Player Matchup

Eset
Eset
Gold V
 
Eset
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
Kwardes
Izanami
Silver III
Level 124
God Stats
3W - 3L
1,299 SR
Queue Stats
94W - 115L
1,283 MMR
Solo
Ymir
Ymir
Gold IV
Lucanian
Ymir
Gold IV
Level 156
God Stats
10W - 14L
1,500 SR
Queue Stats
367W - 361L
1,510 MMR
Party 1
Camazotz
Camazotz
Silver I
Pr1meEvil
Camazotz
Silver I
Level 154
God Stats
3W - 9L
1,444 SR
Queue Stats
254W - 271L
1,243 MMR
Solo
Charybdis
Charybdis
Silver I
SilverEagle19
Charybdis
Silver I
Level 121
God Stats
14W - 17L
1,568 SR
Queue Stats
208W - 222L
1,074 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,462 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,588 SR
1,286 MMR
Khepri
Khepri
Gold IV
Ginyah
Khepri
Gold IV
Level 99
God Stats
14W - 13L
1,627 SR
Queue Stats
32W - 40L
1,314 MMR
Solo
Neith
Neith
Silver I
Naominima
Neith
Silver I
Level 127
God Stats
11W - 9L
1,643 SR
Queue Stats
56W - 57L
1,244 MMR
Solo
Thanatos
Thanatos
Silver IV
TopSkillPlayer
Thanatos
Silver IV
Level 54
God Stats
5W - 4L
1,676 SR
Queue Stats
24W - 24L
1,257 MMR
Solo
Ne Zha
Ne Zha
Silver III
lokeslocus
Ne Zha
Silver III
Level 103
God Stats
5W - 3L
1,493 SR
Queue Stats
40W - 47L
1,248 MMR
Solo
Anubis
Anubis
Gold V
s1moNNN
Anubis
Gold V
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 89L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
3 / 5 / 1
9,573
399
7,532
15,153
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kwardes
Izanami
19
1 / 7 / 1
12,194
508
11,993
22,220
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
1 / 2 / 2
10,307
429
4,121
21,794
23,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
Pr1meEvil
Camazotz
17
1 / 4 / 4
10,307
429
9,123
20,296
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
SilverEagle19
Charybdis
18
2 / 4 / 0
11,790
491
12,789
20,504
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AthenaAtlasZeusThoth

VS

Bans
UllrSkadiCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ginyah
Khepri
18
2 / 1 / 4
12,232
510
5,017
10,226
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Naominima
Neith
20
4 / 1 / 2
14,907
621
18,865
14,823
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
20
7 / 1 / 1
16,058
669
16,893
19,719
18,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
lokeslocus
Ne Zha
19
5 / 3 / 5
13,068
545
16,643
20,452
8,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
s1moNNN
Anubis
20
4 / 2 / 4
13,393
558
18,949
9,196
5,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
22
22
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
5
1
0.7
W
Khepri
Ginyah
Khepri
2
1
4
4
L
Izanami
Kwardes
Izanami
1
7
1
0.21
L
Ymir
1
2
2
1
W
Neith
Naominima
Neith
4
1
2
5
L
Camazotz
Pr1meEvil
Camazotz
1
4
4
0.75
L
Charybdis
SilverEagle19
Charybdis
2
4
0
0.5
W
Thanatos
7
1
1
7.5
W
Ne Zha
lokeslocus
Ne Zha
5
3
5
2.5
W
Anubis
s1moNNN
Anubis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,558
Damage
76,367
99,967
Taken
74,416
47,335
Mitigated
53,102
35,510
Healing
52,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,532
578
429
1,973
15,153
3,799
0
7,498
7,655
57,050
0
W
Khepri
Ginyah
Khepri
5,017
374
647
4,047
10,226
13,879
1,119
2,356
7,716
26,112
0
L
Izanami
Kwardes
Izanami
11,993
7,982
0
9,460
22,220
7,097
498
1,648
20,526
0
102,346
L
Ymir
4,121
1,268
358
3,913
21,794
23,579
74
7,060
14,519
44,666
85
W
Neith
Naominima
Neith
18,865
8,377
0
9,025
14,823
6,070
5,289
1,906
12,875
0
146,501
L
Camazotz
Pr1meEvil
Camazotz
9,123
2,403
0
11,426
20,296
6,672
0
4,233
16,063
0
70,451
L
Charybdis
SilverEagle19
Charybdis
12,789
5,880
0
7,951
20,504
6,188
0
2,881
17,584
0
104,448
W
Thanatos
16,893
5,570
0
25,075
19,719
18,861
6,394
1,154
18,516
0
125,409
W
Ne Zha
lokeslocus
Ne Zha
16,643
7,242
0
9,177
20,452
8,875
5,923
1,584
18,794
0
94,219
W
Anubis
s1moNNN
Anubis
18,949
464
0
4,178
9,196
5,417
53
5,118
3,739
114,257
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
69,658
712
Minions Killed
737
0
Camps Cleared
0
2,062,024
Distance Traveled
2,446,418
40
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,573
399
118
5
0
420,262
14
W
Khepri
12,232
510
38
2
0
503,665
6
L
Izanami
12,194
508
220
9
0
384,757
8
L
Ymir
10,307
429
71
3
0
455,277
6
W
Neith
14,907
621
211
9
0
416,254
4
L
Camazotz
10,307
429
116
5
0
388,992
3
L
Charybdis
11,790
491
187
8
0
412,736
9
W
Thanatos
16,058
669
208
9
0
539,715
5
W
Ne Zha
13,068
545
120
5
0
552,400
4
W
Anubis
13,393
558
160
7
0
434,384
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role