Player Matchup

Bacchus
Bacchus
Friedrichsen
Bacchus
Level 104
God Stats
33W - 27L
1,661 SR
Queue Stats
100W - 113L
1,427 Elo+
Party 1
Hachiman
Hachiman
Hulagy
Hachiman
Level 148
God Stats
3W - 0L
1,802 SR
Queue Stats
85W - 65L
1,560 Elo+
Party 1
Shiva
Shiva
RocketMapache
Shiva
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 27L
1,578 Elo+
Solo
Hades
Hades
ernigbwPL
Hades
Level 76
God Stats
3W - 5L
1,309 SR
Queue Stats
11W - 24L
1,315 Elo+
Solo
Cliodhna
Cliodhna
sistema77
Cliodhna
Level 66
God Stats
3W - 1L
1,219 SR
Queue Stats
60W - 63L
1,504 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,477 Elo+

VS

Team Averages
Level 82
1,615 SR
1,539 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
NoahDeBlack
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 105L
1,514 Elo+
Solo
Izanami
Izanami
Rafiel13
Izanami
Level 46
God Stats
17W - 10L
1,852 SR
Queue Stats
153W - 130L
1,655 Elo+
Party 2
Arachne
Arachne
TjockSnorris
Arachne
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 83L
1,500 Elo+
Solo
Agni
Agni
Zerg72
Agni
Level 126
God Stats
17W - 15L
1,723 SR
Queue Stats
118W - 130L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Friedrichsen
Bacchus
9
2 / 1 / 1
5,651
565
3,931
7,894
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Hulagy
Hachiman
10
0 / 0 / 4
5,612
561
6,997
4,399
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 2
6,746
675
7,592
7,692
6,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
ernigbwPL
Hades
12
6 / 0 / 1
7,021
702
5,700
5,243
2,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
sistema77
Cliodhna
12
4 / 3 / 2
6,852
685
5,381
7,594
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 3 / 0
6,202
620
5,872
10,870
4,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 3 / 0
4,886
489
3,216
9,690
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Rafiel13
Izanami
9
0 / 1 / 1
4,895
490
2,901
6,516
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TjockSnorris
Arachne
9
2 / 5 / 2
5,558
556
3,204
9,667
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Zerg72
Agni
10
1 / 2 / 1
5,911
591
3,013
4,888
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
6
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
3
0
0.67
W
Bacchus
Friedrichsen
Bacchus
2
1
1
2.5
W
Hachiman
Hulagy
Hachiman
0
0
4
2
L
1
3
0
0.33
L
Izanami
Rafiel13
Izanami
0
1
1
0.5
W
2
2
2
1.5
L
Arachne
TjockSnorris
Arachne
2
5
2
0.6
L
Agni
Zerg72
Agni
1
2
1
0.75
W
Hades
ernigbwPL
Hades
6
0
1
6.5
W
Cliodhna
sistema77
Cliodhna
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
18,206
32,822
Taken
41,631
17,797
Mitigated
12,965
10,899
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,872
785
0
4,540
10,870
4,341
0
0
10,870
0
41,186
W
Bacchus
Friedrichsen
Bacchus
3,931
499
0
2,691
7,894
4,675
0
1,510
6,384
11,792
1,933
W
Hachiman
Hulagy
Hachiman
6,997
3,113
0
2,628
4,399
1,177
56
1,445
2,954
0
38,802
L
3,216
1,009
505
2,600
9,690
3,524
0
4,000
5,690
9,178
0
L
Izanami
Rafiel13
Izanami
2,901
2,037
0
2,390
6,516
1,468
0
1,911
4,605
0
32,570
W
7,592
1,390
53
983
7,692
6,780
0
0
7,692
0
41,922
L
Arachne
TjockSnorris
Arachne
3,204
2,396
0
2,113
9,667
2,394
0
1,851
7,816
0
29,847
L
Agni
Zerg72
Agni
3,013
362
0
640
4,888
1,238
0
1,740
3,148
32,798
0
W
Hades
ernigbwPL
Hades
5,700
614
72
3,792
5,243
2,845
0
2,225
3,018
37,031
0
W
Cliodhna
sistema77
Cliodhna
5,381
737
0
680
7,594
2,320
0
1,049
6,545
0
36,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
27,452
344
Minions Killed
303
0
Camps Cleared
0
1,030,673
Distance Traveled
1,000,028
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,202
620
98
10
0
226,350
4
W
Bacchus
5,651
565
12
1
0
195,283
1
W
Hachiman
5,612
561
82
8
0
189,858
1
L
Terra
4,886
489
10
1
0
188,599
2
L
Izanami
4,895
490
61
6
0
177,577
1
W
Shiva
6,746
675
97
10
0
206,590
4
L
Arachne
5,558
556
64
6
0
217,086
1
L
Agni
5,911
591
70
7
0
190,416
5
W
Hades
7,021
702
76
8
0
208,684
2
W
Cliodhna
6,852
685
77
8
0
230,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role