Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
BrianCox
Thoth
Gold I
Level 149
God Stats
4W - 2L
1,479 SR
Queue Stats
190W - 179L
1,498 MMR
Solo
Athena
Athena
Silver I
PAKITOPROX
Athena
Silver I
Level 154
God Stats
7W - 5L
1,500 SR
Queue Stats
279W - 279L
1,457 MMR
Solo
Bellona
Bellona
Silver II
crackedturtle21
Bellona
Silver II
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 54L
1,546 MMR
Solo
Heimdallr
Heimdallr
Gold IV
jusaguy
Heimdallr
Gold IV
Level 62
God Stats
41W - 45L
1,636 SR
Queue Stats
330W - 328L
1,572 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,523 SR
1,515 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,574 SR
1,513 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
Adarez
Ah Muzen Cab
Gold II
Level 146
God Stats
7W - 11L
1,723 SR
Queue Stats
127W - 141L
1,565 MMR
Solo
Achilles
Achilles
Gold II
Dojoi
Achilles
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,517 MMR
Solo
Atlas
Atlas
Gold IV
HEKATE451
Atlas
Gold IV
Level 155
God Stats
17W - 6L
1,319 SR
Queue Stats
175W - 183L
1,537 MMR
Solo
Anhur
Anhur
Silver I
Shaaaarp
Anhur
Silver I
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 118L
1,489 MMR
Solo
Sol
Sol
Bronze IV
drwho9
Sol
Bronze IV
Level 89
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 3L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 1 / 5
7,053
705
5,094
7,193
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
BrianCox
Thoth
12
8 / 1 / 5
7,339
734
9,561
4,435
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PAKITOPROX
Athena
10
2 / 1 / 11
6,644
664
4,706
10,220
9,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 2
6,919
692
9,101
8,145
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
jusaguy
Heimdallr
11
4 / 0 / 3
6,628
663
5,404
5,395
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AgniIzanamiGeb

VS

Bans
CliodhnaArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adarez
Ah Muzen Cab
9
2 / 5 / 0
5,524
552
4,873
9,848
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Dojoi
Achilles
8
0 / 2 / 0
4,736
474
2,509
11,495
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
HEKATE451
Atlas
8
0 / 3 / 2
4,969
497
2,105
8,061
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Shaaaarp
Anhur
9
1 / 4 / 1
5,306
531
4,267
7,946
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
drwho9
Sol
8
1 / 6 / 0
4,900
490
3,861
8,856
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
5
6.5
L
Ah Muzen Cab
Adarez
Ah Muzen Cab
2
5
0
0.4
W
Thoth
BrianCox
Thoth
8
1
5
10.5
L
Achilles
Dojoi
Achilles
0
2
0
0
L
Atlas
HEKATE451
Atlas
0
3
2
0.33
W
Athena
PAKITOPROX
Athena
2
1
11
7.5
L
Anhur
Shaaaarp
Anhur
1
4
1
0.38
W
2
1
2
3
L
Sol
drwho9
Sol
1
6
0
0.17
W
Heimdallr
jusaguy
Heimdallr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,866
Damage
17,615
35,388
Taken
46,206
21,889
Mitigated
16,323
13,788
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,094
1,128
0
3,758
7,193
2,511
0
1,457
5,736
0
35,874
L
Ah Muzen Cab
Adarez
Ah Muzen Cab
4,873
1,888
0
2,919
9,848
2,511
0
1,864
7,984
0
24,633
W
Thoth
BrianCox
Thoth
9,561
156
0
1,224
4,435
1,514
0
1,176
3,259
45,618
0
L
Achilles
Dojoi
Achilles
2,509
357
0
4,040
11,495
6,040
0
1,398
10,097
0
19,806
L
Atlas
HEKATE451
Atlas
2,105
607
0
1,470
8,061
3,620
0
3,286
4,775
11,781
0
W
Athena
PAKITOPROX
Athena
4,706
1,248
130
3,313
10,220
9,144
241
2,365
7,823
14,587
0
L
Anhur
Shaaaarp
Anhur
4,267
2,425
0
2,682
7,946
1,598
0
2,441
5,505
0
29,784
W
9,101
3,283
0
3,735
8,145
7,437
0
472
7,315
0
48,210
L
Sol
drwho9
Sol
3,861
1,477
0
2,715
8,856
2,554
432
5,278
3,578
28,257
0
W
Heimdallr
jusaguy
Heimdallr
5,404
2,360
0
1,628
5,395
1,283
0
496
4,899
0
38,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
25,435
344
Minions Killed
229
0
Camps Cleared
0
1,066,933
Distance Traveled
941,448
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,053
705
81
8
0
240,855
2
L
Ah Muzen Cab
5,524
552
46
5
0
171,114
0
W
Thoth
7,339
734
71
7
0
197,840
4
L
Achilles
4,736
474
44
4
0
192,920
3
L
Atlas
4,969
497
18
2
0
228,306
7
W
Athena
6,644
664
19
2
0
222,983
1
L
Anhur
5,306
531
67
7
0
180,500
0
W
Bellona
6,919
692
102
10
0
203,817
2
L
Sol
4,900
490
54
5
0
168,608
2
W
Heimdallr
6,628
663
71
7
0
201,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role