Player Matchup

Shiva
Shiva
Cubix33
Shiva
Level 125
God Stats
2W - 4L
1,570 SR
Queue Stats
14W - 13L
1,680 Elo+
Solo
Loki
Loki
H2ONjerdo
Loki
Level 157
God Stats
9W - 9L
1,706 SR
Queue Stats
386W - 283L
1,638 Elo+
Party 1
Hades
Hades
I Vendi I
Hades
Level 157
God Stats
4W - 2L
1,721 SR
Queue Stats
132W - 107L
1,574 Elo+
Solo
Izanami
Izanami
LicksToilets
Izanami
Level 129
God Stats
8W - 7L
1,526 SR
Queue Stats
276W - 230L
1,624 Elo+
Party 1
Chaac
Chaac
TheGanMan
Chaac
Level 149
God Stats
4W - 3L
1,296 SR
Queue Stats
248W - 145L
1,796 Elo+
Party 1
Team Averages
Level 143
1,564 SR
1,662 Elo+

VS

Team Averages
Level 125
1,563 SR
1,601 Elo+
Arachne
Arachne
CAPALOTBARZ
Arachne
Level 95
God Stats
1W - 2L
1,706 SR
Queue Stats
60W - 73L
1,582 Elo+
Party 2
Atlas
Atlas
DreaMGonzalz
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Shiva
Shiva
LastShadow123456
Shiva
Level 157
God Stats
17W - 21L
1,500 SR
Queue Stats
233W - 238L
1,657 Elo+
Solo
Izanami
Izanami
ReadyChuck
Izanami
Level 97
God Stats
21W - 33L
1,607 SR
Queue Stats
98W - 125L
1,544 Elo+
Party 2
Tiamat
Tiamat
zeyeee
Tiamat
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
283W - 277L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cubix33
Shiva
14
3 / 0 / 5
9,192
541
12,201
12,795
9,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
15
4 / 2 / 3
9,349
550
7,591
10,975
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
I Vendi I
Hades
15
1 / 2 / 5
9,266
545
7,696
13,573
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
LicksToilets
Izanami
16
2 / 0 / 1
9,521
560
7,982
8,969
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
TheGanMan
Chaac
17
3 / 1 / 1
10,161
598
8,176
12,555
13,484
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAPALOTBARZ
Arachne
15
1 / 3 / 4
8,897
523
7,120
11,996
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
6,811
401
4,395
13,808
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 1
9,716
572
9,565
17,311
8,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ReadyChuck
Izanami
15
0 / 1 / 0
8,401
494
6,231
9,024
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
zeyeee
Tiamat
14
2 / 4 / 0
8,524
501
9,494
11,942
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
CAPALOTBARZ
Arachne
1
3
4
1
W
Shiva
Cubix33
Shiva
3
0
5
5.5
L
0
3
0
0
W
Loki
4
2
3
2.75
W
Hades
I Vendi I
Hades
1
2
5
1.75
L
2
2
1
1.25
W
Izanami
LicksToilets
Izanami
2
0
1
2.5
L
Izanami
ReadyChuck
Izanami
0
1
0
0
W
Chaac
TheGanMan
Chaac
3
1
1
3.5
L
Tiamat
zeyeee
Tiamat
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,646
Damage
36,805
58,867
Taken
64,081
36,747
Mitigated
30,285
31,116
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CAPALOTBARZ
Arachne
7,120
4,386
0
3,297
11,996
4,408
0
2,068
9,928
0
62,393
W
Shiva
Cubix33
Shiva
12,201
1,650
3,087
5,734
12,795
9,688
22
5,203
7,234
0
34,286
L
4,395
1,948
320
2,786
13,808
8,894
0
476
13,332
20,347
0
W
Loki
7,591
1,687
0
4,824
10,975
3,782
0
1,261
9,449
0
61,711
W
Hades
I Vendi I
Hades
7,696
598
440
6,142
13,573
7,157
387
5,381
7,479
67,262
0
L
9,565
2,621
472
8,676
17,311
8,382
68
1,705
15,606
0
70,227
W
Izanami
LicksToilets
Izanami
7,982
3,935
0
4,073
8,969
2,636
158
1,238
7,731
0
98,595
L
Izanami
ReadyChuck
Izanami
6,231
3,621
0
2,967
9,024
2,286
0
645
8,379
0
78,702
W
Chaac
TheGanMan
Chaac
8,176
646
0
6,816
12,555
13,484
0
0
12,555
0
70,814
L
Tiamat
zeyeee
Tiamat
9,494
1,085
0
3,180
11,942
6,315
0
2,802
9,140
53,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,489
Gold Earned
42,349
622
Minions Killed
538
0
Camps Cleared
0
1,724,701
Distance Traveled
1,689,914
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,897
523
105
6
0
406,585
2
W
Shiva
9,192
541
39
2
0
367,127
3
L
Atlas
6,811
401
29
2
0
296,995
5
W
Loki
9,349
550
94
6
0
353,309
7
W
Hades
9,266
545
143
8
0
311,087
5
L
Shiva
9,716
572
141
8
0
355,609
2
W
Izanami
9,521
560
185
11
0
338,476
4
L
Izanami
8,401
494
150
9
0
324,498
4
W
Chaac
10,161
598
161
9
0
354,702
1
L
Tiamat
8,524
501
113
7
0
306,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role