Player Matchup

Hercules
Hercules
BEMEHOTH_CREW
Hercules
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
314W - 327L
1,496 Elo+
Solo
Hachiman
Hachiman
JKupka029
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,478 Elo+
Solo
Da Ji
Da Ji
KcJones90
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 109L
1,749 Elo+
Solo
Thoth
Thoth
MrMarshmallowAk
Thoth
Level 156
God Stats
3W - 7L
1,285 SR
Queue Stats
430W - 494L
1,420 Elo+
Solo
Terra
Terra
STRANGERTHANY0U
Terra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,151 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,459 Elo+

VS

Team Averages
Level 127
1,538 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlackTony92
Tiamat
Level 131
God Stats
4W - 3L
1,643 SR
Queue Stats
357W - 343L
1,536 Elo+
Solo
Pele
Pele
Crispy_bacon13
Pele
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
393W - 424L
1,478 Elo+
Solo
Terra
Terra
FaintCalf762765
Terra
Level 148
God Stats
2W - 2L
1,331 SR
Queue Stats
263W - 295L
1,530 Elo+
Solo
Xbalanque
Xbalanque
GoombaSwagger
Xbalanque
Level 101
God Stats
5W - 0L
1,715 SR
Queue Stats
96W - 91L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEMEHOTH_CREW
Hercules
16
3 / 6 / 8
9,466
728
8,221
28,425
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
JKupka029
Hachiman
17
3 / 9 / 6
10,174
783
11,358
15,383
5,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
KcJones90
Da Ji
17
6 / 10 / 4
10,579
814
13,671
14,147
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 8 / 4
9,853
758
12,783
13,582
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 9
9,242
711
9,967
19,536
21,216
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 3 / 15
12,292
946
16,211
14,814
7,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
8 / 3 / 25
11,635
895
22,015
14,517
15,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 3 / 20
11,970
921
19,735
16,606
8,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 3 / 24
11,126
856
7,842
19,485
25,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
GoombaSwagger
Xbalanque
17
5 / 5 / 17
10,747
827
17,853
12,836
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
140
17
Kills
39
39
Deaths
17
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
15
7.17
L
Hercules
BEMEHOTH_CREW
Hercules
3
6
8
1.17
W
Tiamat
8
3
25
6.83
W
10
3
20
6.67
W
2
3
24
4.67
W
Xbalanque
GoombaSwagger
Xbalanque
5
5
17
2.7
L
Hachiman
JKupka029
Hachiman
3
9
6
0.67
L
Da Ji
KcJones90
Da Ji
6
10
4
0.8
L
3
8
4
0.63
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,000
Damage
83,656
91,073
Taken
78,258
61,048
Mitigated
62,654
23,611
Healing
49,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,211
2,652
646
11,584
14,814
7,260
1,613
1,930
12,772
0
25,094
L
Hercules
BEMEHOTH_CREW
Hercules
8,221
811
1,013
10,534
28,425
22,811
0
9,190
19,235
0
17,126
W
Tiamat
22,015
2,829
2,280
4,354
14,517
15,450
510
3,173
11,110
32,677
0
W
19,735
3,674
1,389
6,684
16,606
8,305
1,456
5,399
11,112
0
46,285
W
7,842
976
10,760
9,204
19,485
25,971
408
7,173
12,171
16,604
0
W
Xbalanque
GoombaSwagger
Xbalanque
17,853
10,904
754
2,327
12,836
5,668
1,556
5,075
7,664
0
33,659
L
Hachiman
JKupka029
Hachiman
11,358
6,186
817
2,226
15,383
5,125
0
7,059
8,324
0
26,936
L
Da Ji
KcJones90
Da Ji
13,671
3,529
0
610
14,147
8,124
0
5,686
8,461
0
18,316
L
12,783
687
531
1,185
13,582
3,772
0
2,249
11,333
27,571
0
L
9,967
949
2,447
4,248
19,536
21,216
0
5,673
13,863
18,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
57,770
111
Minions Killed
144
0
Camps Cleared
0
889,238
Distance Traveled
1,250,030
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,292
946
24
2
0
283,810
2
L
Hercules
9,466
728
12
1
0
205,509
2
W
Tiamat
11,635
895
25
2
0
258,985
1
W
Pele
11,970
921
50
4
0
245,671
1
W
Terra
11,126
856
12
1
0
251,739
0
W
Xbalanque
10,747
827
33
3
0
209,825
0
L
Hachiman
10,174
783
38
3
0
135,688
0
L
Da Ji
10,579
814
12
1
0
165,075
0
L
Thoth
9,853
758
35
3
0
167,423
0
L
Terra
9,242
711
14
1
0
215,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role