Player Matchup

Shiva
Shiva
oDivinations
Shiva
Level 124
God Stats
12W - 3L
1,500 SR
Queue Stats
291W - 289L
1,555 Elo+
Solo
Nox
Nox
princesnowflake
Nox
Level 68
God Stats
3W - 3L
1,640 SR
Queue Stats
37W - 27L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
temp-965119
Kuzenbo
Level 36
God Stats
0W - 2L
1,486 SR
Queue Stats
18W - 27L
1,394 Elo+
Solo
Team Averages
Level 76
1,542 SR
1,517 Elo+

VS

Team Averages
Level 84
1,368 SR
1,452 Elo+
Ares
Ares
FireMandango
Ares
Level 85
God Stats
3W - 1L
1,374 SR
Queue Stats
29W - 32L
1,500 Elo+
Solo
Charybdis
Charybdis
MaxamTv
Charybdis
Level 69
God Stats
2W - 5L
1,325 SR
Queue Stats
37W - 41L
1,449 Elo+
Solo
Anubis
Anubis
unojorojo
Anubis
Level 97
God Stats
51W - 53L
1,406 SR
Queue Stats
517W - 636L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
15,037
684
27,050
29,417
18,340
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 3 / 11
15,196
691
20,145
17,181
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
temp-965119
Kuzenbo
17
3 / 3 / 13
13,256
603
15,264
24,981
37,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
16,030
729
22,518
33,427
46,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
MaxamTv
Charybdis
19
3 / 8 / 7
14,648
666
19,508
23,377
8,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
unojorojo
Anubis
20
4 / 6 / 7
15,250
693
17,364
16,139
8,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
21
Kills
12
12
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
W
Charybdis
MaxamTv
Charybdis
3
8
7
0.81
L
9
6
11
2.42
L
9
3
11
4.83
L
Kuzenbo
temp-965119
Kuzenbo
3
3
13
3.17
W
Anubis
unojorojo
Anubis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
59,390
71,579
Taken
72,943
60,452
Mitigated
63,575
13,837
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,518
2,050
1,034
2,833
33,427
46,518
0
17,505
14,957
44,506
0
W
Charybdis
MaxamTv
Charybdis
19,508
14,451
0
4,147
23,377
8,259
2,511
11,503
11,553
0
73,757
L
27,050
6,236
1,788
6,242
29,417
18,340
448
14,449
14,968
0
53,114
L
20,145
1,792
330
3,982
17,181
4,895
670
11,157
6,024
79,508
0
L
Kuzenbo
temp-965119
Kuzenbo
15,264
3,817
368
1,127
24,981
37,217
223
14,815
10,166
29,428
0
W
Anubis
unojorojo
Anubis
17,364
607
0
4,380
16,139
8,798
396
7,067
8,694
73,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
45,928
211
Minions Killed
233
8
Camps Cleared
8
1,140,971
Distance Traveled
1,036,854
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,030
729
35
2
1
389,374
6
W
Charybdis
14,648
666
85
4
2
314,794
0
L
Shiva
15,037
684
47
2
1
366,327
0
L
Nox
15,196
691
140
6
6
382,346
5
L
Kuzenbo
13,256
603
24
1
1
392,298
0
W
Anubis
15,250
693
113
5
5
332,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role