Player Matchup

Zeus
Zeus
Realm2449
Zeus
Level 18
God Stats
14W - 8L
1,579 SR
Queue Stats
22W - 15L
1,566 Elo+
Party 1
Shiva
Shiva
Spike_TwinkleTit
Shiva
Level 149
God Stats
11W - 5L
1,882 SR
Queue Stats
77W - 48L
1,587 Elo+
Party 1
Atlas
Atlas
Spyrofox-_-
Atlas
Level 57
God Stats
12W - 4L
1,716 SR
Queue Stats
60W - 32L
1,626 Elo+
Party 1
Artemis
Artemis
TheShirtlessKing
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 60L
1,568 Elo+
Party 1
Chang'e
Chang'e
nero2180
Chang'e
Level 107
God Stats
7W - 3L
1,636 SR
Queue Stats
58W - 33L
1,537 Elo+
Party 1
Team Averages
Level 97
1,662 SR
1,577 Elo+

VS

Team Averages
Level 77
1,458 SR
1,444 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cojax245
Hel
Level 104
God Stats
2W - 3L
1,626 SR
Queue Stats
49W - 44L
1,546 Elo+
Solo
Pele
Pele
FangMlight
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 289L
1,448 Elo+
Solo
Shiva
Shiva
Jimed315
Shiva
Level 36
God Stats
30W - 42L
1,217 SR
Queue Stats
62W - 100L
1,255 Elo+
Solo
Cerberus
Cerberus
Kab00dleN00dlez
Cerberus
Level 75
God Stats
16W - 20L
1,448 SR
Queue Stats
458W - 416L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 3 / 12
12,255
1,226
20,872
8,378
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 18
11,831
1,183
12,517
16,174
20,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 1 / 16
12,750
1,275
14,201
16,332
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 1 / 16
11,775
1,178
17,447
9,838
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
nero2180
Chang'e
17
2 / 4 / 16
10,820
1,082
11,082
17,662
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
0 / 2 / 10
10,360
1,036
15,532
10,867
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 4 / 6
10,917
1,092
12,746
16,193
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 7 / 5
11,517
1,152
15,621
17,712
6,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Jimed315
Shiva
16
2 / 4 / 7
10,722
1,072
11,285
15,608
12,573
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
16
3 / 5 / 6
10,913
1,091
9,505
22,409
28,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
22
Kills
11
11
Deaths
22
78
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
10
2.5
L
2
4
6
1.25
L
4
7
5
0.93
L
Shiva
Jimed315
Shiva
2
4
7
1.38
L
Cerberus
3
5
6
1.2
W
Zeus
7
3
12
4.33
W
4
2
18
6.5
W
6
1
16
14
W
3
1
16
11
W
Chang'e
nero2180
Chang'e
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
64,689
68,384
Taken
82,789
52,545
Mitigated
61,123
13,031
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
15,532
2,083
0
0
10,867
4,097
0
6,178
4,532
35,012
0
L
12,746
321
6,214
5,785
16,193
9,443
0
10,314
5,762
34,737
0
L
15,621
2,159
0
1,963
17,712
6,929
0
9,868
7,666
0
30,763
L
Shiva
Jimed315
Shiva
11,285
3,550
1,000
505
15,608
12,573
0
7,430
8,037
0
24,501
L
Cerberus
9,505
173
0
1,571
22,409
28,081
0
12,365
9,608
19,726
0
W
Zeus
20,872
900
0
0
8,378
2,446
0
4,745
3,633
40,177
0
W
12,517
1,456
1,476
1,469
16,174
20,688
0
8,246
7,928
0
20,319
W
14,201
5,857
209
2,231
16,332
21,596
0
6,948
9,384
24,118
0
W
17,447
9,891
0
639
9,838
2,921
0
5,916
3,922
0
47,650
W
Chang'e
nero2180
Chang'e
11,082
941
3,770
3,237
17,662
4,894
0
11,928
5,734
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,431
Gold Earned
54,429
178
Minions Killed
185
4
Camps Cleared
7
968,847
Distance Traveled
1,000,040
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,360
1,036
52
5
1
186,623
0
L
Hel
10,917
1,092
53
5
1
214,047
1
L
Pele
11,517
1,152
34
3
3
200,770
0
L
Shiva
10,722
1,072
27
3
0
194,962
0
L
Cerberus
10,913
1,091
19
2
2
203,638
0
W
Zeus
12,255
1,226
50
5
1
186,993
0
W
Shiva
11,831
1,183
21
2
0
197,945
0
W
Atlas
12,750
1,275
19
2
1
194,358
1
W
Artemis
11,775
1,178
76
8
2
182,930
2
W
Chang'e
10,820
1,082
12
1
0
206,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role