Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Anklysmos
Shiva
Level 105
God Stats
3W - 3L
1,644 SR
Queue Stats
15W - 21L
1,449 Elo+
Party 3
Yemoja
Yemoja
Illfollowu
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,538 Elo+
Party 3
Anhur
Anhur
zzTRoY
Anhur
Level 158
God Stats
20W - 11L
1,640 SR
Queue Stats
171W - 190L
1,520 Elo+
Party 2
Team Averages
Level 123
1,557 SR
1,501 Elo+

VS

Team Averages
Level 124
1,625 SR
1,640 Elo+
Shiva
Shiva
FCG Shinigami
Shiva
Level 125
God Stats
3W - 3L
1,802 SR
Queue Stats
151W - 164L
1,727 Elo+
Party 1
He Bo
He Bo
Herlino
He Bo
Level 159
God Stats
14W - 6L
1,821 SR
Queue Stats
39W - 31L
1,558 Elo+
Solo
Cthulhu
Cthulhu
RG I Ares
Cthulhu
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
RG I Hades
Izanami
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,740 Elo+
Party 1
Thoth
Thoth
RyyMagi
Thoth
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 211L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 2
8,286
829
9,911
7,743
1,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
14
2 / 5 / 2
7,976
798
7,437
10,272
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Anklysmos
Shiva
14
2 / 4 / 5
7,738
774
8,733
11,269
5,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Illfollowu
Yemoja
14
0 / 3 / 5
7,486
749
4,441
8,695
5,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
zzTRoY
Anhur
14
3 / 7 / 1
7,949
795
6,666
12,819
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
8,932
893
11,702
11,475
4,759
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Herlino
He Bo
15
5 / 1 / 9
8,366
837
13,303
7,678
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
RG I Ares
Cthulhu
14
0 / 1 / 10
7,991
799
6,237
11,155
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
RG I Hades
Izanami
15
2 / 2 / 8
7,964
796
4,462
8,831
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
RyyMagi
Thoth
15
4 / 3 / 7
8,402
840
6,852
7,420
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
20
20
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
L
Thanatos
 
Thanatos
2
5
2
0.6
L
Shiva
Anklysmos
Shiva
2
4
5
1.13
W
9
2
6
6
W
He Bo
Herlino
He Bo
5
1
9
9.5
L
Yemoja
Illfollowu
Yemoja
0
3
5
0.83
W
Cthulhu
RG I Ares
Cthulhu
0
1
10
5
W
Izanami
RG I Hades
Izanami
2
2
8
3
W
Thoth
RyyMagi
Thoth
4
3
7
2.5
L
Anhur
zzTRoY
Anhur
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
42,556
50,798
Taken
46,559
19,375
Mitigated
17,988
12,633
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,911
1,678
72
977
7,743
1,992
0
2,909
4,730
33,707
0
L
Thanatos
 
Thanatos
7,437
1,502
0
4,534
10,272
2,837
0
6,015
4,077
0
21,251
L
Shiva
Anklysmos
Shiva
8,733
1,376
0
828
11,269
5,596
0
5,643
5,460
0
22,340
W
11,702
2,076
248
1,028
11,475
4,759
310
3,298
8,177
0
22,661
W
He Bo
Herlino
He Bo
13,303
108
0
889
7,678
2,206
0
1,833
5,845
29,473
0
L
Yemoja
Illfollowu
Yemoja
4,441
550
1,885
2,008
8,695
5,393
0
5,161
3,464
16,523
0
W
Cthulhu
RG I Ares
Cthulhu
6,237
305
1,241
5,241
11,155
6,557
217
3,844
7,311
19,930
0
W
Izanami
RG I Hades
Izanami
4,462
2,452
0
2,097
8,831
2,464
1,689
3,567
5,264
0
29,360
W
Thoth
RyyMagi
Thoth
6,852
446
0
250
7,420
2,002
263
1,810
5,610
30,662
0
L
Anhur
zzTRoY
Anhur
6,666
3,153
0
2,329
12,819
3,557
405
5,964
6,675
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
41,655
169
Minions Killed
216
0
Camps Cleared
0
994,216
Distance Traveled
1,099,193
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,286
829
38
4
0
199,134
1
L
Thanatos
7,976
798
43
4
0
207,807
4
L
Shiva
7,738
774
23
2
0
224,921
4
W
Shiva
8,932
893
25
3
0
233,219
1
W
He Bo
8,366
837
34
3
0
227,573
2
L
Yemoja
7,486
749
22
2
0
196,717
0
W
Cthulhu
7,991
799
30
3
0
228,257
4
W
Izanami
7,964
796
64
6
0
204,428
0
W
Thoth
8,402
840
63
6
0
205,716
0
L
Anhur
7,949
795
43
4
0
165,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role