Player Matchup

Shiva
Shiva
BreyserLaser
Shiva
Level 46
God Stats
4W - 11L
1,097 SR
Queue Stats
102W - 131L
1,326 Elo+
Party 2
Anubis
Anubis
ClarkTHFC
Anubis
Level 29
God Stats
5W - 14L
1,300 SR
Queue Stats
649W - 645L
1,437 Elo+
Solo
Neith
Neith
DtBozok
Neith
Level 15
God Stats
4W - 6L
1,396 SR
Queue Stats
25W - 49L
1,296 Elo+
Solo
Cliodhna
Cliodhna
Ijegii
Cliodhna
Level 12
God Stats
2W - 4L
1,390 SR
Queue Stats
6W - 15L
1,262 Elo+
Solo
Bakasura
Bakasura
Medievil16lu
Bakasura
Level 66
God Stats
2W - 6L
1,173 SR
Queue Stats
111W - 125L
1,369 Elo+
Party 2
Team Averages
Level 34
1,271 SR
1,338 Elo+

VS

Team Averages
Level 77
1,514 SR
1,628 Elo+
Da Ji
Da Ji
Doomtrap48
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,363 Elo+
Solo
Sobek
Sobek
Greephus
Sobek
Level 122
God Stats
5W - 3L
1,444 SR
Queue Stats
511W - 179L
1,732 Elo+
Party 1
Izanami
Izanami
LanaShak
Izanami
Level 95
God Stats
25W - 32L
1,405 SR
Queue Stats
71W - 106L
1,387 Elo+
Solo
Athena
Athena
Skellenos
Athena
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 24L
1,725 Elo+
Party 1
Eset
Eset
Tyberialibaba
Eset
Level 11
God Stats
4W - 0L
1,721 SR
Queue Stats
97W - 5L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
8,951
746
12,196
15,128
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ClarkTHFC
Anubis
15
4 / 7 / 4
8,688
724
9,827
14,179
6,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DtBozok
Neith
15
3 / 7 / 4
8,661
722
10,165
14,097
3,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Ijegii
Cliodhna
14
0 / 9 / 4
8,103
675
7,015
11,761
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Medievil16lu
Bakasura
14
0 / 4 / 6
8,209
684
3,707
15,473
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 6 / 13
9,085
757
5,760
12,503
5,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Greephus
Sobek
18
7 / 1 / 24
11,670
973
13,497
20,242
24,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LanaShak
Izanami
16
4 / 4 / 12
9,873
823
8,177
10,422
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Skellenos
Athena
16
3 / 2 / 21
10,346
862
7,116
17,944
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
20 / 0 / 9
12,362
1,030
26,288
7,271
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
12
Kills
35
35
Deaths
13
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
8
2
0.75
L
Anubis
ClarkTHFC
Anubis
4
7
4
0.86
W
Da Ji
1
6
13
1.25
L
Neith
DtBozok
Neith
3
7
4
0.71
W
Sobek
Greephus
Sobek
7
1
24
19
L
Cliodhna
Ijegii
Cliodhna
0
9
4
0.22
W
Izanami
LanaShak
Izanami
4
4
12
2.5
L
Bakasura
Medievil16lu
Bakasura
0
4
6
0.75
W
Athena
Skellenos
Athena
3
2
21
6.75
W
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
60,838
70,638
Taken
68,382
25,433
Mitigated
62,012
10,687
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,196
2,189
179
1,254
15,128
5,908
0
10,272
4,856
0
24,633
L
Anubis
ClarkTHFC
Anubis
9,827
721
0
3,223
14,179
6,104
0
8,552
5,627
30,762
0
W
Da Ji
5,760
726
448
1,253
12,503
5,821
185
1,546
10,957
0
14,468
L
Neith
DtBozok
Neith
10,165
3,258
0
1,516
14,097
3,721
0
9,086
5,011
0
28,182
W
Sobek
Greephus
Sobek
13,497
1,525
604
8,428
20,242
24,382
269
3,263
16,814
31,183
0
L
Cliodhna
Ijegii
Cliodhna
7,015
1,241
0
1,088
11,761
2,537
125
9,269
2,492
0
25,812
W
Izanami
LanaShak
Izanami
8,177
3,973
0
694
10,422
4,312
8,458
1,679
8,633
0
28,538
L
Bakasura
Medievil16lu
Bakasura
3,707
2,580
967
2,460
15,473
7,163
0
9,722
5,751
0
15,201
W
Athena
Skellenos
Athena
7,116
1,535
0
1,094
17,944
24,027
63
2,758
14,976
15,316
0
W
26,288
1,501
3,451
1,041
7,271
3,470
1,924
581
6,690
73,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
53,336
207
Minions Killed
227
0
Camps Cleared
0
1,056,133
Distance Traveled
1,373,108
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,951
746
28
2
0
226,968
1
L
Anubis
8,688
724
42
4
0
189,615
0
W
Da Ji
9,085
757
18
2
0
255,532
0
L
Neith
8,661
722
48
4
0
210,080
3
W
Sobek
11,670
973
27
2
0
288,915
3
L
Cliodhna
8,103
675
47
4
0
170,552
0
W
Izanami
9,873
823
61
5
0
250,411
0
L
Bakasura
8,209
684
42
4
0
258,918
3
W
Athena
10,346
862
20
2
0
284,863
0
W
Eset
12,362
1,030
101
8
0
293,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role