Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BuzzcutSawdust
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 102L
1,548 Elo+
Party 2
Shiva
Shiva
OgiBre
Shiva
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 9L
1,528 Elo+
Party 3
Poseidon
Poseidon
Revenantt3
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,739 Elo+
Party 3
Team Averages
Level 85
1,500 SR
1,563 Elo+

VS

Team Averages
Level 75
1,669 SR
1,638 Elo+
Atlas
Atlas
Salmon2724
Atlas
Level 29
God Stats
9W - 5L
1,767 SR
Queue Stats
111W - 104L
1,724 Elo+
Party 1
Arachne
Arachne
Trolinghere
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 195L
1,547 Elo+
Solo
Shiva
Shiva
bryanXDHyG
Shiva
Level 160
God Stats
6W - 1L
1,882 SR
Queue Stats
232W - 216L
1,637 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jsrhsrjsrjrjj
Morgan Le Fay
Level 34
God Stats
3W - 0L
1,669 SR
Queue Stats
245W - 189L
1,786 Elo+
Solo
Neith
Neith
mitasita
Neith
Level 105
God Stats
53W - 53L
1,530 SR
Queue Stats
91W - 95L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 2 / 1
7,144
649
5,283
10,830
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
10
1 / 4 / 0
5,427
493
3,258
8,644
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
4,946
450
2,448
8,298
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
OgiBre
Shiva
12
4 / 1 / 0
6,966
633
4,557
6,951
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Revenantt3
Poseidon
9
0 / 6 / 2
5,471
497
2,482
6,797
1,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 1 / 5
6,440
585
3,758
7,605
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Trolinghere
Arachne
12
4 / 1 / 1
7,070
643
5,476
7,466
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
14
9 / 3 / 1
8,035
730
11,356
8,738
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
jsrhsrjsrjrjj
Morgan Le Fay
11
2 / 0 / 1
6,391
581
5,354
3,339
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mitasita
Neith
11
0 / 2 / 1
6,406
582
5,438
6,176
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
17
17
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
1
1.25
L
Rama
 
Rama
1
4
0
0.25
L
0
4
2
0.25
L
Shiva
OgiBre
Shiva
4
1
0
4
L
Poseidon
Revenantt3
Poseidon
0
6
2
0.17
W
Atlas
2
1
5
4.5
W
Arachne
Trolinghere
Arachne
4
1
1
4.5
W
Shiva
9
3
1
3.17
W
Morgan Le Fay
jsrhsrjsrjrjj
Morgan Le Fay
2
0
1
2.5
W
Neith
mitasita
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
31,382
41,520
Taken
33,324
14,440
Mitigated
13,817
12,705
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,283
3,279
0
6,108
10,830
4,919
0
299
10,531
0
45,067
L
Rama
 
Rama
3,258
2,961
0
2,218
8,644
2,014
0
5,293
3,351
0
30,921
L
2,448
488
674
1,372
8,298
3,426
0
2,025
6,273
9,222
0
L
Shiva
OgiBre
Shiva
4,557
1,347
111
1,379
6,951
2,649
0
642
6,309
0
44,148
L
Poseidon
Revenantt3
Poseidon
2,482
467
0
843
6,797
1,432
0
717
6,080
27,617
0
W
Atlas
3,758
1,313
83
2,872
7,605
4,234
0
2,188
5,417
7,707
0
W
Arachne
Trolinghere
Arachne
5,476
3,482
0
2,993
7,466
2,421
0
364
7,102
0
45,601
W
Shiva
11,356
1,746
0
1,327
8,738
4,093
0
1,860
6,878
0
57,629
W
Morgan Le Fay
jsrhsrjsrjrjj
Morgan Le Fay
5,354
1,059
0
1,094
3,339
857
0
518
2,821
39,115
2,805
W
Neith
mitasita
Neith
5,438
2,212
0
2,781
6,176
2,212
0
0
6,176
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
34,342
337
Minions Killed
407
0
Camps Cleared
0
1,080,127
Distance Traveled
1,114,341
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,144
649
101
9
0
221,552
4
L
Rama
5,427
493
63
6
0
195,532
0
L
Yemoja
4,946
450
18
2
0
208,583
1
L
Shiva
6,966
633
93
8
0
245,900
0
L
Poseidon
5,471
497
62
6
0
208,560
4
W
Atlas
6,440
585
10
1
0
243,000
3
W
Arachne
7,070
643
73
7
0
252,059
0
W
Shiva
8,035
730
104
9
0
243,814
3
W
Morgan Le Fay
6,391
581
90
8
0
192,147
0
W
Neith
6,406
582
130
12
0
183,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role