Player Matchup

Ymir
Ymir
BabyNuggets
Ymir
Level 26
God Stats
5W - 1L
1,499 SR
Queue Stats
63W - 38L
1,664 Elo+
Party 1
Cupid
Cupid
Blakestiger870
Cupid
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,238 Elo+
Solo
Erlang Shen
Erlang Shen
Bonebreaker687
Erlang Shen
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
162W - 116L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Khaspian
Nu Wa
Level 129
God Stats
5W - 4L
1,557 SR
Queue Stats
87W - 61L
1,700 Elo+
Party 1
Shiva
Shiva
SleepyNightz
Shiva
Level 139
God Stats
4W - 1L
1,773 SR
Queue Stats
173W - 120L
1,668 Elo+
Party 1
Team Averages
Level 90
1,566 SR
1,582 Elo+

VS

Team Averages
Level 107
1,504 SR
1,562 Elo+
Ullr
Ullr
B0AT
Ullr
Level 142
God Stats
12W - 10L
1,656 SR
Queue Stats
179W - 128L
1,586 Elo+
Party 3
Shiva
Shiva
Booker74
Shiva
Level 122
God Stats
1W - 2L
1,591 SR
Queue Stats
45W - 29L
1,630 Elo+
Party 2
Kuzenbo
Kuzenbo
CintronicGG
Kuzenbo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,196 Elo+
Solo
Ra
Ra
GockMcStuffins
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 20L
1,722 Elo+
Party 3
Bakasura
Bakasura
xPandr0
Bakasura
Level 109
God Stats
0W - 2L
1,271 SR
Queue Stats
40W - 21L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,614
510
2,432
6,322
1,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 0 / 1
5,708
519
2,108
2,788
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Bonebreaker687
Erlang Shen
13
4 / 0 / 3
7,096
645
6,127
7,977
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Khaspian
Nu Wa
12
3 / 2 / 0
6,953
632
3,843
4,296
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 3
6,486
590
6,949
10,469
5,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B0AT
Ullr
7
0 / 1 / 0
4,867
442
1,793
3,593
775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Booker74
Shiva
11
0 / 3 / 4
6,011
546
4,037
10,765
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
CintronicGG
Kuzenbo
6
0 / 0 / 0
4,527
412
900
3,737
1,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 1
7,256
660
5,344
6,652
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xPandr0
Bakasura
11
3 / 2 / 2
6,246
568
5,738
9,832
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
B0AT
Ullr
0
1
0
0
W
0
2
2
0.5
W
0
0
1
0.5
W
Erlang Shen
Bonebreaker687
Erlang Shen
4
0
3
5.5
L
Shiva
Booker74
Shiva
0
3
4
0.67
L
Kuzenbo
CintronicGG
Kuzenbo
0
0
0
0
L
4
2
1
2.25
W
Nu Wa
Khaspian
Nu Wa
3
2
0
1.5
W
1
3
3
0.83
L
Bakasura
xPandr0
Bakasura
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
17,812
31,852
Taken
34,579
13,225
Mitigated
14,522
8,369
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
B0AT
Ullr
1,793
723
0
310
3,593
775
0
694
2,899
0
22,572
W
2,432
979
1,199
1,840
6,322
1,827
182
1,831
4,294
17,277
0
W
2,108
1,083
49
1,555
2,788
622
563
395
2,393
0
25,578
W
Erlang Shen
Bonebreaker687
Erlang Shen
6,127
3,048
0
1,841
7,977
4,463
57
2,231
5,433
0
41,298
L
Shiva
Booker74
Shiva
4,037
953
874
2,592
10,765
6,261
100
656
10,109
0
29,835
L
Kuzenbo
CintronicGG
Kuzenbo
900
469
270
869
3,737
1,432
0
719
3,018
7,544
0
L
5,344
854
167
2,288
6,652
2,678
0
3,592
3,060
51,498
0
W
Nu Wa
Khaspian
Nu Wa
3,843
861
0
250
4,296
1,070
0
1,405
2,799
45,665
0
W
6,949
2,541
77
1,558
10,469
5,243
704
90
9,084
0
36,145
L
Bakasura
xPandr0
Bakasura
5,738
4,043
0
1,932
9,832
3,376
0
614
9,218
0
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
28,907
315
Minions Killed
311
0
Camps Cleared
0
1,096,305
Distance Traveled
852,303
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,867
442
42
4
0
132,711
1
W
Ymir
5,614
510
32
3
0
216,583
2
W
Cupid
5,708
519
57
5
0
214,070
3
W
Erlang Shen
7,096
645
75
7
0
257,242
3
L
Shiva
6,011
546
70
6
0
207,341
3
L
Kuzenbo
4,527
412
13
1
0
96,716
2
L
Ra
7,256
660
106
10
0
206,121
3
W
Nu Wa
6,953
632
85
8
0
208,398
1
W
Shiva
6,486
590
66
6
0
200,012
3
L
Bakasura
6,246
568
80
7
0
209,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role