Player Matchup

Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
GuiltyHelsing
Cu Chulainn
Platinum I
Level 160
God Stats
22W - 19L
1,714 SR
Queue Stats
263W - 230L
2,100 MMR
Party 1
Thor
Thor
Platinum I
MarekKurwiskok
Thor
Platinum I
Level 130
God Stats
7W - 5L
1,435 SR
Queue Stats
90W - 81L
1,949 MMR
Solo
Sobek
Sobek
Platinum IV
Ѕаmuel
Sobek
Platinum IV
Level 159
God Stats
5W - 6L
1,758 SR
Queue Stats
172W - 147L
1,980 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,581 SR
1,806 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,618 SR
1,702 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
BigTailLilSkill
Camazotz
Platinum I
Level 159
God Stats
36W - 23L
1,633 SR
Queue Stats
222W - 201L
2,048 MMR
Solo
Apollo
Apollo
Platinum II
Fioriloz
Apollo
Platinum II
Level 125
God Stats
6W - 3L
1,955 SR
Queue Stats
420W - 427L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 1 / 5
7,587
690
5,806
4,181
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
 
Persephone
10
1 / 2 / 3
6,391
581
4,307
5,131
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GuiltyHelsing
Cu Chulainn
12
2 / 0 / 4
7,024
639
4,373
7,187
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 0 / 3
7,345
668
7,067
9,010
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Ѕаmuel
Sobek
11
3 / 1 / 8
6,646
604
4,043
7,903
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OdinFenrirAtlasAwilix

VS

Bans
BastetCliodhnaGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 1
6,490
590
5,380
5,459
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
 
Tiamat
10
0 / 4 / 0
5,686
517
4,052
4,976
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
 
Ganesha
8
1 / 5 / 2
5,531
503
2,457
9,682
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
9
1 / 3 / 2
5,536
503
3,422
9,575
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Fioriloz
Apollo
10
1 / 4 / 1
5,795
527
3,535
6,606
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
4
4
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
5
5.5
W
Persephone
 
Persephone
1
2
3
1.25
L
Sol
 
Sol
1
2
1
0.75
L
Tiamat
 
Tiamat
0
4
0
0
L
Ganesha
 
Ganesha
1
5
2
0.4
L
Camazotz
1
3
2
0.67
L
Apollo
Fioriloz
Apollo
1
4
1
0.38
W
Cu Chulainn
GuiltyHelsing
Cu Chulainn
2
0
4
4
W
9
0
3
10.5
W
Sobek
Ѕаmuel
Sobek
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
18,846
33,412
Taken
36,298
15,226
Mitigated
15,983
12,389
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,806
2,690
0
2,060
4,181
1,275
73
592
3,589
0
54,446
W
Persephone
 
Persephone
4,307
357
0
866
5,131
1,275
426
2,469
2,660
41,512
0
L
Sol
 
Sol
5,380
1,436
0
1,069
5,459
1,327
0
2,294
3,165
56,804
0
L
Tiamat
 
Tiamat
4,052
569
0
846
4,976
4,900
32
0
4,976
32,832
0
L
Ganesha
 
Ganesha
2,457
590
0
1,516
9,682
5,996
0
2,650
7,032
13,151
0
L
Camazotz
3,422
1,888
0
4,489
9,575
2,311
0
1,642
7,933
0
25,559
L
Apollo
Fioriloz
Apollo
3,535
2,180
0
1,365
6,606
1,449
0
1,325
5,281
0
32,001
W
Cu Chulainn
GuiltyHelsing
Cu Chulainn
4,373
1,367
0
2,628
7,187
4,347
0
3,280
3,651
0
40,260
W
7,067
3,461
0
3,297
9,010
2,768
0
2,682
6,270
0
43,997
W
Sobek
Ѕаmuel
Sobek
4,043
443
1,020
2,518
7,903
5,561
0
2,551
5,352
11,629
3,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
29,038
402
Minions Killed
321
0
Camps Cleared
0
1,161,304
Distance Traveled
1,037,638
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,587
690
112
10
0
202,690
5
W
Persephone
6,391
581
82
7
0
237,968
4
L
Sol
6,490
590
102
9
0
203,347
5
L
Tiamat
5,686
517
67
6
0
186,443
3
L
Ganesha
5,531
503
9
1
0
216,779
6
L
Camazotz
5,536
503
57
5
0
241,865
3
L
Apollo
5,795
527
86
8
0
189,204
2
W
Cu Chulainn
7,024
639
103
9
0
239,199
3
W
Thor
7,345
668
88
8
0
233,465
3
W
Sobek
6,646
604
17
2
0
247,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role