Player Matchup

Thanatos
Thanatos
DroppedYoFace
Thanatos
Level 109
God Stats
2W - 4L
1,242 SR
Queue Stats
419W - 420L
1,573 Elo+
Solo
Cerberus
Cerberus
Fury Xperia
Cerberus
Level 149
God Stats
1W - 3L
1,870 SR
Queue Stats
66W - 63L
1,888 Elo+
Party 1
Sylvanus
Sylvanus
Get Scoob
Sylvanus
Level 148
God Stats
3W - 3L
1,335 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 1
Raijin
Raijin
KasenWill
Raijin
Level 158
God Stats
3W - 3L
1,555 SR
Queue Stats
66W - 41L
1,767 Elo+
Solo
Bacchus
Bacchus
Timmer_Wolf
Bacchus
Level 158
God Stats
25W - 6L
1,650 SR
Queue Stats
200W - 195L
1,542 Elo+
Solo
Team Averages
Level 144
1,530 SR
1,654 Elo+

VS

Team Averages
Level 116
1,491 SR
1,544 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KaputBoi
Izanami
Level 115
God Stats
0W - 1L
1,235 SR
Queue Stats
4W - 5L
1,576 Elo+
Solo
Shiva
Shiva
SquidCultist
Shiva
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,512 Elo+
Party 2
Bastet
Bastet
TWxDwuff
Bastet
Level 107
God Stats
59W - 32L
1,721 SR
Queue Stats
445W - 408L
1,543 Elo+
Solo
Osiris
Osiris
not zbrew
Osiris
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 55L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DroppedYoFace
Thanatos
11
3 / 1 / 2
6,538
594
4,376
5,477
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Fury Xperia
Cerberus
11
0 / 2 / 1
6,136
558
2,115
6,478
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Get Scoob
Sylvanus
11
4 / 1 / 4
6,817
620
7,767
8,724
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
KasenWill
Raijin
10
2 / 1 / 1
6,088
553
2,397
4,056
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Timmer_Wolf
Bacchus
8
3 / 1 / 5
5,613
510
3,519
7,002
5,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
6,210
565
6,191
4,838
2,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
KaputBoi
Izanami
5
0 / 3 / 0
4,164
379
1,383
2,907
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,148
468
3,059
9,682
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
TWxDwuff
Bastet
12
3 / 2 / 0
6,699
609
4,644
7,583
2,117
Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
not zbrew
Osiris
10
0 / 3 / 3
5,601
509
3,585
7,645
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
6
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
0
3
W
Thanatos
DroppedYoFace
Thanatos
3
1
2
4
W
Cerberus
Fury Xperia
Cerberus
0
2
1
0.25
W
Sylvanus
Get Scoob
Sylvanus
4
1
4
6
L
Izanami
KaputBoi
Izanami
0
3
0
0
W
Raijin
KasenWill
Raijin
2
1
1
2.5
L
0
3
2
0.33
L
Bastet
TWxDwuff
Bastet
3
2
0
1.5
W
Bacchus
Timmer_Wolf
Bacchus
3
1
5
5.5
L
Osiris
not zbrew
Osiris
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
18,862
31,737
Taken
32,655
17,089
Mitigated
14,932
13,685
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,191
1,139
0
1,605
4,838
2,815
0
1,814
2,933
29,897
0
W
Thanatos
DroppedYoFace
Thanatos
4,376
685
0
6,366
5,477
1,724
0
931
4,546
0
30,786
W
Cerberus
Fury Xperia
Cerberus
2,115
127
0
1,486
6,478
4,479
0
0
6,478
33,547
0
W
Sylvanus
Get Scoob
Sylvanus
7,767
2,657
585
3,531
8,724
3,937
250
2,457
6,267
33,289
11,926
L
Izanami
KaputBoi
Izanami
1,383
1,007
0
279
2,907
594
0
2,188
719
0
14,441
W
Raijin
KasenWill
Raijin
2,397
87
0
601
4,056
1,164
0
1,397
2,659
33,121
0
L
3,059
455
258
2,960
9,682
6,560
0
4,004
5,604
0
17,153
L
Bastet
TWxDwuff
Bastet
4,644
1,716
0
1,546
7,583
2,117
12
2,324
5,259
0
40,500
W
Bacchus
Timmer_Wolf
Bacchus
3,519
481
353
763
7,002
5,785
0
1,406
5,596
8,621
0
L
Osiris
not zbrew
Osiris
3,585
1,423
0
2,920
7,645
2,846
0
3,521
3,919
0
28,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
27,822
331
Minions Killed
274
0
Camps Cleared
0
1,025,668
Distance Traveled
916,833
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,210
565
66
6
0
196,612
5
W
Thanatos
6,538
594
73
7
0
239,234
4
W
Cerberus
6,136
558
95
9
0
208,370
1
W
Sylvanus
6,817
620
86
8
0
174,492
1
L
Izanami
4,164
379
36
3
0
80,304
0
W
Raijin
6,088
553
72
7
0
195,823
2
L
Shiva
5,148
468
31
3
0
201,119
1
L
Bastet
6,699
609
86
8
0
205,347
3
W
Bacchus
5,613
510
5
0
0
207,749
4
L
Osiris
5,601
509
55
5
0
233,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role