Player Matchup

Horus
Horus
FallicFruit
Horus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 54L
1,382 Elo+
Party 2
Hel
Hel
Grizzly-Gamer00
Hel
Level 87
God Stats
1W - 5L
1,200 SR
Queue Stats
124W - 128L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 18
God Stats
38W - 39L
1,539 SR
Queue Stats
56W - 61L
1,457 Elo+
Party 3
Shiva
Shiva
Zer0Hero098
Shiva
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
30W - 27L
1,382 Elo+
Party 2
Nemesis
Nemesis
rolo18078170
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 57L
1,428 Elo+
Solo
Team Averages
Level 44
1,448 SR
1,418 Elo+

VS

Team Averages
Level 96
1,484 SR
1,494 Elo+
Hachiman
Hachiman
ChaosSigma
Hachiman
Level 28
God Stats
7W - 7L
1,647 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 1
Atlas
Atlas
I Armyz I
Atlas
Level 118
God Stats
7W - 4L
1,260 SR
Queue Stats
105W - 112L
1,507 Elo+
Party 1
Khepri
Khepri
OmegaGummies
Khepri
Level 104
God Stats
7W - 2L
1,716 SR
Queue Stats
24W - 22L
1,499 Elo+
Party 1
Shiva
Shiva
UltravSmokez
Shiva
Level 113
God Stats
5W - 4L
1,296 SR
Queue Stats
118W - 129L
1,526 Elo+
Party 1
Discordia
Discordia
pvtreaper
Discordia
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 134L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,725
473
901
7,237
3,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 5 / 2
5,859
586
4,289
6,165
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Tazanian1-0
Danzaburou
11
5 / 6 / 0
6,893
689
7,649
10,964
3,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 3
6,069
607
5,283
6,787
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
rolo18078170
Nemesis
8
2 / 5 / 1
5,635
564
2,547
6,218
1,607
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChaosSigma
Hachiman
10
4 / 4 / 1
6,335
634
5,585
7,431
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
I Armyz I
Atlas
11
7 / 2 / 2
6,941
694
8,812
7,004
7,284
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
10
2 / 2 / 5
6,063
606
1,330
6,177
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 0 / 3
6,951
695
3,962
5,260
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
pvtreaper
Discordia
9
4 / 5 / 3
6,201
620
3,506
5,981
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
13
Kills
23
24
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChaosSigma
Hachiman
4
4
1
1.13
L
0
6
1
0.08
L
3
5
2
0.8
W
Atlas
I Armyz I
Atlas
7
2
2
4
W
Khepri
2
2
5
2.25
L
Danzaburou
Tazanian1-0
Danzaburou
5
6
0
0.83
W
6
0
3
7.5
L
3
2
3
2.25
W
Discordia
pvtreaper
Discordia
4
5
3
1.1
L
Nemesis
rolo18078170
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
23,195
37,371
Taken
31,853
12,215
Mitigated
16,680
7,647
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChaosSigma
Hachiman
5,585
2,812
0
1,256
7,431
1,815
760
0
7,431
0
33,024
L
901
383
275
1,246
7,237
3,434
0
5,634
1,599
0
8,913
L
4,289
46
516
1,686
6,165
1,559
106
2,078
3,725
30,094
0
W
Atlas
I Armyz I
Atlas
8,812
2,252
0
1,534
7,004
7,284
0
0
6,846
32,345
0
W
Khepri
1,330
149
0
522
6,177
3,942
875
1,479
4,698
11,786
0
L
Danzaburou
Tazanian1-0
Danzaburou
7,649
4,418
0
3,682
10,964
3,039
1,072
1,051
9,889
0
35,237
W
3,962
1,064
0
2,974
5,260
1,958
0
745
4,515
0
29,941
L
5,283
2,195
0
235
6,787
2,576
0
2,721
4,036
0
27,253
W
Discordia
pvtreaper
Discordia
3,506
228
0
860
5,981
1,681
93
2,065
3,916
17,629
595
L
Nemesis
rolo18078170
Nemesis
2,547
1,156
0
7
6,218
1,607
0
1,575
4,545
0
12,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
32,491
212
Minions Killed
243
0
Camps Cleared
0
996,671
Distance Traveled
948,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,335
634
71
7
0
156,446
0
L
Horus
4,725
473
19
2
0
178,096
0
L
Hel
5,859
586
70
7
0
195,506
1
W
Atlas
6,941
694
58
6
0
183,105
1
W
Khepri
6,063
606
18
2
0
197,752
1
L
Danzaburou
6,893
689
54
5
0
184,803
1
W
Shiva
6,951
695
62
6
0
229,365
1
L
Shiva
6,069
607
49
5
0
219,173
0
W
Discordia
6,201
620
34
3
0
181,916
2
L
Nemesis
5,635
564
20
2
0
219,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role