
72,246
L
Thanatos
ahnewbiss01
Thanatos
3,186
1,029
0
6,130
12,570
3,899
0
2,692
9,674
0
31,880
W
Atlas
9,885
2,044
0
3,219
10,354
4,696
0
2,794
7,377
45,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
43,358
366
Minions Killed
421
0
Camps Cleared
0
1,334,077
Distance Traveled
1,548,287
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,675
620
98
7
0
276,674
4
W
Athena
7,726
552
32
2
0
332,412
7
L
Atlas
7,520
537
101
7
0
271,253
4
W
Cliodhna
9,241
660
92
7
0
344,499
2
L
Shiva
6,175
441
35
3
0
283,703
5
L
Sylvanus
7,626
545
96
7
0
240,246
3
L
Persephone
6,679
477
69
5
0
252,990
1
W
Ullr
8,942
639
121
9
0
263,329
0
L
Thanatos
7,193
514
65
5
0
285,885
1
W
Atlas
8,774
627
78
6
0
331,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role