Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
GuardUpSirr-
Kali
Level 63
God Stats
2W - 3L
1,560 SR
Queue Stats
209W - 172L
1,521 Elo+
Party 1
Shiva
Shiva
iClampYouUp_23
Shiva
Level 58
God Stats
21W - 17L
1,550 SR
Queue Stats
263W - 236L
1,532 Elo+
Party 1
Athena
Athena
karmaFPS
Athena
Level 48
God Stats
3W - 1L
1,946 SR
Queue Stats
113W - 110L
1,524 Elo+
Party 1
Ra
Ra
stefan6945
Ra
Level 40
God Stats
3W - 1L
1,749 SR
Queue Stats
201W - 221L
1,419 Elo+
Party 3
Team Averages
Level 71
1,661 SR
1,499 Elo+

VS

Team Averages
Level 88
1,543 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Carved Smiles
Kuzenbo
Level 132
God Stats
6W - 5L
1,500 SR
Queue Stats
182W - 131L
1,621 Elo+
Party 2
Bastet
Bastet
CarvedSmiIes
Bastet
Level 41
God Stats
28W - 13L
1,714 SR
Queue Stats
109W - 35L
1,655 Elo+
Party 2
Neith
Neith
Stoppablestoney
Neith
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
358W - 406L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 1
6,342
634
3,310
4,752
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,234
523
1,121
8,234
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 0
5,992
599
5,757
7,951
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
karmaFPS
Athena
8
1 / 3 / 1
5,331
533
1,820
9,076
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,689
469
1,275
6,558
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
10 / 0 / 1
7,428
743
11,133
5,306
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
 
Shiva
9
1 / 2 / 2
5,454
545
1,889
5,906
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
10
2 / 0 / 7
6,331
633
4,973
5,652
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
10
1 / 0 / 2
5,865
587
3,141
5,161
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 1
5,426
543
3,609
4,460
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Poseidon
 
Poseidon
10
0
1
10.5
W
Shiva
 
Shiva
1
2
2
1
W
Kuzenbo
2
0
7
5.5
W
Bastet
1
0
2
2
L
0
2
0
0
W
1
3
1
0.5
L
2
4
0
0.5
L
Athena
karmaFPS
Athena
1
3
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
24,745
36,571
Taken
26,485
12,706
Mitigated
11,484
10,415
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,310
1,406
0
1,974
4,752
1,317
0
1,442
3,310
0
43,177
W
Poseidon
 
Poseidon
11,133
2,680
0
2,103
5,306
1,461
0
440
4,866
53,119
0
W
Shiva
 
Shiva
1,889
628
399
2,394
5,906
2,368
0
372
5,534
0
17,115
W
Kuzenbo
4,973
2,365
115
1,652
5,652
4,772
0
1,140
4,512
15,662
0
W
Bastet
3,141
912
0
1,382
5,161
1,519
16
479
4,682
0
32,440
L
1,121
260
0
3,952
8,234
2,331
0
2,916
5,318
0
22,135
W
3,609
2,049
0
1,116
4,460
1,364
0
664
3,796
0
29,201
L
5,757
1,037
0
2,204
7,951
3,910
486
3,275
4,676
0
28,824
L
Athena
karmaFPS
Athena
1,820
961
157
1,277
9,076
3,686
0
3,566
5,510
13,571
0
L
1,275
255
177
674
6,558
1,462
0
4,907
1,651
17,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
30,504
273
Minions Killed
269
0
Camps Cleared
0
996,081
Distance Traveled
1,067,558
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,342
634
96
10
0
189,898
4
W
Poseidon
7,428
743
93
9
0
217,818
5
W
Shiva
5,454
545
33
3
0
225,518
2
W
Kuzenbo
6,331
633
26
3
0
210,266
3
W
Bastet
5,865
587
62
6
0
250,176
2
L
Kali
5,234
523
58
6
0
235,974
1
W
Neith
5,426
543
55
6
0
163,780
1
L
Shiva
5,992
599
59
6
0
179,550
1
L
Athena
5,331
533
26
3
0
209,282
0
L
Ra
4,689
469
34
3
0
181,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role