Player Matchup

Merlin
Merlin
Ershvlad
Merlin
Level 78
God Stats
0W - 5L
1,500 SR
Queue Stats
178W - 199L
1,448 Elo+
Party 3
Hera
Hera
HatingHeart
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,192 Elo+
Party 1
Camazotz
Camazotz
Kingspade011
Camazotz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 215L
1,436 Elo+
Party 3
Cupid
Cupid
M_EZIOAUDITORE_M
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,152 Elo+
Solo
Vulcan
Vulcan
Stega_95
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 55L
1,459 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,337 Elo+

VS

Team Averages
Level 68
1,562 SR
1,403 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Badu2K
Baron Samedi
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 269L
1,517 Elo+
Party 2
Odin
Odin
Sqxxt
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 203L
1,468 Elo+
Party 2
Jormungandr
Jormungandr
jstar3003
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,058 Elo+
Solo
Ares
Ares
xXZôôtXx
Ares
Level 42
God Stats
6W - 0L
1,808 SR
Queue Stats
195W - 171L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ershvlad
Merlin
15
1 / 5 / 8
8,570
659
10,223
11,175
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 9
8,082
622
7,724
12,198
3,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Kingspade011
Camazotz
16
3 / 6 / 8
8,865
682
8,958
15,849
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
7 / 3 / 5
9,559
735
10,482
9,597
3,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Stega_95
Vulcan
18
4 / 5 / 4
10,024
771
17,521
9,647
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 2 / 11
10,917
840
14,471
9,192
4,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Badu2K
Baron Samedi
19
5 / 1 / 9
10,914
840
13,850
10,278
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Sqxxt
Odin
18
9 / 4 / 12
12,175
937
11,903
26,919
19,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
jstar3003
Jormungandr
14
1 / 6 / 15
9,702
746
7,026
19,935
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 3 / 15
10,691
822
7,645
15,670
15,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
15
Kills
27
27
Deaths
16
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
11
5.25
W
Baron Samedi
Badu2K
Baron Samedi
5
1
9
9.5
L
Merlin
Ershvlad
Merlin
1
5
8
1
L
0
8
9
0.56
L
Camazotz
Kingspade011
Camazotz
3
6
8
1.17
L
7
3
5
3.17
W
Odin
Sqxxt
Odin
9
4
12
3.75
L
Vulcan
Stega_95
Vulcan
4
5
4
1.2
W
Jormungandr
jstar3003
Jormungandr
1
6
15
1.42
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,908
Damage
54,895
58,466
Taken
81,994
28,415
Mitigated
65,193
17,172
Healing
33,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,471
180
2,222
2,313
9,192
4,077
1,723
6,066
3,062
41,704
0
W
Baron Samedi
Badu2K
Baron Samedi
13,850
571
3,905
3,994
10,278
6,316
1,430
5,438
4,654
44,359
0
L
Merlin
Ershvlad
Merlin
10,223
478
831
2,569
11,175
3,856
88
8,058
2,865
29,261
0
L
7,724
1,464
345
664
12,198
3,684
0
9,731
2,321
14,385
0
L
Camazotz
Kingspade011
Camazotz
8,958
2,385
549
3,849
15,849
13,428
414
10,604
4,889
0
11,808
L
10,482
4,760
3,566
2,862
9,597
3,590
465
7,038
2,487
0
21,148
W
Odin
Sqxxt
Odin
11,903
1,791
4,338
9,279
26,919
19,026
117
7,786
18,819
0
16,870
L
Vulcan
Stega_95
Vulcan
17,521
8,318
1,217
720
9,647
3,857
0
6,631
2,912
34,472
0
W
Jormungandr
jstar3003
Jormungandr
7,026
1,230
150
3,707
19,935
20,469
580
7,606
12,169
18,252
0
W
7,645
140
1,653
2,237
15,670
15,305
787
8,572
6,920
9,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
54,399
135
Minions Killed
146
0
Camps Cleared
0
1,197,903
Distance Traveled
1,237,305
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,917
840
46
4
0
251,416
1
W
Baron Samedi
10,914
840
70
5
0
248,178
0
L
Merlin
8,570
659
23
2
0
231,551
0
L
Hera
8,082
622
25
2
0
227,636
0
L
Camazotz
8,865
682
9
1
0
242,343
3
L
Cupid
9,559
735
30
2
0
235,103
0
W
Odin
12,175
937
9
1
0
265,654
0
L
Vulcan
10,024
771
48
4
0
261,270
2
W
Jormungandr
9,702
746
14
1
0
222,648
0
W
Ares
10,691
822
7
1
0
249,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role