Player Matchup

Bastet
Bastet
CankutEfe
Bastet
Level 63
God Stats
33W - 30L
1,538 SR
Queue Stats
155W - 185L
1,481 Elo+
Solo
Heimdallr
Heimdallr
K1NGxBaBa
Heimdallr
Level 60
God Stats
13W - 18L
1,385 SR
Queue Stats
70W - 73L
1,433 Elo+
Party 1
Chaac
Chaac
RedDevil4701
Chaac
Level 106
God Stats
8W - 2L
1,772 SR
Queue Stats
49W - 47L
1,484 Elo+
Party 1
Sol
Sol
Vanvan_51
Sol
Level 80
God Stats
1W - 1L
1,322 SR
Queue Stats
4W - 1L
1,587 Elo+
Solo
Cthulhu
Cthulhu
jorgenhoem
Cthulhu
Level 67
God Stats
6W - 1L
1,507 SR
Queue Stats
185W - 133L
1,602 Elo+
Solo
Team Averages
Level 75
1,505 SR
1,517 Elo+

VS

Team Averages
Level 105
1,419 SR
1,375 Elo+
Ao Kuang
Ao Kuang
Badwarmax
Ao Kuang
Level 121
God Stats
3W - 4L
1,821 SR
Queue Stats
293W - 312L
1,391 Elo+
Solo
Apollo
Apollo
CoryB_123
Apollo
Level 83
God Stats
2W - 6L
1,395 SR
Queue Stats
60W - 88L
1,323 Elo+
Party 2
Loki
Loki
ItsMr456
Loki
Level 128
God Stats
3W - 7L
1,103 SR
Queue Stats
38W - 39L
1,394 Elo+
Party 2
Hercules
Hercules
SamsungFridge--
Hercules
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,417 Elo+
Party 2
Cerberus
Cerberus
kitchenshower
Cerberus
Level 80
God Stats
0W - 3L
1,273 SR
Queue Stats
23W - 40L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CankutEfe
Bastet
14
4 / 2 / 7
8,349
557
9,067
8,896
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
K1NGxBaBa
Heimdallr
13
3 / 2 / 7
7,951
530
7,982
8,141
2,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 2
9,745
650
10,139
15,325
11,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 1 / 6
8,696
580
9,501
7,130
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jorgenhoem
Cthulhu
14
6 / 1 / 4
8,945
596
5,027
9,780
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Badwarmax
Ao Kuang
11
2 / 6 / 1
7,013
468
7,012
12,478
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
CoryB_123
Apollo
12
1 / 2 / 1
6,656
444
3,727
6,462
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
1 / 4 / 2
8,371
558
10,806
11,937
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
12
4 / 3 / 0
7,520
501
2,969
7,693
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cerberus
kitchenshower
Cerberus
9
0 / 6 / 3
6,128
409
2,725
15,402
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
8
8
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Badwarmax
Ao Kuang
2
6
1
0.42
W
Bastet
CankutEfe
Bastet
4
2
7
3.75
L
Apollo
CoryB_123
Apollo
1
2
1
0.75
L
Loki
1
4
2
0.5
W
Heimdallr
K1NGxBaBa
Heimdallr
3
2
7
3.25
W
5
2
2
3
L
Hercules
4
3
0
1.33
W
3
1
6
6
W
Cthulhu
jorgenhoem
Cthulhu
6
1
4
8
L
Cerberus
kitchenshower
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,716
Damage
27,239
49,272
Taken
53,972
26,062
Mitigated
25,901
16,822
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Badwarmax
Ao Kuang
7,012
2,040
0
2,582
12,478
3,877
0
6,222
6,256
26,167
0
W
Bastet
CankutEfe
Bastet
9,067
2,827
0
3,409
8,896
2,888
667
1,296
7,600
0
44,587
L
Apollo
CoryB_123
Apollo
3,727
1,834
0
1,457
6,462
2,238
0
2,015
4,447
0
31,856
L
Loki
10,806
4,355
0
4,406
11,937
7,460
153
630
11,307
0
56,525
W
Heimdallr
K1NGxBaBa
Heimdallr
7,982
4,947
0
3,218
8,141
2,373
1,204
3,229
4,912
0
44,156
W
10,139
2,112
0
4,828
15,325
11,548
381
85
15,240
0
61,516
L
Hercules
2,969
705
0
1,777
7,693
3,360
0
2,037
5,656
0
40,784
W
9,501
4,936
0
2,528
7,130
1,940
4,410
2,535
4,595
51,418
0
W
Cthulhu
jorgenhoem
Cthulhu
5,027
477
51
2,788
9,780
7,313
125
2,592
7,188
35,218
0
L
Cerberus
kitchenshower
Cerberus
2,725
49
0
2,899
15,402
8,966
0
3,624
11,778
13,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
35,688
430
Minions Killed
324
0
Camps Cleared
0
1,478,910
Distance Traveled
1,376,906
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,013
468
41
3
0
260,055
2
W
Bastet
8,349
557
74
5
0
335,273
0
L
Apollo
6,656
444
70
5
0
301,403
2
L
Loki
8,371
558
106
7
0
283,942
0
W
Heimdallr
7,951
530
77
5
0
287,942
1
W
Chaac
9,745
650
134
9
0
293,738
1
L
Hercules
7,520
501
84
6
0
240,776
4
W
Sol
8,696
580
96
6
0
300,981
3
W
Cthulhu
8,945
596
49
3
0
260,976
4
L
Cerberus
6,128
409
23
2
0
290,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role