Player Matchup

Charybdis
Charybdis
Terravia
Charybdis
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,315 Elo+
Party 1
Shiva
Shiva
Velidreth
Shiva
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,175 Elo+
Party 1
Ullr
Ullr
Vexatri
Ullr
Level 156
God Stats
10W - 11L
1,558 SR
Queue Stats
139W - 116L
1,585 Elo+
Party 1
Tiamat
Tiamat
Vykara
Tiamat
Level 69
God Stats
32W - 24L
1,671 SR
Queue Stats
163W - 130L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
im Surki
Cthulhu
Level 49
God Stats
6W - 2L
1,668 SR
Queue Stats
257W - 290L
1,532 Elo+
Solo
Team Averages
Level 58
1,580 SR
1,446 Elo+

VS

Team Averages
Level 46
1,534 SR
1,410 Elo+
Nemesis
Nemesis
BCSlime
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,655 Elo+
Solo
Loki
Loki
FlushTheDrugs
Loki
Level 43
God Stats
3W - 3L
1,669 SR
Queue Stats
27W - 30L
1,421 Elo+
Solo
Olorun
Olorun
IamKDZ3RO
Olorun
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Anhur
Anhur
Lord_Nuuet
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 2
Apollo
Apollo
Pablo_2012
Apollo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Terravia
Charybdis
16
4 / 2 / 5
8,662
866
8,738
6,452
2,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Velidreth
Shiva
14
2 / 2 / 7
7,816
782
6,372
9,136
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
Vexatri
Ullr
16
5 / 0 / 4
8,649
865
5,931
4,952
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Vykara
Tiamat
15
3 / 0 / 2
8,384
838
6,680
3,648
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
im Surki
Cthulhu
16
4 / 0 / 8
8,584
858
4,637
5,166
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BCSlime
Nemesis
9
0 / 0 / 0
5,840
584
0
0
0
14
4 / 4 / 0
7,759
776
4,268
9,151
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
IamKDZ3RO
Olorun
13
0 / 5 / 3
7,003
700
5,792
9,000
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
12
0 / 5 / 2
6,447
645
3,381
9,331
2,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Pablo_2012
Apollo
14
0 / 4 / 1
7,062
706
2,308
9,341
3,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BCSlime
Nemesis
0
0
0
0
L
4
4
0
1
L
Olorun
IamKDZ3RO
Olorun
0
5
3
0.3
L
Anhur
0
5
2
0.2
L
Apollo
Pablo_2012
Apollo
0
4
1
0.13
W
Charybdis
Terravia
Charybdis
4
2
5
3.25
W
Shiva
Velidreth
Shiva
2
2
7
2.75
W
Ullr
Vexatri
Ullr
5
0
4
7
W
Tiamat
Vykara
Tiamat
3
0
2
4
W
Cthulhu
im Surki
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
15,749
29,354
Taken
36,823
17,107
Mitigated
13,744
6,966
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BCSlime
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
4,268
408
0
149
9,151
3,263
0
2,409
6,499
0
14,915
L
Olorun
IamKDZ3RO
Olorun
5,792
2,734
286
2,098
9,000
4,471
0
1,137
7,633
19,496
1,715
L
Anhur
3,381
1,075
0
0
9,331
2,677
0
3,638
5,282
0
10,546
L
Apollo
Pablo_2012
Apollo
2,308
582
22
864
9,341
3,333
0
3,101
5,683
0
27,881
W
Charybdis
Terravia
Charybdis
8,738
4,632
0
598
6,452
2,567
1,168
1,963
4,489
0
31,311
W
Shiva
Velidreth
Shiva
6,372
629
267
2,225
9,136
5,484
295
721
8,415
0
15,600
W
Ullr
Vexatri
Ullr
5,931
2,535
0
2,166
4,952
2,033
3,551
1,279
3,673
0
29,314
W
Tiamat
Vykara
Tiamat
6,680
22
0
482
3,648
1,636
939
207
3,441
23,441
0
W
Cthulhu
im Surki
Cthulhu
4,637
266
273
955
5,166
5,387
55
924
4,242
26,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
34,111
240
Minions Killed
131
0
Camps Cleared
0
1,037,764
Distance Traveled
764,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,840
584
0
0
0
0
0
L
Loki
7,759
776
28
3
0
212,489
2
L
Olorun
7,003
700
30
3
0
187,835
1
L
Anhur
6,447
645
14
1
0
171,701
0
L
Apollo
7,062
706
59
6
0
192,816
1
W
Charybdis
8,662
866
69
7
0
169,400
0
W
Shiva
7,816
782
22
2
0
243,424
2
W
Ullr
8,649
865
62
6
0
203,911
4
W
Tiamat
8,384
838
40
4
0
204,064
1
W
Cthulhu
8,584
858
47
5
0
216,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role