Player Matchup

Zeus
Zeus
 
Zeus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BUFFmonkey69
Shiva
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Thor
Thor
Reveng8u
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,386 Elo+
Solo
Cerberus
Cerberus
Salvador9089
Cerberus
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 82L
1,491 Elo+
Solo
Vulcan
Vulcan
ragingmaniac11
Vulcan
Level 17
God Stats
10W - 8L
1,402 SR
Queue Stats
23W - 28L
1,363 Elo+
Solo
Team Averages
Level 42
1,480 SR
1,417 Elo+

VS

Team Averages
Level 41
1,420 SR
1,343 Elo+
Tiamat
Tiamat
DiegoRex15348
Tiamat
Level 15
God Stats
3W - 7L
1,217 SR
Queue Stats
21W - 65L
1,149 Elo+
Solo
Kukulkan
Kukulkan
Gigglybox
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
998 Elo+
Solo
Thoth
Thoth
Neutro god9014
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
Silip9
Cerberus
Level 41
God Stats
0W - 2L
1,384 SR
Queue Stats
129W - 132L
1,576 Elo+
Solo
Shiva
Shiva
khratos16rogelio
Shiva
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 41L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 2 / 11
10,489
874
17,708
7,880
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 16
10,014
835
8,539
8,950
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
16
7 / 3 / 10
9,900
825
7,055
10,013
3,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Salvador9089
Cerberus
17
9 / 4 / 15
10,989
916
10,272
18,280
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 2 / 7
9,601
800
5,981
5,385
1,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,310
609
269
8,791
3,247
Kukulkan
Gigglybox
Kukulkan
11
0 / 7 / 1
6,902
575
2,303
7,482
1,818
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 7 / 5
7,962
664
4,064
10,804
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Silip9
Cerberus
16
8 / 5 / 3
9,819
818
10,668
17,230
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 6 / 5
9,393
783
17,106
15,679
7,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
31
Kills
12
12
Deaths
31
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
11
6.75
W
5
1
16
13
L
0
6
1
0.08
L
Kukulkan
Gigglybox
Kukulkan
0
7
1
0.07
L
0
7
5
0.36
W
Thor
7
3
10
4
W
Cerberus
Salvador9089
Cerberus
9
4
15
4.13
L
Cerberus
Silip9
Cerberus
8
5
3
1.9
L
4
6
5
1.08
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,555
Damage
34,410
50,508
Taken
59,986
20,671
Mitigated
27,733
11,094
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,708
3,321
0
1,365
7,880
2,123
935
3,450
4,430
46,468
0
W
8,539
1,682
1,728
2,791
8,950
3,524
1,443
3,632
5,318
0
26,812
L
269
247
0
172
8,791
3,247
0
6,016
2,775
1,337
0
L
Kukulkan
Gigglybox
Kukulkan
2,303
931
0
149
7,482
1,818
0
5,387
2,095
4,647
0
L
4,064
537
0
8
10,804
2,980
570
7,193
3,611
16,778
0
W
Thor
7,055
1,833
932
1,162
10,013
3,430
1,196
2,307
7,706
0
24,175
W
Cerberus
Salvador9089
Cerberus
10,272
1,317
490
2,324
18,280
9,736
1,176
6,664
11,616
28,875
0
L
Cerberus
Silip9
Cerberus
10,668
1,186
0
2,388
17,230
11,908
0
8,822
8,408
25,858
0
L
17,106
1,902
171
461
15,679
7,780
0
6,543
9,136
2,164
42,657
W
5,981
1,090
0
302
5,385
1,858
3,402
1,768
3,617
27,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
41,386
224
Minions Killed
149
0
Camps Cleared
0
1,245,671
Distance Traveled
940,988
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,489
874
62
5
0
225,456
1
W
Shiva
10,014
835
32
3
0
240,199
0
L
Tiamat
7,310
609
5
0
0
227,188
0
L
Kukulkan
6,902
575
5
0
0
82,704
0
L
Thoth
7,962
664
40
3
0
216,216
0
W
Thor
9,900
825
35
3
0
242,509
2
W
Cerberus
10,989
916
45
4
0
294,075
2
L
Cerberus
9,819
818
43
4
0
206,687
0
L
Shiva
9,393
783
56
5
0
208,193
0
W
Vulcan
9,601
800
50
4
0
243,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role