Player Matchup

Merlin
Merlin
Bollriver
Merlin
Level 23
God Stats
9W - 9L
1,727 SR
Queue Stats
60W - 75L
1,429 Elo+
Party 2
Ganesha
Ganesha
HondDoetWoef
Ganesha
Level 29
God Stats
10W - 5L
1,527 SR
Queue Stats
45W - 67L
1,447 Elo+
Solo
Neith
Neith
IronMan666
Neith
Level 142
God Stats
56W - 66L
1,566 SR
Queue Stats
531W - 563L
1,453 Elo+
Solo
Shiva
Shiva
Джиглипаф
Shiva
Level 160
God Stats
19W - 15L
1,809 SR
Queue Stats
290W - 286L
1,528 Elo+
Party 2
Sol
Sol
СочнаяТолстушка
Sol
Level 25
God Stats
14W - 14L
1,809 SR
Queue Stats
322W - 318L
1,528 Elo+
Party 2
Team Averages
Level 76
1,687 SR
1,477 Elo+

VS

Team Averages
Level 50
1,538 SR
1,472 Elo+
Shiva
Shiva
Aralkohnefurcht
Shiva
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 158L
1,540 Elo+
Solo
Poseidon
Poseidon
Armani1903
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,335 Elo+
Solo
Tiamat
Tiamat
GreenHunter24
Tiamat
Level 48
God Stats
0W - 3L
1,477 SR
Queue Stats
48W - 49L
1,477 Elo+
Party 1
Fafnir
Fafnir
Orionalex93
Fafnir
Level 18
God Stats
0W - 3L
1,402 SR
Queue Stats
29W - 44L
1,366 Elo+
Party 1
Bastet
Bastet
m0th1
Bastet
Level 29
God Stats
4W - 3L
1,810 SR
Queue Stats
18W - 25L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bollriver
Merlin
14
2 / 1 / 8
7,518
683
6,797
5,139
1,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
HondDoetWoef
Ganesha
15
0 / 2 / 21
8,612
783
8,226
11,299
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
16
6 / 0 / 7
8,861
806
11,010
6,484
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 2 / 8
9,356
851
17,510
13,040
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 1 / 1
7,902
718
3,373
6,185
1,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
8,848
804
10,956
14,115
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Armani1903
Poseidon
13
0 / 6 / 2
6,924
629
6,971
10,846
3,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 3 / 3
8,133
739
8,802
8,819
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
13
2 / 5 / 1
7,600
691
2,857
11,752
11,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
m0th1
Bastet
12
1 / 7 / 3
7,146
650
3,699
11,164
3,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
22
Kills
6
6
Deaths
22
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Poseidon
Armani1903
Poseidon
0
6
2
0.17
W
Merlin
Bollriver
Merlin
2
1
8
6
L
1
3
3
0.83
W
Ganesha
HondDoetWoef
Ganesha
0
2
21
5.25
W
Neith
6
0
7
9.5
L
Fafnir
2
5
1
0.5
L
Bastet
m0th1
Bastet
1
7
3
0.36
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
33,285
42,147
Taken
56,696
30,448
Mitigated
31,804
8,246
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,956
1,083
909
2,251
14,115
8,672
0
4,668
9,243
2,548
32,950
L
Poseidon
Armani1903
Poseidon
6,971
1,679
50
2,144
10,846
3,053
0
3,770
6,921
18,542
0
W
Merlin
Bollriver
Merlin
6,797
670
467
519
5,139
1,869
156
2,516
2,623
16,007
0
L
8,802
294
0
1,297
8,819
4,952
0
2,473
6,137
28,035
0
W
Ganesha
HondDoetWoef
Ganesha
8,226
631
0
2,370
11,299
9,385
146
6,446
4,853
15,827
0
W
Neith
11,010
3,201
0
1,453
6,484
2,332
570
1,313
5,171
0
47,199
L
Fafnir
2,857
733
160
1,414
11,752
11,514
0
4,856
6,764
8,374
0
L
Bastet
m0th1
Bastet
3,699
917
0
1,088
11,164
3,613
0
2,629
8,223
0
9,281
W
17,510
2,377
284
1,973
13,040
14,984
313
6,834
6,206
0
28,865
W
3,373
1,393
0
1,180
6,185
1,878
1,361
2,626
3,559
17,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
38,651
188
Minions Killed
160
0
Camps Cleared
0
1,141,545
Distance Traveled
1,095,966
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,848
804
62
6
0
258,258
3
L
Poseidon
6,924
629
29
3
0
183,141
0
W
Merlin
7,518
683
23
2
0
210,794
1
L
Tiamat
8,133
739
46
4
0
223,373
1
W
Ganesha
8,612
783
5
0
0
217,260
4
W
Neith
8,861
806
67
6
0
235,017
3
L
Fafnir
7,600
691
8
1
0
212,717
1
L
Bastet
7,146
650
15
1
0
218,477
0
W
Shiva
9,356
851
45
4
0
252,300
3
W
Sol
7,902
718
48
4
0
226,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role