Player Matchup

Atlas
Atlas
NiGHt ZoNeZ
Atlas
Level 108
God Stats
8W - 14L
1,461 SR
Queue Stats
277W - 276L
1,474 Elo+
Solo
Agni
Agni
T-rav2771
Agni
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 275L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yuniko19
Cu Chulainn
Level 83
God Stats
2W - 0L
1,178 SR
Queue Stats
13W - 13L
1,465 Elo+
Solo
Heimdallr
Heimdallr
purplehat96311
Heimdallr
Level 121
God Stats
3W - 5L
1,190 SR
Queue Stats
101W - 115L
1,489 Elo+
Solo
Da Ji
Da Ji
viniciuslx2
Da Ji
Level 106
God Stats
8W - 5L
1,500 SR
Queue Stats
207W - 213L
1,502 Elo+
Solo
Team Averages
Level 104
1,366 SR
1,473 Elo+

VS

Team Averages
Level 108
1,495 SR
1,527 Elo+
Nu Wa
Nu Wa
ROmeodavilvA
Nu Wa
Level 77
God Stats
19W - 13L
1,728 SR
Queue Stats
100W - 100L
1,633 Elo+
Solo
Shiva
Shiva
SatoriFPS
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,486 Elo+
Party 1
Khepri
Khepri
Shizuky_Hyuga
Khepri
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,662 Elo+
Solo
Ravana
Ravana
qezbar
Ravana
Level 128
God Stats
1W - 2L
1,583 SR
Queue Stats
77W - 107L
1,424 Elo+
Party 1
Skadi
Skadi
sugarbabysaurio
Skadi
Level 104
God Stats
6W - 8L
1,163 SR
Queue Stats
456W - 487L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
14,096
564
8,257
22,204
30,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
20
3 / 2 / 6
14,347
574
7,563
12,170
4,359
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Yuniko19
Cu Chulainn
20
7 / 1 / 12
15,515
621
13,258
25,857
34,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
purplehat96311
Heimdallr
20
6 / 0 / 6
15,154
606
11,584
14,156
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 0 / 7
15,738
630
15,107
23,603
12,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
9,587
383
15,084
14,198
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
SatoriFPS
Shiva
15
1 / 8 / 0
10,535
421
9,317
16,377
18,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 0
9,690
388
4,058
14,072
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
qezbar
Ravana
16
0 / 11 / 0
10,069
403
5,276
20,214
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 3 / 0
11,823
473
5,973
11,304
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
2
34
Kills
2
3
Deaths
34
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
1
8
0
0.13
L
Shiva
SatoriFPS
Shiva
1
8
0
0.13
L
0
4
0
0
W
Agni
3
2
6
3
W
Cu Chulainn
Yuniko19
Cu Chulainn
7
1
12
13
W
Heimdallr
purplehat96311
Heimdallr
6
0
6
9
L
Ravana
qezbar
Ravana
0
11
0
0
L
0
3
0
0
W
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,769
Damage
39,708
97,990
Taken
76,165
86,713
Mitigated
45,062
33,171
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,257
3,617
537
8,569
22,204
30,022
353
6,067
15,713
56,566
3,035
L
15,084
1,901
79
2,341
14,198
3,519
450
5,955
8,051
62,587
0
L
Shiva
SatoriFPS
Shiva
9,317
2,255
107
1,532
16,377
18,679
351
2,134
14,243
0
62,826
L
4,058
407
0
381
14,072
12,291
0
4,519
9,553
53,227
0
W
Agni
7,563
227
0
3,834
12,170
4,359
1,537
5,313
6,517
119,959
0
W
Cu Chulainn
Yuniko19
Cu Chulainn
13,258
1,409
34
6,753
25,857
34,146
2,657
2,255
23,352
6,969
108,479
W
Heimdallr
purplehat96311
Heimdallr
11,584
3,257
567
7,462
14,156
5,655
11,341
2,950
10,954
0
100,139
L
Ravana
qezbar
Ravana
5,276
1,518
0
4,510
20,214
7,284
0
1,536
18,678
0
74,330
L
5,973
1,644
0
2,404
11,304
3,289
382
2,154
9,150
0
102,241
W
15,107
6,927
0
5,415
23,603
12,531
313
3,793
18,982
0
126,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,850
Gold Earned
51,704
781
Minions Killed
614
0
Camps Cleared
0
2,485,908
Distance Traveled
1,966,793
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,096
564
87
3
0
511,194
2
L
Nu Wa
9,587
383
101
4
0
348,874
5
L
Shiva
10,535
421
125
5
0
377,189
7
L
Khepri
9,690
388
91
4
0
409,990
8
W
Agni
14,347
574
169
7
0
477,146
9
W
Cu Chulainn
15,515
621
203
8
0
495,335
2
W
Heimdallr
15,154
606
184
7
0
456,382
0
L
Ravana
10,069
403
122
5
0
398,045
2
L
Skadi
11,823
473
175
7
0
432,695
6
W
Da Ji
15,738
630
138
6
0
545,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role