Player Matchup

Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CyberTurtle
Shiva
Level 135
God Stats
3W - 3L
1,875 SR
Queue Stats
23W - 22L
1,492 Elo+
Solo
Khepri
Khepri
I niaC I
Khepri
Level 26
God Stats
23W - 31L
1,469 SR
Queue Stats
73W - 104L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
MandingoMather
Gilgamesh
Level 125
God Stats
3W - 5L
1,430 SR
Queue Stats
46W - 55L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OriginalMather
Tsukuyomi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 2
Team Averages
Level 102
1,555 SR
1,479 Elo+

VS

Team Averages
Level 77
1,551 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
NN Reflex
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,609 Elo+
Solo
Artemis
Artemis
ShadowSlimlad
Artemis
Level 18
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 8L
1,446 Elo+
Party 1
Chaac
Chaac
Vybz312
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
12 / 0 / 9
10,864
988
17,709
4,521
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 12
9,145
831
10,764
10,651
5,585
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
I niaC I
Khepri
15
2 / 1 / 9
8,348
759
3,218
5,988
6,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MandingoMather
Gilgamesh
15
3 / 1 / 10
8,504
773
11,462
15,877
10,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
OriginalMather
Tsukuyomi
17
8 / 3 / 6
9,679
880
9,759
12,953
5,872
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 3
8,054
732
8,166
16,712
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
 
Ravana
14
2 / 4 / 3
7,781
707
4,216
10,868
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
NN Reflex
Thoth
14
1 / 6 / 5
7,993
727
7,149
9,522
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
2 / 7 / 1
8,311
756
4,104
9,481
3,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Vybz312
Chaac
13
1 / 6 / 0
7,214
656
6,399
16,004
7,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
27
Kills
8
8
Deaths
27
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
0
9
16.5
L
Atlas
 
Atlas
2
4
3
0.88
L
Ravana
 
Ravana
2
4
3
0.88
W
2
3
12
2.67
W
Khepri
I niaC I
Khepri
2
1
9
6.5
W
Gilgamesh
MandingoMather
Gilgamesh
3
1
10
8
L
Thoth
NN Reflex
Thoth
1
6
5
0.58
W
Tsukuyomi
OriginalMather
Tsukuyomi
8
3
6
3.67
L
Artemis
2
7
1
0.36
L
Chaac
Vybz312
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,912
Damage
30,034
49,990
Taken
62,587
30,213
Mitigated
34,498
10,590
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,709
1,376
0
996
4,521
1,625
261
1,275
3,246
57,383
0
L
Atlas
 
Atlas
8,166
4,190
215
2,260
16,712
16,152
0
5,580
11,132
21,433
0
L
Ravana
 
Ravana
4,216
1,337
0
1,379
10,868
3,913
0
4,084
6,784
0
19,716
W
10,764
1,854
1,190
1,764
10,651
5,585
900
2,510
8,141
0
36,432
W
Khepri
I niaC I
Khepri
3,218
227
165
163
5,988
6,969
184
1,661
4,327
13,747
0
W
Gilgamesh
MandingoMather
Gilgamesh
11,462
2,487
150
4,895
15,877
10,162
0
6,590
9,287
0
21,599
L
Thoth
NN Reflex
Thoth
7,149
139
264
804
9,522
3,167
0
1,372
8,150
30,903
0
W
Tsukuyomi
OriginalMather
Tsukuyomi
9,759
2,630
0
1,267
12,953
5,872
1,379
3,279
9,674
0
33,712
L
Artemis
4,104
2,389
0
0
9,481
3,454
0
3,908
5,573
0
17,186
L
Chaac
Vybz312
Chaac
6,399
792
60
2,668
16,004
7,812
0
5,983
10,021
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,540
Gold Earned
39,353
236
Minions Killed
173
0
Camps Cleared
0
1,249,265
Distance Traveled
1,015,554
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,864
988
86
8
0
263,060
2
L
Atlas
8,054
732
23
2
0
209,681
0
L
Ravana
7,781
707
41
4
0
213,430
1
W
Shiva
9,145
831
63
6
0
252,350
4
W
Khepri
8,348
759
20
2
0
242,658
0
W
Gilgamesh
8,504
773
22
2
0
240,711
0
L
Thoth
7,993
727
52
5
0
186,141
1
W
Tsukuyomi
9,679
880
45
4
0
250,486
0
L
Artemis
8,311
756
37
3
0
182,211
0
L
Chaac
7,214
656
20
2
0
224,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role