Player Matchup

Nu Wa
Nu Wa
I_AMHE3IA_I
Nu Wa
Level 82
God Stats
66W - 47L
1,620 SR
Queue Stats
259W - 290L
1,441 Elo+
Solo
Bastet
Bastet
Jully 157
Bastet
Level 65
God Stats
12W - 7L
1,862 SR
Queue Stats
22W - 20L
1,589 Elo+
Solo
Bacchus
Bacchus
NilsHorens
Bacchus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 128L
1,528 Elo+
Solo
Neith
Neith
SavannahAnnie
Neith
Level 104
God Stats
9W - 15L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Jing Wei
Jing Wei
antonybarrio
Jing Wei
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,922 Elo+
Solo
Team Averages
Level 80
1,596 SR
1,596 Elo+

VS

Team Averages
Level 92
1,476 SR
1,487 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BaronTypical
Chang'e
Level 95
God Stats
11W - 9L
1,601 SR
Queue Stats
254W - 279L
1,461 Elo+
Party 1
Sobek
Sobek
EMWICKED
Sobek
Level 62
God Stats
1W - 4L
1,324 SR
Queue Stats
137W - 155L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
Lacike420
Kukulkan
Level 88
God Stats
24W - 22L
1,454 SR
Queue Stats
50W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,404
1,281
4,504
2,003
581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Jully 157
Bastet
11
2 / 1 / 7
6,424
1,285
3,880
2,688
828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
NilsHorens
Bacchus
11
0 / 0 / 5
5,984
1,197
1,536
1,938
1,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 5
6,228
1,246
1,499
1,078
385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
antonybarrio
Jing Wei
12
5 / 1 / 5
7,149
1,430
14,122
4,743
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

399

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 1
5,905
1,181
1,192
6,107
3,032
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
10
0 / 0 / 0
5,160
1,032
0
359
132
Chang'e
BaronTypical
Chang'e
10
0 / 2 / 2
5,818
1,164
3,212
5,005
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
EMWICKED
Sobek
10
0 / 5 / 1
5,536
1,107
2,384
11,498
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Lacike420
Kukulkan
11
1 / 3 / 0
6,331
1,266
3,187
4,123
1,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
10
Kills
2
2
Deaths
10
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
1
1.5
L
Cupid
 
Cupid
0
0
0
0
L
Chang'e
BaronTypical
Chang'e
0
2
2
0.5
L
Sobek
EMWICKED
Sobek
0
5
1
0.1
W
2
0
5
4.5
W
Bastet
Jully 157
Bastet
2
1
7
5.5
L
Kukulkan
Lacike420
Kukulkan
1
3
0
0.33
W
Bacchus
NilsHorens
Bacchus
0
0
5
2.5
W
1
0
5
3.5
W
Jing Wei
antonybarrio
Jing Wei
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
9,975
12,450
Taken
27,092
5,106
Mitigated
13,943
3,056
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,192
88
0
55
6,107
3,032
0
1,116
4,991
0
1,633
L
Cupid
 
Cupid
0
0
0
0
359
132
0
359
0
0
0
L
Chang'e
BaronTypical
Chang'e
3,212
327
753
707
5,005
1,377
0
1,199
3,806
10,022
0
L
Sobek
EMWICKED
Sobek
2,384
181
0
1,840
11,498
7,942
0
2,371
9,127
5,184
0
W
4,504
1,368
0
176
2,003
581
0
1,272
475
16,948
0
W
Bastet
Jully 157
Bastet
3,880
646
0
227
2,688
828
0
1,694
910
0
5,403
L
Kukulkan
Lacike420
Kukulkan
3,187
94
0
0
4,123
1,460
0
995
3,128
29,080
0
W
Bacchus
NilsHorens
Bacchus
1,536
141
0
0
1,938
1,666
0
997
833
6,886
0
W
1,499
837
0
609
1,078
385
0
775
277
0
12,520
W
Jing Wei
antonybarrio
Jing Wei
14,122
10,500
0
2,044
4,743
1,646
0
3,400
962
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
28,750
78
Minions Killed
90
6
Camps Cleared
3
500,967
Distance Traveled
375,108
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,905
1,181
2
0
0
104,605
1
L
Cupid
5,160
1,032
0
0
0
2,326
0
L
Chang'e
5,818
1,164
20
4
0
84,313
1
L
Sobek
5,536
1,107
3
1
2
83,375
0
W
Nu Wa
6,404
1,281
21
4
2
96,889
1
W
Bastet
6,424
1,285
3
1
1
101,887
0
L
Kukulkan
6,331
1,266
65
13
1
100,489
0
W
Bacchus
5,984
1,197
9
2
1
112,322
0
W
Neith
6,228
1,246
33
7
1
90,268
0
W
Jing Wei
7,149
1,430
12
2
1
99,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role