Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 33
God Stats
123W - 130L
1,374 SR
Queue Stats
170W - 204L
1,404 Elo+
Solo
Discordia
Discordia
Andersonn_6
Discordia
Level 105
God Stats
39W - 36L
1,297 SR
Queue Stats
157W - 169L
1,381 Elo+
Solo
Vamana
Vamana
BabySealBeater91
Vamana
Level 146
God Stats
0W - 1L
1,153 SR
Queue Stats
247W - 256L
1,455 Elo+
Party 1
Ao Kuang
Ao Kuang
stlewis113
Ao Kuang
Level 109
God Stats
46W - 40L
1,563 SR
Queue Stats
290W - 286L
1,369 Elo+
Solo
Team Averages
Level 103
1,377 SR
1,422 Elo+

VS

Team Averages
Level 101
1,458 SR
1,407 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jayy_Savage21
Bellona
Level 94
God Stats
11W - 17L
1,285 SR
Queue Stats
193W - 209L
1,334 Elo+
Solo
Skadi
Skadi
LeGeNdDeRrY420
Skadi
Level 61
God Stats
11W - 9L
1,504 SR
Queue Stats
16W - 19L
1,388 Elo+
Solo
Hades
Hades
TooCold2Touch
Hades
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
721W - 822L
1,425 Elo+
Solo
Shiva
Shiva
TurtleBoy510
Shiva
Level 81
God Stats
15W - 4L
1,500 SR
Queue Stats
213W - 212L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 10 / 1
6,745
397
4,924
18,192
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
AOMDforever
Danzaburou
10
0 / 7 / 1
6,554
386
5,030
8,888
2,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Andersonn_6
Discordia
14
3 / 5 / 1
8,371
492
9,865
10,902
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
8,374
493
10,766
14,455
17,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
stlewis113
Ao Kuang
16
7 / 5 / 3
9,820
578
12,988
15,284
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
8 / 2 / 10
9,615
566
10,680
12,854
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
16
6 / 3 / 3
9,374
551
8,084
11,575
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 2 / 4
9,889
582
11,214
9,631
3,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 9
10,062
592
10,383
14,492
10,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
3 / 3 / 1
9,435
555
8,716
17,517
11,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
30
31
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
10
1
0.25
W
Cerberus
 
Cerberus
8
2
10
6.5
L
Danzaburou
AOMDforever
Danzaburou
0
7
1
0.07
L
Discordia
Andersonn_6
Discordia
3
5
1
0.7
L
0
4
2
0.25
W
Bellona
6
3
3
2.5
W
9
2
4
5.5
W
4
2
9
4.25
W
3
3
1
1.17
L
Ao Kuang
stlewis113
Ao Kuang
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
49,077
67,721
Taken
66,069
39,066
Mitigated
45,151
16,047
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,924
413
0
1,236
18,192
11,702
368
5,155
12,726
20,683
0
W
Cerberus
 
Cerberus
10,680
1,590
235
3,885
12,854
11,691
228
6,929
5,749
28,890
0
L
Danzaburou
AOMDforever
Danzaburou
5,030
2,065
0
1,771
8,888
2,107
760
1,684
7,074
0
32,561
L
Discordia
Andersonn_6
Discordia
9,865
492
0
1,683
10,902
2,222
508
4,490
6,341
51,557
0
L
10,766
6,110
0
5,430
14,455
17,347
319
3,341
11,038
0
56,990
W
Bellona
8,084
2,947
0
2,364
11,575
8,021
308
2,391
8,985
0
51,136
W
11,214
5,590
0
1,064
9,631
3,581
2,748
4,947
4,498
0
69,962
W
10,383
923
374
7,044
14,492
10,695
702
7,448
6,631
61,192
0
W
8,716
2,720
391
3,430
17,517
11,163
556
4,250
12,591
5,208
53,168
L
Ao Kuang
stlewis113
Ao Kuang
12,988
3,878
0
5,927
15,284
5,688
0
6,742
8,350
52,404
9,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
48,375
405
Minions Killed
476
0
Camps Cleared
0
1,458,407
Distance Traveled
1,636,239
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,745
397
23
1
0
285,843
5
W
Cerberus
9,615
566
53
3
0
298,707
3
L
Danzaburou
6,554
386
63
4
0
243,327
5
L
Discordia
8,371
492
99
6
0
292,661
3
L
Vamana
8,374
493
127
7
0
307,917
3
W
Bellona
9,374
551
85
5
0
359,656
1
W
Skadi
9,889
582
103
6
0
352,112
2
W
Hades
10,062
592
119
7
0
293,290
2
W
Shiva
9,435
555
116
7
0
332,474
6
L
Ao Kuang
9,820
578
93
5
0
328,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role