Player Matchup

Hera
Hera
Floombo
Hera
Level 106
God Stats
2W - 1L
1,745 SR
Queue Stats
69W - 42L
1,605 Elo+
Solo
Susano
Susano
L00nyGod
Susano
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,653 Elo+
Party 1
Merlin
Merlin
SirMuffins1
Merlin
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,394 Elo+
Party 1
Ganesha
Ganesha
TitchyNinjaPig
Ganesha
Level 150
God Stats
0W - 1L
1,307 SR
Queue Stats
42W - 39L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Trannybuns
Guan Yu
Level 158
God Stats
2W - 2L
1,733 SR
Queue Stats
201W - 213L
1,516 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,549 Elo+

VS

Team Averages
Level 117
1,457 SR
1,399 Elo+
Ne Zha
Ne Zha
AMILCARZK
Ne Zha
Level 154
God Stats
2W - 0L
1,331 SR
Queue Stats
260W - 278L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CaptnCupcakes1
Morgan Le Fay
Level 154
God Stats
8W - 3L
1,452 SR
Queue Stats
390W - 410L
1,401 Elo+
Solo
Terra
Terra
Paulillo131
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,465 Elo+
Solo
Jing Wei
Jing Wei
SenpaiGroot
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,390 Elo+
Solo
Discordia
Discordia
klopticks
Discordia
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Floombo
Hera
19
13 / 6 / 6
12,800
753
29,985
13,266
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
L00nyGod
Susano
18
5 / 7 / 11
11,227
660
12,421
18,580
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
19
3 / 3 / 16
11,690
688
15,803
13,348
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 4 / 22
11,932
702
15,911
23,039
30,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Trannybuns
Guan Yu
16
3 / 6 / 12
10,347
609
6,587
21,051
21,716
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AMILCARZK
Ne Zha
20
6 / 6 / 10
12,244
720
18,579
22,562
10,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
CaptnCupcakes1
Morgan Le Fay
19
7 / 6 / 12
12,345
726
13,214
17,616
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 19
12,520
736
6,656
23,844
28,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
SenpaiGroot
Jing Wei
20
7 / 4 / 10
12,671
745
22,896
18,586
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
klopticks
Discordia
20
5 / 3 / 13
11,999
706
20,451
13,218
5,263
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
90
24
Kills
26
26
Deaths
24
67
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AMILCARZK
Ne Zha
6
6
10
1.83
W
Morgan Le Fay
CaptnCupcakes1
Morgan Le Fay
7
6
12
2.17
L
Hera
Floombo
Hera
13
6
6
2.67
L
Susano
L00nyGod
Susano
5
7
11
1.5
W
1
5
19
2.1
W
Jing Wei
SenpaiGroot
Jing Wei
7
4
10
3
L
Merlin
3
3
16
3.67
L
0
4
22
2.75
L
Guan Yu
Trannybuns
Guan Yu
3
6
12
1.5
W
Discordia
klopticks
Discordia
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,707
Damage
81,796
89,284
Taken
95,826
72,951
Mitigated
60,227
32,490
Healing
43,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AMILCARZK
Ne Zha
18,579
2,710
1,862
5,461
22,562
10,107
297
13,094
9,148
0
36,575
W
Morgan Le Fay
CaptnCupcakes1
Morgan Le Fay
13,214
288
2,640
3,448
17,616
7,826
666
9,635
7,673
25,374
0
L
Hera
Floombo
Hera
29,985
6,709
3,208
1,426
13,266
5,737
79
5,728
7,538
43,709
0
L
Susano
L00nyGod
Susano
12,421
1,070
2,782
2,538
18,580
9,374
849
9,103
9,477
0
22,058
W
6,656
265
13,514
7,204
23,844
28,886
156
16,405
6,902
12,104
0
W
Jing Wei
SenpaiGroot
Jing Wei
22,896
13,865
1,946
4,316
18,586
8,145
3,653
12,312
6,086
0
61,286
L
Merlin
15,803
741
2,011
2,631
13,348
5,586
448
7,633
5,715
34,417
0
L
15,911
328
1,399
4,835
23,039
30,538
420
9,925
13,114
35,513
0
L
Guan Yu
Trannybuns
Guan Yu
6,587
393
7,219
4,441
21,051
21,716
0
7,932
13,119
0
11,749
W
Discordia
klopticks
Discordia
20,451
769
2,049
1,186
13,218
5,263
1,426
8,760
4,318
47,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,996
Gold Earned
61,779
152
Minions Killed
187
0
Camps Cleared
0
1,472,168
Distance Traveled
1,474,776
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,244
720
27
2
0
299,666
1
W
Morgan Le Fay
12,345
726
25
1
0
281,993
0
L
Hera
12,800
753
47
3
0
266,499
0
L
Susano
11,227
660
26
2
0
323,873
5
W
Terra
12,520
736
15
1
0
303,349
1
W
Jing Wei
12,671
745
67
4
0
277,969
0
L
Merlin
11,690
688
66
4
0
270,110
0
L
Ganesha
11,932
702
0
0
0
320,475
2
L
Guan Yu
10,347
609
13
1
0
291,211
0
W
Discordia
11,999
706
53
3
0
311,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role