Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Flower_HP
Ares
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 228L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
N01zY_Sh3D0wZ
Nu Wa
Level 146
God Stats
2W - 2L
1,250 SR
Queue Stats
249W - 227L
1,574 Elo+
Party 2
Odin
Odin
SovietUnionofJon
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,606 Elo+
Party 2
Anhur
Anhur
vQuaLyy--
Anhur
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
428W - 404L
1,478 Elo+
Party 1
Team Averages
Level 119
1,450 SR
1,539 Elo+

VS

Team Averages
Level 110
1,648 SR
1,524 Elo+
Zeus
Zeus
RhOd3S M4rShAll
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,488 Elo+
Party 3
Shiva
Shiva
SYNDER55
Shiva
Level 133
God Stats
2W - 2L
1,813 SR
Queue Stats
59W - 77L
1,513 Elo+
Party 3
Neith
Neith
Stern20
Neith
Level 54
God Stats
258W - 268L
1,559 SR
Queue Stats
454W - 471L
1,503 Elo+
Solo
Bacchus
Bacchus
mrpro3621
Bacchus
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
241W - 228L
1,533 Elo+
Party 4
Nemesis
Nemesis
reder-_-ghost986
Nemesis
Level 132
God Stats
6W - 2L
1,866 SR
Queue Stats
162W - 81L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
11 / 1 / 7
10,321
607
14,840
13,975
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
2 / 3 / 7
7,909
465
11,806
15,598
12,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 2 / 8
10,507
618
15,088
10,020
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 5
9,567
563
7,152
11,762
7,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
vQuaLyy--
Anhur
14
2 / 4 / 2
8,016
472
5,911
12,483
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,333
490
6,176
11,165
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SYNDER55
Shiva
16
2 / 6 / 2
9,860
580
6,572
13,891
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Stern20
Neith
15
5 / 5 / 3
9,031
531
13,440
15,804
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
mrpro3621
Bacchus
12
3 / 4 / 5
7,869
463
8,252
16,736
18,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 0
8,730
514
7,796
15,506
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
26
Kills
13
13
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
1
7
14.5
W
Ares
2
3
7
1.83
W
7
2
8
5.5
L
1
8
1
0.19
L
Shiva
SYNDER55
Shiva
2
6
2
0.5
W
4
3
5
2.17
L
Neith
Stern20
Neith
5
5
3
1.3
L
Bacchus
mrpro3621
Bacchus
3
4
5
1.38
L
2
3
0
0.67
W
Anhur
vQuaLyy--
Anhur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
42,236
63,838
Taken
73,102
33,374
Mitigated
40,614
14,010
Healing
15,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,840
4,045
160
2,694
13,975
6,320
0
3,327
10,476
0
73,026
W
Ares
11,806
825
0
3,075
15,598
12,357
0
3,636
11,956
41,222
0
W
15,088
2,779
0
2,878
10,020
2,882
406
3,131
6,562
75,768
0
L
6,176
1,358
0
1,285
11,165
2,558
712
5,280
5,885
56,239
0
L
Shiva
SYNDER55
Shiva
6,572
2,037
0
2,300
13,891
9,766
0
2,257
11,634
0
66,393
W
7,152
2,125
0
2,031
11,762
7,371
848
237
11,118
0
53,760
L
Neith
Stern20
Neith
13,440
7,699
0
6,242
15,804
5,171
186
7,980
7,824
48
66,437
L
Bacchus
mrpro3621
Bacchus
8,252
1,075
572
1,688
16,736
18,519
0
6,934
9,802
22,437
0
L
7,796
2,468
0
3,825
15,506
4,600
0
4,443
10,879
0
63,037
W
Anhur
vQuaLyy--
Anhur
5,911
2,704
0
3,172
12,483
4,444
0
3,672
8,811
0
36,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,320
Gold Earned
43,823
466
Minions Killed
487
0
Camps Cleared
0
1,660,924
Distance Traveled
1,543,821
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,321
607
104
6
0
394,502
3
W
Ares
7,909
465
62
4
0
313,917
2
W
Nu Wa
10,507
618
126
7
0
325,927
1
L
Zeus
8,333
490
114
7
0
252,917
1
L
Shiva
9,860
580
133
8
0
301,716
0
W
Odin
9,567
563
109
6
0
331,133
0
L
Neith
9,031
531
98
6
0
247,824
2
L
Bacchus
7,869
463
34
2
0
358,990
1
L
Nemesis
8,730
514
108
6
0
382,374
1
W
Anhur
8,016
472
65
4
0
295,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role