Player Matchup

Cerberus
Cerberus
RNS COUGAR BAIT
Cerberus
Level 118
God Stats
2W - 2L
1,520 SR
Queue Stats
23W - 15L
1,629 Elo+
Party 2
Sol
Sol
RNS GXLD
Sol
Level 107
God Stats
5W - 1L
1,908 SR
Queue Stats
39W - 44L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
RNS KOJACK
Danzaburou
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
131W - 154L
1,501 Elo+
Party 2
Team Averages
Level 118
1,714 SR
1,555 Elo+

VS

Team Averages
Level 134
1,387 SR
1,392 Elo+
Janus
Janus
DrFishy88
Janus
Level 150
God Stats
5W - 2L
1,505 SR
Queue Stats
18W - 17L
1,479 Elo+
Party 1
Shiva
Shiva
GGuy20
Shiva
Level 149
God Stats
0W - 2L
1,349 SR
Queue Stats
26W - 40L
1,383 Elo+
Party 1
Thanatos
Thanatos
Zeus Bates
Thanatos
Level 104
God Stats
3W - 14L
1,307 SR
Queue Stats
16W - 33L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 0 / 11
8,240
916
4,462
8,493
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 0 / 10
7,986
887
6,067
3,113
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RNS KOJACK
Danzaburou
13
7 / 1 / 7
8,466
941
10,224
6,021
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrFishy88
Janus
10
0 / 4 / 1
6,127
681
2,862
7,570
2,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
GGuy20
Shiva
9
0 / 5 / 1
5,748
639
4,592
8,863
3,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Zeus Bates
Thanatos
10
1 / 6 / 0
6,438
715
1,007
7,864
2,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
DrFishy88
Janus
0
4
1
0.13
L
Shiva
GGuy20
Shiva
0
5
1
0.1
W
Cerberus
4
0
11
9.5
W
4
0
10
9
W
Danzaburou
RNS KOJACK
Danzaburou
7
1
7
10.5
L
Thanatos
Zeus Bates
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,753
Damage
8,461
17,627
Taken
24,297
11,427
Mitigated
8,597
4,348
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DrFishy88
Janus
2,862
72
268
771
7,570
2,241
0
3,805
3,765
29,871
0
L
Shiva
GGuy20
Shiva
4,592
901
148
480
8,863
3,979
0
2,931
5,932
0
9,505
W
Cerberus
4,462
38
324
1,943
8,493
7,946
273
1,079
7,414
14,153
0
W
6,067
1,088
0
891
3,113
1,255
1,635
824
2,289
23,702
2,146
W
Danzaburou
RNS KOJACK
Danzaburou
10,224
3,158
0
1,190
6,021
2,226
793
1,294
4,727
0
38,305
L
Thanatos
Zeus Bates
Thanatos
1,007
46
31
1,587
7,864
2,377
0
3,810
4,054
0
3,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
18,313
125
Minions Killed
75
7
Camps Cleared
2
554,297
Distance Traveled
352,468
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,127
681
57
6
1
109,597
0
L
Shiva
5,748
639
9
1
1
110,941
0
W
Cerberus
8,240
916
23
3
2
203,976
4
W
Sol
7,986
887
39
4
2
168,221
0
W
Danzaburou
8,466
941
63
7
3
182,100
3
L
Thanatos
6,438
715
9
1
0
131,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role