Player Matchup

Tiamat
Tiamat
JusTLippo-
Tiamat
Level 158
God Stats
2W - 0L
1,077 SR
Queue Stats
93W - 7L
1,959 Elo+
Party 2
Chaac
Chaac
MReaCz
Chaac
Level 29
God Stats
8W - 0L
2,100 SR
Queue Stats
23W - 2L
2,012 Elo+
Party 2
Chiron
Chiron
Raffa_SVW
Chiron
Level 130
God Stats
2W - 0L
1,813 SR
Queue Stats
30W - 5L
1,959 Elo+
Party 2
Team Averages
Level 106
1,663 SR
1,977 Elo+

VS

Team Averages
Level 91
1,583 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Iris_TwT
Merlin
Level 69
God Stats
0W - 3L
1,777 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
Noxi-gameuR
Heimdallr
Level 105
God Stats
2W - 4L
1,473 SR
Queue Stats
18W - 18L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JusTLippo-
Tiamat
14
7 / 3 / 9
9,704
809
11,767
12,698
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MReaCz
Chaac
13
1 / 3 / 12
8,626
719
3,918
10,415
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Raffa_SVW
Chiron
17
11 / 1 / 6
10,985
915
14,029
11,002
4,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 6 / 0
8,931
744
8,602
10,397
2,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Iris_TwT
Merlin
12
1 / 5 / 4
7,783
649
9,300
9,258
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Noxi-gameuR
Heimdallr
12
1 / 8 / 4
8,004
667
9,183
12,987
2,881
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
7
7
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
6
0
0.83
L
Merlin
Iris_TwT
Merlin
1
5
4
0.6
W
Tiamat
JusTLippo-
Tiamat
7
3
9
3.83
W
Chaac
MReaCz
Chaac
1
3
12
2.33
L
Heimdallr
Noxi-gameuR
Heimdallr
1
8
4
0.38
W
Chiron
Raffa_SVW
Chiron
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
27,085
34,115
Taken
32,642
17,295
Mitigated
6,953
11,763
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,602
2,131
0
898
10,397
2,252
8
2,302
8,000
0
20,549
L
Merlin
Iris_TwT
Merlin
9,300
531
0
0
9,258
1,820
0
3,771
5,300
32,251
0
W
Tiamat
JusTLippo-
Tiamat
11,767
976
0
3,314
12,698
7,334
250
1,937
10,761
25,451
0
W
Chaac
MReaCz
Chaac
3,918
333
0
2,984
10,415
5,622
284
3,451
6,964
0
15,999
L
Heimdallr
Noxi-gameuR
Heimdallr
9,183
3,205
83
439
12,987
2,881
0
6,038
6,738
0
23,587
W
Chiron
Raffa_SVW
Chiron
14,029
4,804
657
4,808
11,002
4,339
2,321
4,202
6,800
0
53,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
24,718
157
Minions Killed
126
8
Camps Cleared
2
703,145
Distance Traveled
588,987
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,931
744
26
2
2
220,514
0
L
Merlin
7,783
649
55
5
0
184,445
3
W
Tiamat
9,704
809
29
2
4
214,077
2
W
Chaac
8,626
719
22
2
0
270,613
0
L
Heimdallr
8,004
667
45
4
0
184,028
1
W
Chiron
10,985
915
106
9
4
218,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role