Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
A Toucher
Agni
Level 98
God Stats
4W - 4L
1,420 SR
Queue Stats
272W - 276L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
ChironArkin
Baron Samedi
Level 115
God Stats
4W - 1L
1,253 SR
Queue Stats
230W - 170L
1,332 Elo+
Solo
Cerberus
Cerberus
TitoKayakSOB
Cerberus
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
218W - 215L
1,470 Elo+
Solo
Team Averages
Level 120
1,435 SR
1,464 Elo+

VS

Team Averages
Level 112
1,590 SR
1,427 Elo+
Ganesha
Ganesha
ButtBlasterBilly
Ganesha
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,319 Elo+
Solo
Shiva
Shiva
Dovahkun
Shiva
Level 124
God Stats
6W - 6L
1,712 SR
Queue Stats
1,114W - 1,172L
1,470 Elo+
Solo
Mulan
Mulan
Lonmower42
Mulan
Level 127
God Stats
8W - 6L
1,420 SR
Queue Stats
157W - 158L
1,495 Elo+
Solo
Medusa
Medusa
MUSCL3FR3AK37
Medusa
Level 112
God Stats
1W - 1L
1,820 SR
Queue Stats
133W - 131L
1,503 Elo+
Solo
Loki
Loki
Sleepyjake
Loki
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 71L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 5 / 13
9,255
841
14,239
11,352
11,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
 
Tyr
16
5 / 2 / 14
9,229
839
7,976
14,915
25,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
17
9 / 2 / 16
10,255
932
19,471
7,214
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ChironArkin
Baron Samedi
16
3 / 1 / 20
8,919
811
16,882
9,847
6,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
TitoKayakSOB
Cerberus
16
3 / 2 / 19
8,797
800
8,347
17,525
22,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 10
7,688
699
6,907
13,728
14,282
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
Dovahkun
Shiva
15
1 / 3 / 9
8,672
788
5,925
14,499
19,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Mulan
15
5 / 6 / 5
9,237
840
11,045
23,207
19,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

16
3 / 6 / 6
8,651
786
13,365
12,815
5,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 7 / 6
8,372
761
9,430
10,559
4,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
27
Kills
12
12
Deaths
27
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
5
13
2.7
W
Tyr
 
Tyr
5
2
14
6
W
Agni
9
2
16
8.5
L
0
5
10
1
W
Baron Samedi
ChironArkin
Baron Samedi
3
1
20
13
L
Shiva
Dovahkun
Shiva
1
3
9
1.83
L
Mulan
5
6
5
1.25
L
3
6
6
1
L
3
7
6
0.86
W
Cerberus
TitoKayakSOB
Cerberus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,915
Damage
46,672
60,853
Taken
74,808
69,240
Mitigated
63,684
23,752
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,239
2,552
522
434
11,352
11,852
86
1,033
10,319
0
20,458
W
Tyr
 
Tyr
7,976
1,392
707
3,024
14,915
25,598
491
1,686
13,229
0
16,079
W
Agni
19,471
1,342
630
1,398
7,214
3,348
534
831
6,383
37,980
0
L
6,907
257
1,173
1,346
13,728
14,282
0
8,072
5,656
12,377
0
W
Baron Samedi
ChironArkin
Baron Samedi
16,882
1,706
6,311
3,381
9,847
6,386
356
1,445
8,402
28,105
0
L
Shiva
Dovahkun
Shiva
5,925
492
2,253
4,928
14,499
19,569
0
9,455
5,044
0
12,936
L
Mulan
11,045
757
524
7,964
23,207
19,449
0
11,554
11,653
0
21,632
L
13,365
5,586
803
2,765
12,815
5,645
96
9,071
3,744
0
25,722
L
9,430
1,349
454
981
10,559
4,739
0
6,548
4,011
0
20,232
W
Cerberus
TitoKayakSOB
Cerberus
8,347
506
2,141
5,204
17,525
22,056
205
1,912
15,613
14,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,455
Gold Earned
42,620
114
Minions Killed
100
0
Camps Cleared
0
1,026,210
Distance Traveled
991,934
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,255
841
13
1
0
190,818
0
W
Tyr
9,229
839
19
2
0
202,885
0
W
Agni
10,255
932
40
4
0
218,613
0
L
Ganesha
7,688
699
3
0
0
181,683
1
W
Baron Samedi
8,919
811
24
2
0
210,679
0
L
Shiva
8,672
788
16
1
0
200,370
0
L
Mulan
9,237
840
22
2
0
206,837
2
L
Medusa
8,651
786
34
3
0
200,054
2
L
Loki
8,372
761
25
2
0
202,990
0
W
Cerberus
8,797
800
18
2
0
203,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role