Player Matchup

Tyr
Tyr
BastyNastard420
Tyr
Level 160
God Stats
16W - 22L
1,379 SR
Queue Stats
608W - 636L
1,434 Elo+
Party 1
Cupid
Cupid
Danielahsl
Cupid
Level 48
God Stats
0W - 2L
1,272 SR
Queue Stats
29W - 48L
1,395 Elo+
Party 2
Fenrir
Fenrir
SatoriFPS
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
TKDachi90
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,311 Elo+
Party 2
Ymir
Ymir
qezbar
Ymir
Level 128
God Stats
4W - 3L
1,807 SR
Queue Stats
77W - 107L
1,427 Elo+
Party 1
Team Averages
Level 92
1,492 SR
1,410 Elo+

VS

Team Averages
Level 66
1,522 SR
1,498 Elo+
Sun Wukong
Sun Wukong
HollidaySavage29
Sun Wukong
Level 60
God Stats
3W - 4L
1,670 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 3
Medusa
Medusa
Huntjng
Medusa
Level 57
God Stats
6W - 4L
1,527 SR
Queue Stats
76W - 62L
1,500 Elo+
Party 3
Freya
Freya
MiaFlame
Freya
Level 106
God Stats
12W - 11L
1,457 SR
Queue Stats
57W - 50L
1,491 Elo+
Solo
Chaac
Chaac
Narjjewto
Chaac
Level 62
God Stats
2W - 0L
1,522 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Takjng
Cliodhna
Level 44
God Stats
23W - 10L
1,435 SR
Queue Stats
62W - 55L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,920
592
4,230
7,274
4,760
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
8
0 / 4 / 0
4,610
461
1,605
5,920
1,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
SatoriFPS
Fenrir
8
2 / 2 / 1
5,267
527
2,087
6,401
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TKDachi90
Kukulkan
8
1 / 4 / 0
5,172
517
2,215
3,933
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
qezbar
Ymir
6
0 / 1 / 0
4,221
422
528
3,929
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HollidaySavage29
Sun Wukong
8
1 / 0 / 1
4,781
478
1,632
4,548
2,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Huntjng
Medusa
10
5 / 0 / 0
6,230
623
5,392
3,960
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
MiaFlame
Freya
10
2 / 0 / 2
5,806
581
2,541
2,412
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Narjjewto
Chaac
8
0 / 4 / 1
4,747
475
2,654
7,073
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Takjng
Cliodhna
11
5 / 1 / 0
6,342
634
3,996
6,589
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
13
13
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Cupid
0
4
0
0
W
Sun Wukong
HollidaySavage29
Sun Wukong
1
0
1
1.5
W
Medusa
Huntjng
Medusa
5
0
0
5
W
Freya
MiaFlame
Freya
2
0
2
3
W
Chaac
Narjjewto
Chaac
0
4
1
0.13
L
Fenrir
SatoriFPS
Fenrir
2
2
1
1.25
L
Kukulkan
TKDachi90
Kukulkan
1
4
0
0.25
W
Cliodhna
Takjng
Cliodhna
5
1
0
5
L
Ymir
qezbar
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,665
Damage
16,215
27,457
Taken
24,582
11,016
Mitigated
9,890
7,773
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,230
372
0
2,943
7,274
4,760
0
0
7,274
0
28,604
L
Cupid
1,605
649
24
1,534
5,920
1,289
0
0
5,920
0
17,633
W
Sun Wukong
HollidaySavage29
Sun Wukong
1,632
240
71
1,602
4,548
2,215
0
356
4,029
0
22,055
W
Medusa
Huntjng
Medusa
5,392
2,267
0
1,280
3,960
1,170
0
733
3,187
0
34,744
W
Freya
MiaFlame
Freya
2,541
874
0
1,467
2,412
853
762
1,254
1,026
21,819
2,271
W
Chaac
Narjjewto
Chaac
2,654
764
93
2,126
7,073
3,559
33
0
7,073
0
19,406
L
Fenrir
SatoriFPS
Fenrir
2,087
362
0
2,582
6,401
1,970
0
244
6,157
0
25,588
L
Kukulkan
TKDachi90
Kukulkan
2,215
441
0
410
3,933
1,201
0
1,954
1,979
18,593
0
W
Cliodhna
Takjng
Cliodhna
3,996
798
0
2,751
6,589
2,093
0
180
6,401
0
31,964
L
Ymir
qezbar
Ymir
528
73
0
280
3,929
1,796
0
36
3,893
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
27,906
238
Minions Killed
257
0
Camps Cleared
0
888,243
Distance Traveled
1,041,358
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,920
592
70
7
0
200,075
3
L
Cupid
4,610
461
36
4
0
188,371
0
W
Sun Wukong
4,781
478
34
3
0
211,789
5
W
Medusa
6,230
623
62
6
0
204,751
1
W
Freya
5,806
581
51
5
0
186,815
3
W
Chaac
4,747
475
29
3
0
205,773
1
L
Fenrir
5,267
527
58
6
0
211,388
5
L
Kukulkan
5,172
517
48
5
0
151,983
4
W
Cliodhna
6,342
634
81
8
0
232,230
0
L
Ymir
4,221
422
26
3
0
136,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role