Player Matchup

Sol
Sol
Platinum II
Acorn101
Sol
Platinum II
Level 146
God Stats
20W - 23L
1,522 SR
Queue Stats
496W - 491L
1,873 MMR
Solo
Fenrir
Fenrir
Platinum V
Jerkull
Fenrir
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,939 MMR
Party 3
Heimdallr
Heimdallr
Platinum I
Shrenoko
Heimdallr
Platinum I
Level 160
God Stats
1W - 0L
1,306 SR
Queue Stats
117W - 123L
1,994 MMR
Party 2
Apollo
Apollo
Platinum I
opboy5
Apollo
Platinum I
Level 146
God Stats
14W - 14L
1,706 SR
Queue Stats
520W - 519L
1,898 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
xGenbux
Sun Wukong
Platinum V
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,939 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,507 SR
1,929 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,689 SR
1,927 MMR
Serqet
Serqet
Platinum V
Brain2Small
Serqet
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,948 MMR
Party 1
Thoth
Thoth
Platinum V
Nogendary
Thoth
Platinum V
Level 127
God Stats
6W - 6L
1,968 SR
Queue Stats
152W - 103L
1,993 MMR
Party 1
Ullr
Ullr
Diamond V
Príde
Ullr
Diamond V
Level 148
God Stats
4W - 3L
1,827 SR
Queue Stats
108W - 94L
1,903 MMR
Solo
Hercules
Hercules
Platinum II
XeonGalactic
Hercules
Platinum II
Level 148
God Stats
17W - 10L
1,695 SR
Queue Stats
843W - 841L
1,929 MMR
Solo
Sylvanus
Sylvanus
Platinum V
awickedone
Sylvanus
Platinum V
Level 149
God Stats
7W - 8L
1,453 SR
Queue Stats
87W - 68L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
15,035
626
20,079
19,893
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Jerkull
Fenrir
16
0 / 4 / 8
11,792
491
8,903
22,195
23,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Shrenoko
Heimdallr
20
1 / 2 / 4
13,805
575
8,651
14,124
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
opboy5
Apollo
20
8 / 1 / 7
15,285
637
16,449
15,649
7,078
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
xGenbux
Sun Wukong
20
4 / 1 / 4
15,513
646
12,385
23,552
15,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AmaterasuKaliAgni

VS

Bans
PersephoneBastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
4 / 5 / 3
11,715
488
12,062
18,774
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Nogendary
Thoth
19
9 / 6 / 1
12,377
516
19,416
15,552
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Príde
Ullr
20
2 / 3 / 2
12,831
535
10,038
17,125
6,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hercules
XeonGalactic
Hercules
20
0 / 3 / 3
12,291
512
8,532
21,535
22,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
awickedone
Sylvanus
14
0 / 4 / 5
9,029
376
8,711
19,861
18,319
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
15
15
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
7
6
1.57
L
Serqet
4
5
3
1.1
W
Fenrir
Jerkull
Fenrir
0
4
8
1
L
Thoth
Nogendary
Thoth
9
6
1
1.58
L
Ullr
Príde
Ullr
2
3
2
1
W
Heimdallr
Shrenoko
Heimdallr
1
2
4
1.5
L
Hercules
XeonGalactic
Hercules
0
3
3
0.5
L
Sylvanus
awickedone
Sylvanus
0
4
5
0.63
W
Apollo
opboy5
Apollo
8
1
7
11.5
W
Sun Wukong
xGenbux
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,467
Damage
58,759
95,413
Taken
92,847
56,751
Mitigated
61,722
36,435
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,079
5,732
0
7,751
19,893
5,388
3,377
9,614
9,877
114,021
0
L
Serqet
12,062
990
0
886
18,774
7,692
0
4,978
13,796
0
91,531
W
Fenrir
Jerkull
Fenrir
8,903
1,377
703
5,288
22,195
23,611
186
8,581
12,013
0
28,511
L
Thoth
Nogendary
Thoth
19,416
452
0
3,142
15,552
6,647
264
4,494
11,058
83,794
0
L
Ullr
Príde
Ullr
10,038
5,180
0
5,129
17,125
6,219
425
1,221
15,900
0
126,444
W
Heimdallr
Shrenoko
Heimdallr
8,651
4,218
0
7,206
14,124
4,903
2,281
2,030
11,651
0
112,386
L
Hercules
XeonGalactic
Hercules
8,532
3,541
0
8,972
21,535
22,845
596
3,939
17,596
0
92,840
L
Sylvanus
awickedone
Sylvanus
8,711
1,353
2,716
3,369
19,861
18,319
0
5,447
12,711
34,198
985
W
Apollo
opboy5
Apollo
16,449
10,100
0
6,385
15,649
7,078
4,475
3,761
11,515
0
135,930
W
Sun Wukong
xGenbux
Sun Wukong
12,385
3,330
0
9,102
23,552
15,771
831
3,897
18,833
0
114,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,430
Gold Earned
58,243
787
Minions Killed
753
0
Camps Cleared
0
2,434,504
Distance Traveled
2,431,976
40
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,035
626
175
7
0
432,772
12
L
Serqet
11,715
488
143
6
0
521,369
5
W
Fenrir
11,792
491
32
1
0
473,888
10
L
Thoth
12,377
516
142
6
0
466,809
2
L
Ullr
12,831
535
211
9
0
488,458
3
W
Heimdallr
13,805
575
185
8
0
465,604
4
L
Hercules
12,291
512
221
9
0
457,106
14
L
Sylvanus
9,029
376
36
2
0
498,234
9
W
Apollo
15,285
637
179
7
0
557,486
5
W
Sun Wukong
15,513
646
216
9
0
504,754
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role