Player Matchup

Shiva
Shiva
Addi_Docta
Shiva
Level 145
God Stats
2W - 1L
1,723 SR
Queue Stats
17W - 24L
1,474 Elo+
Party 2
Bellona
Bellona
Duppy_mekka9
Bellona
Level 17
God Stats
2W - 4L
1,623 SR
Queue Stats
4W - 6L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
HeyitsFl0wer
Gilgamesh
Level 87
God Stats
3W - 5L
1,501 SR
Queue Stats
104W - 122L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
OvershotObject
Sun Wukong
Level 26
God Stats
2W - 2L
1,666 SR
Queue Stats
144W - 125L
1,420 Elo+
Party 3
Mulan
Mulan
ThePackage1991
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Team Averages
Level 80
1,603 SR
1,478 Elo+

VS

Team Averages
Level 90
1,622 SR
1,535 Elo+
Shiva
Shiva
Bladedrago94
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,558 Elo+
Solo
Da Ji
Da Ji
Dankea
Da Ji
Level 124
God Stats
37W - 23L
1,927 SR
Queue Stats
164W - 172L
1,512 Elo+
Party 1
Discordia
Discordia
cat_spookie
Discordia
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
124W - 124L
1,499 Elo+
Party 1
Vulcan
Vulcan
jakita91
Vulcan
Level 76
God Stats
106W - 86L
1,676 SR
Queue Stats
356W - 397L
1,556 Elo+
Solo
Neith
Neith
samrayer68
Neith
Level 89
God Stats
14W - 10L
1,505 SR
Queue Stats
114W - 123L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 2 / 1
10,833
1,083
6,474
10,052
10,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Duppy_mekka9
Bellona
15
1 / 7 / 1
9,957
996
6,631
15,322
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HeyitsFl0wer
Gilgamesh
16
0 / 3 / 2
9,978
998
6,191
16,966
12,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
OvershotObject
Sun Wukong
15
0 / 6 / 1
9,656
966
2,046
13,746
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 1 / 2
10,262
1,026
3,756
12,708
9,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

173

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
10,715
1,072
8,170
11,448
10,854
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Dankea
Da Ji
17
9 / 1 / 7
11,610
1,161
11,635
4,861
2,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
cat_spookie
Discordia
17
2 / 1 / 12
11,420
1,142
11,906
5,480
2,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
jakita91
Vulcan
17
4 / 1 / 8
11,064
1,106
16,213
3,150
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
4 / 0 / 8
11,250
1,125
11,908
1,983
747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
19
19
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
4
2
1
2.25
W
0
2
14
3.5
W
Da Ji
Dankea
Da Ji
9
1
7
12.5
L
Bellona
Duppy_mekka9
Bellona
1
7
1
0.21
L
Gilgamesh
HeyitsFl0wer
Gilgamesh
0
3
2
0.33
L
Sun Wukong
OvershotObject
Sun Wukong
0
6
1
0.08
L
0
1
2
1
W
Discordia
cat_spookie
Discordia
2
1
12
8
W
Vulcan
jakita91
Vulcan
4
1
8
8
W
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
59,832
68,794
Taken
26,922
53,462
Mitigated
17,161
4,447
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,474
755
44
511
10,052
10,206
0
4,096
5,956
0
22,075
W
8,170
1,238
146
856
11,448
10,854
0
308
10,341
380
25,095
W
Da Ji
Dankea
Da Ji
11,635
3,130
0
181
4,861
2,286
0
289
4,211
0
21,062
L
Bellona
Duppy_mekka9
Bellona
6,631
2,766
234
896
15,322
14,227
0
6,504
8,818
0
24,506
L
Gilgamesh
HeyitsFl0wer
Gilgamesh
6,191
1,032
0
848
16,966
12,339
0
6,960
10,006
4,134
19,550
L
Sun Wukong
OvershotObject
Sun Wukong
2,046
213
0
1,227
13,746
7,401
0
5,853
7,893
0
15,005
L
3,756
416
37
650
12,708
9,289
0
4,842
7,866
0
25,324
W
Discordia
cat_spookie
Discordia
11,906
924
0
78
5,480
2,065
0
190
5,141
34,958
0
W
Vulcan
jakita91
Vulcan
16,213
9,210
56
296
3,150
1,209
0
0
3,117
34,374
0
W
Neith
11,908
1,638
0
610
1,983
747
0
28
1,821
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
56,059
190
Minions Killed
199
6
Camps Cleared
9
925,451
Distance Traveled
1,039,125
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,833
1,083
35
4
0
178,906
0
W
Shiva
10,715
1,072
54
5
1
205,126
0
W
Da Ji
11,610
1,161
7
1
3
207,415
1
L
Bellona
9,957
996
47
5
1
193,015
0
L
Gilgamesh
9,978
998
33
3
0
200,856
1
L
Sun Wukong
9,656
966
23
2
3
149,305
1
L
Mulan
10,262
1,026
52
5
2
203,369
1
W
Discordia
11,420
1,142
51
5
2
200,176
2
W
Vulcan
11,064
1,106
35
4
1
213,953
3
W
Neith
11,250
1,125
52
5
2
212,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role