Player Matchup

Bellona
Bellona
REDMANZ
Bellona
Level 61
God Stats
29W - 23L
1,285 SR
Queue Stats
168W - 152L
1,510 Elo+
Party 3
Tiamat
Tiamat
SensoryGold765
Tiamat
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
kidgamer360420
Gilgamesh
Level 102
God Stats
2W - 2L
1,725 SR
Queue Stats
73W - 71L
1,445 Elo+
Party 1
Merlin
Merlin
m8_ruka
Merlin
Level 45
God Stats
0W - 3L
1,216 SR
Queue Stats
60W - 75L
1,449 Elo+
Party 3
Anubis
Anubis
pandasavage31
Anubis
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Team Averages
Level 54
1,408 SR
1,384 Elo+

VS

Team Averages
Level 91
1,602 SR
1,518 Elo+
Bacchus
Bacchus
Cheese797
Bacchus
Level 47
God Stats
4W - 5L
1,538 SR
Queue Stats
151W - 153L
1,473 Elo+
Party 2
Cupid
Cupid
DamHesGood
Cupid
Level 108
God Stats
9W - 8L
1,500 SR
Queue Stats
202W - 201L
1,485 Elo+
Solo
Geb
Geb
RingSting010
Geb
Level 86
God Stats
69W - 44L
1,611 SR
Queue Stats
90W - 77L
1,535 Elo+
Solo
Shiva
Shiva
TheCrabtastic
Shiva
Level 128
God Stats
25W - 15L
1,802 SR
Queue Stats
525W - 525L
1,558 Elo+
Party 2
Nox
Nox
joawesomeman
Nox
Level 88
God Stats
25W - 21L
1,556 SR
Queue Stats
454W - 447L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
REDMANZ
Bellona
13
4 / 3 / 1
8,134
542
7,308
12,833
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 2
6,451
430
4,015
8,105
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
kidgamer360420
Gilgamesh
10
6 / 9 / 1
7,357
490
8,185
12,848
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
m8_ruka
Merlin
12
0 / 5 / 2
7,197
480
3,905
7,852
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 10 / 2
5,928
395
5,389
9,756
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheese797
Bacchus
14
2 / 4 / 5
8,273
552
7,428
10,450
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
13
5 / 2 / 7
7,929
529
6,916
8,912
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 11
7,619
508
3,084
10,256
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
14 / 0 / 6
9,647
643
13,468
13,803
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 3 / 9
8,646
576
7,677
6,245
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
11
Kills
32
32
Deaths
11
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cheese797
Bacchus
2
4
5
1.13
W
Cupid
5
2
7
4.25
L
Bellona
REDMANZ
Bellona
4
3
1
1.5
W
2
2
11
3.75
L
0
5
2
0.2
W
14
0
6
17
W
9
3
9
4.5
L
Gilgamesh
kidgamer360420
Gilgamesh
6
9
1
0.72
L
Merlin
m8_ruka
Merlin
0
5
2
0.2
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
38,573
51,394
Taken
49,666
24,655
Mitigated
27,489
9,474
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cheese797
Bacchus
7,428
692
0
1,370
10,450
9,683
1,189
1,832
8,286
39,070
0
W
Cupid
6,916
3,757
42
3,533
8,912
2,576
1,112
4,240
4,639
0
42,684
L
Bellona
REDMANZ
Bellona
7,308
1,569
0
3,446
12,833
11,824
132
4,980
7,355
3,671
35,101
W
3,084
236
597
3,577
10,256
6,981
138
3,106
6,853
13,506
4,433
L
4,015
879
238
1,742
8,105
3,406
864
1,579
6,484
28,807
0
W
13,468
5,694
53
593
13,803
6,301
0
4,053
9,696
0
74,036
W
7,677
567
0
500
6,245
1,948
572
1,243
4,931
32,117
0
L
Gilgamesh
kidgamer360420
Gilgamesh
8,185
3,060
0
980
12,848
4,856
0
4,737
7,776
0
26,738
L
Merlin
m8_ruka
Merlin
3,905
203
0
1,220
7,852
2,195
0
3,546
4,166
36,753
0
L
5,389
749
0
1,848
9,756
2,374
378
1,682
7,987
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
42,114
268
Minions Killed
360
0
Camps Cleared
0
1,300,779
Distance Traveled
1,512,012
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,273
552
79
5
0
266,459
4
W
Cupid
7,929
529
80
5
0
262,805
0
L
Bellona
8,134
542
80
5
0
289,729
0
W
Geb
7,619
508
24
2
0
335,901
9
L
Tiamat
6,451
430
52
3
0
250,065
4
W
Shiva
9,647
643
99
7
0
351,780
5
W
Nox
8,646
576
78
5
0
295,067
3
L
Gilgamesh
7,357
490
35
2
0
273,915
3
L
Merlin
7,197
480
75
5
0
244,048
0
L
Anubis
5,928
395
26
2
0
243,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role