Player Matchup

Ra
Ra
Kumbö
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
MacroMonarchs
Shiva
Level 154
God Stats
1W - 0L
1,622 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
Yaekasumi
Danzaburou
Level 17
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 2
Team Averages
Level 64
1,635 SR
1,523 Elo+

VS

Team Averages
Level 63
1,532 SR
1,424 Elo+
Shiva
Shiva
Ghostyrilla
Shiva
Level 36
God Stats
18W - 15L
1,596 SR
Queue Stats
79W - 107L
1,448 Elo+
Party 1
Olorun
Olorun
Kathooloo2012
Olorun
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,417 Elo+
Solo
Atlas
Atlas
ScutGoblin
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 3 / 15
9,391
939
17,406
9,875
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 2 / 10
9,452
945
17,283
11,464
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Yaekasumi
Danzaburou
12
6 / 4 / 10
8,616
862
9,809
9,953
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 5
7,816
782
9,725
18,405
11,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 8 / 3
8,186
819
4,777
10,857
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
4 / 4 / 5
8,885
889
10,491
19,279
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
9
9
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
3
8
3
0.56
W
Ra
5
3
15
4.17
W
9
2
10
7
L
Atlas
4
4
5
1.63
W
Danzaburou
Yaekasumi
Danzaburou
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
24,993
31,292
Taken
48,541
14,456
Mitigated
30,554
10,790
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,725
2,140
376
1,544
18,405
11,051
0
5,402
12,668
1,599
22,157
L
4,777
3,060
98
1,145
10,857
2,884
883
3,792
6,916
21,696
0
W
Ra
17,406
2,166
2,319
4,398
9,875
3,959
311
5,471
4,371
54,805
0
W
17,283
3,911
462
2,244
11,464
6,677
180
5,227
6,187
0
30,335
L
Atlas
10,491
4,421
346
1,536
19,279
16,619
66
8,374
10,621
17,751
0
W
Danzaburou
Yaekasumi
Danzaburou
9,809
5,820
0
1,367
9,953
3,820
140
5,802
4,151
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
24,887
128
Minions Killed
86
9
Camps Cleared
1
560,035
Distance Traveled
545,359
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,816
782
31
3
0
188,203
1
L
Olorun
8,186
819
44
4
1
161,116
3
W
Ra
9,391
939
70
7
2
195,286
2
W
Shiva
9,452
945
33
3
5
201,149
0
L
Atlas
8,885
889
11
1
0
196,040
1
W
Danzaburou
8,616
862
25
3
2
163,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role