Player Matchup

Shiva
Shiva
BIackManJones
Shiva
Level 97
God Stats
10W - 5L
1,524 SR
Queue Stats
127W - 137L
1,441 Elo+
Solo
Vamana
Vamana
MarkyMooo
Vamana
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 223L
1,445 Elo+
Solo
Ra
Ra
TatouBazU
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 2
Bacchus
Bacchus
WWT Snaka3S
Bacchus
Level 69
God Stats
0W - 1L
1,623 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Rama
Rama
revivemeguys
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 214L
1,439 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,465 Elo+

VS

Team Averages
Level 47
1,587 SR
1,509 Elo+
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FatherDrip6
Ymir
Level 26
God Stats
21W - 15L
1,594 SR
Queue Stats
92W - 97L
1,459 Elo+
Party 1
Charybdis
Charybdis
IceColdZiq
Charybdis
Level 55
God Stats
6W - 2L
1,842 SR
Queue Stats
131W - 105L
1,512 Elo+
Party 1
Cerberus
Cerberus
ItsCramos
Cerberus
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
221W - 204L
1,562 Elo+
Party 1
Chaac
Chaac
faze_toxic_cokk
Chaac
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 108L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,587
466
3,580
7,798
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
MarkyMooo
Vamana
12
2 / 1 / 0
6,824
569
5,930
7,333
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
5,924
494
4,396
6,845
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
WWT Snaka3S
Bacchus
8
0 / 6 / 2
4,944
412
2,312
7,144
4,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 2 / 0
7,055
588
6,485
8,232
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 0 / 2
7,995
666
6,845
10,144
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 2
6,170
514
1,972
7,571
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
IceColdZiq
Charybdis
12
6 / 1 / 5
7,696
641
9,287
5,645
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
ItsCramos
Cerberus
10
4 / 2 / 4
7,211
601
2,017
9,281
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,352
613
5,098
8,883
5,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
15
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
0
2
2
0.5
W
1
1
2
2
W
Charybdis
IceColdZiq
Charybdis
6
1
5
8.5
W
Cerberus
ItsCramos
Cerberus
4
2
4
3
L
Vamana
MarkyMooo
Vamana
2
1
0
2
L
0
4
0
0
L
Bacchus
WWT Snaka3S
Bacchus
0
6
2
0.17
W
1
2
0
0.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
25,219
37,352
Taken
41,524
17,099
Mitigated
20,580
9,454
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,845
2,808
0
4,704
10,144
4,871
337
3,294
6,275
0
60,994
L
3,580
924
228
876
7,798
2,435
0
249
7,549
0
26,188
W
1,972
397
0
2,996
7,571
2,733
267
1,255
6,238
28,337
225
W
Charybdis
IceColdZiq
Charybdis
9,287
4,761
0
3,093
5,645
1,229
894
694
4,951
0
41,767
W
Cerberus
ItsCramos
Cerberus
2,017
243
0
2,202
9,281
6,008
0
1,081
8,200
17,850
0
L
Vamana
MarkyMooo
Vamana
5,930
1,861
0
3,091
7,333
6,466
0
428
6,905
4,630
36,274
L
4,396
194
96
1,487
6,845
2,106
392
616
6,229
28,891
0
L
Bacchus
WWT Snaka3S
Bacchus
2,312
190
231
276
7,144
4,211
0
1,426
5,718
8,430
0
W
5,098
1,629
0
4,167
8,883
5,739
297
784
7,534
0
46,271
L
6,485
5,519
0
3,169
8,232
1,881
0
1,132
7,100
0
48,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
36,424
322
Minions Killed
367
0
Camps Cleared
0
1,191,082
Distance Traveled
1,208,435
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,995
666
109
9
0
241,858
5
L
Shiva
5,587
466
59
5
0
258,875
0
W
Ymir
6,170
514
59
5
0
254,501
0
W
Charybdis
7,696
641
70
6
0
246,048
2
W
Cerberus
7,211
601
29
2
0
231,761
0
L
Vamana
6,824
569
87
7
0
250,480
3
L
Ra
5,924
494
64
5
0
230,685
0
L
Bacchus
4,944
412
12
1
0
249,088
0
W
Chaac
7,352
613
100
8
0
234,267
1
L
Rama
7,055
588
100
8
0
201,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role