Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DreamerImmortal
Chang'e
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,555 Elo+
Party 4
Cabrakan
Cabrakan
Ulticrow
Cabrakan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 66L
1,600 Elo+
Party 4
Team Averages
Level 105
1,500 SR
1,531 Elo+

VS

Team Averages
Level 83
1,635 SR
1,547 Elo+
Thoth
Thoth
Borosha
Thoth
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
100W - 84L
1,605 Elo+
Party 2
Horus
Horus
Cry4_Me
Horus
Level 136
God Stats
6W - 6L
1,794 SR
Queue Stats
322W - 295L
1,576 Elo+
Party 3
Ullr
Ullr
DanetteDuett
Ullr
Level 86
God Stats
1W - 1L
1,667 SR
Queue Stats
102W - 75L
1,501 Elo+
Party 3
Ganesha
Ganesha
FuккингSustem
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,580 Elo+
Party 2
Artemis
Artemis
RecFabin
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 114L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 2 / 4
9,643
877
15,274
9,298
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
15
1 / 3 / 6
8,130
739
3,116
18,033
16,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
 
Cerberus
12
2 / 5 / 5
7,749
704
5,758
11,230
7,531
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 5
7,542
686
1,894
7,660
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Ulticrow
Cabrakan
14
4 / 6 / 5
8,262
751
8,569
12,784
6,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Borosha
Thoth
17
10 / 2 / 10
9,993
908
21,532
7,527
3,598
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Cry4_Me
Horus
12
1 / 4 / 12
7,673
698
2,593
10,532
12,643
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 3 / 11
8,476
771
9,145
8,998
4,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 16
8,756
796
4,956
12,661
15,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RecFabin
Artemis
17
6 / 2 / 11
9,546
868
13,718
7,335
3,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
14
Kills
20
20
Deaths
14
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
4
4
L
Sobek
 
Sobek
1
3
6
1.33
L
Cerberus
 
Cerberus
2
5
5
0.9
W
Thoth
Borosha
Thoth
10
2
10
7.5
W
Horus
Cry4_Me
Horus
1
4
12
1.75
W
3
3
11
2.83
L
1
4
5
0.88
W
0
3
16
2.67
W
Artemis
RecFabin
Artemis
6
2
11
5.75
L
Cabrakan
Ulticrow
Cabrakan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
51,944
59,005
Taken
47,053
35,718
Mitigated
39,739
21,673
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,274
445
1,668
2,863
9,298
2,802
302
4,418
4,600
40,981
0
L
Sobek
 
Sobek
3,116
50
1,787
6,428
18,033
16,218
496
5,976
11,681
7,904
0
L
Cerberus
 
Cerberus
5,758
152
249
1,031
11,230
7,531
0
5,533
5,524
9,611
0
W
Thoth
Borosha
Thoth
21,532
788
982
1,521
7,527
3,598
190
6,055
1,472
35,093
0
W
Horus
Cry4_Me
Horus
2,593
1,336
5,412
2,335
10,532
12,643
123
7,761
2,771
0
4,823
W
9,145
1,957
74
502
8,998
4,117
286
7,552
1,446
0
18,140
L
1,894
319
5,287
1,983
7,660
2,421
680
3,609
3,806
9,155
0
W
4,956
336
248
2,462
12,661
15,485
76
8,132
4,529
12,132
0
W
Artemis
RecFabin
Artemis
13,718
5,139
839
1,888
7,335
3,896
534
5,111
2,224
0
32,203
L
Cabrakan
Ulticrow
Cabrakan
8,569
854
0
377
12,784
6,746
0
5,654
6,906
10,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
44,444
90
Minions Killed
157
0
Camps Cleared
0
1,050,211
Distance Traveled
955,608
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,643
877
46
4
0
207,447
1
L
Sobek
8,130
739
9
1
0
250,825
3
L
Cerberus
7,749
704
10
1
0
209,523
0
W
Thoth
9,993
908
49
4
0
205,755
0
W
Horus
7,673
698
5
0
0
173,806
0
W
Ullr
8,476
771
32
3
0
209,626
1
L
Chang'e
7,542
686
16
1
0
201,607
0
W
Ganesha
8,756
796
6
1
0
175,428
0
W
Artemis
9,546
868
65
6
0
190,993
1
L
Cabrakan
8,262
751
9
1
0
180,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role