Player Matchup

Morgan Le Fay
Morgan Le Fay
Dragon_mengo
Morgan Le Fay
Level 111
God Stats
3W - 6L
1,500 SR
Queue Stats
294W - 307L
1,451 Elo+
Solo
Kali
Kali
Figuestratus
Kali
Level 40
God Stats
3W - 1L
1,306 SR
Queue Stats
42W - 53L
1,363 Elo+
Solo
Cerberus
Cerberus
PRX_Shashu
Cerberus
Level 63
God Stats
5W - 8L
1,500 SR
Queue Stats
450W - 512L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
bikhini
Danzaburou
Level 81
God Stats
17W - 11L
1,554 SR
Queue Stats
375W - 416L
1,353 Elo+
Party 2
Mulan
Mulan
juakox1999
Mulan
Level 47
God Stats
4W - 1L
1,711 SR
Queue Stats
42W - 58L
1,563 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,423 Elo+

VS

Team Averages
Level 87
1,515 SR
1,434 Elo+
Nox
Nox
BerserkerLeo_BR
Nox
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 213L
1,476 Elo+
Solo
Ymir
Ymir
Eddras-_-locke
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 102L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
Homem_Lamem
Sun Wukong
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
105W - 171L
1,352 Elo+
Party 1
Anhur
Anhur
Warapshory
Anhur
Level 47
God Stats
4W - 5L
1,466 SR
Queue Stats
29W - 34L
1,444 Elo+
Solo
Arachne
Arachne
nascimentorp
Arachne
Level 147
God Stats
7W - 7L
1,611 SR
Queue Stats
588W - 668L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dragon_mengo
Morgan Le Fay
19
3 / 3 / 9
12,332
587
15,172
11,709
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 1 / 6
12,860
612
12,592
18,971
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
PRX_Shashu
Cerberus
15
3 / 1 / 7
9,882
471
7,394
13,140
12,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
bikhini
Danzaburou
18
2 / 0 / 5
11,631
554
9,092
12,228
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
20
11 / 1 / 3
13,737
654
17,240
17,178
20,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,447
402
8,016
13,309
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 7 / 1
8,675
413
8,533
21,390
19,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Homem_Lamem
Sun Wukong
12
0 / 11 / 0
7,647
364
6,610
18,541
13,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
6
0 / 0 / 0
6,196
295
1,778
4,249
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
nascimentorp
Arachne
13
3 / 7 / 2
8,919
425
7,586
20,394
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
31
Kills
6
6
Deaths
31
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Morgan Le Fay
Dragon_mengo
Morgan Le Fay
3
3
9
2.5
L
0
7
1
0.07
W
12
1
6
15
L
Sun Wukong
Homem_Lamem
Sun Wukong
0
11
0
0
W
Cerberus
PRX_Shashu
Cerberus
3
1
7
6.5
L
Anhur
0
0
0
0
W
Danzaburou
bikhini
Danzaburou
2
0
5
4.5
W
Mulan
11
1
3
12.5
L
Arachne
nascimentorp
Arachne
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,490
Damage
32,523
73,226
Taken
77,883
51,114
Mitigated
44,197
27,843
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,016
288
0
2,697
13,309
4,346
0
5,433
7,577
44,293
0
W
Morgan Le Fay
Dragon_mengo
Morgan Le Fay
15,172
1,127
0
1,489
11,709
4,616
280
4,153
7,246
90,102
0
L
8,533
858
0
805
21,390
19,095
0
6,755
14,364
42,302
0
W
12,592
9,156
0
9,336
18,971
8,089
2,013
4,085
14,652
0
88,278
L
Sun Wukong
Homem_Lamem
Sun Wukong
6,610
1,042
0
513
18,541
13,144
67
3,827
14,043
2,617
32,222
W
Cerberus
PRX_Shashu
Cerberus
7,394
199
0
2,529
13,140
12,311
290
4,213
8,835
36,214
1,778
L
Anhur
1,778
1,550
0
1,461
4,249
660
0
1,067
3,130
0
14,171
W
Danzaburou
bikhini
Danzaburou
9,092
4,639
0
7,170
12,228
5,873
7,204
2,854
9,374
0
72,313
W
Mulan
17,240
2,768
0
7,319
17,178
20,225
1,879
1,802
15,336
2,985
95,441
L
Arachne
nascimentorp
Arachne
7,586
4,855
0
7,089
20,394
6,952
0
4,982
14,999
0
38,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,442
Gold Earned
39,884
685
Minions Killed
287
0
Camps Cleared
0
2,034,176
Distance Traveled
1,390,162
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,447
402
80
4
0
285,043
4
W
Morgan Le Fay
12,332
587
167
8
0
424,786
6
L
Ymir
8,675
413
66
3
0
345,344
5
W
Kali
12,860
612
127
6
0
454,654
6
L
Sun Wukong
7,647
364
59
3
0
304,250
3
W
Cerberus
9,882
471
60
3
0
366,608
1
L
Anhur
6,196
295
17
1
0
104,873
3
W
Danzaburou
11,631
554
136
6
0
392,448
1
W
Mulan
13,737
654
195
9
0
395,680
4
L
Arachne
8,919
425
65
3
0
350,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role