Player Matchup

Neith
Neith
Cyclozerstörer
Neith
Level 36
God Stats
13W - 23L
1,093 SR
Queue Stats
33W - 45L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
Fooox
Aphrodite
Level 18
God Stats
0W - 3L
1,061 SR
Queue Stats
10W - 20L
1,298 Elo+
Party 1
Shiva
Shiva
Genesis4791
Shiva
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 177L
1,433 Elo+
Party 1
Thanatos
Thanatos
Lavaria
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 61L
1,298 Elo+
Party 1
Merlin
Merlin
Stein7777777
Merlin
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 20L
1,298 Elo+
Party 1
Team Averages
Level 28
1,331 SR
1,325 Elo+

VS

Team Averages
Level 53
1,373 SR
1,427 Elo+
Raijin
Raijin
KiKasiyas
Raijin
Level 78
God Stats
2W - 4L
1,096 SR
Queue Stats
108W - 118L
1,411 Elo+
Solo
Athena
Athena
SrWilliamss
Athena
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 25L
1,293 Elo+
Solo
Shiva
Shiva
WooKiWokiZ
Shiva
Level 89
God Stats
1W - 1L
1,271 SR
Queue Stats
225W - 265L
1,430 Elo+
Solo
Bakasura
Bakasura
adlinalin
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
yam195omniscient
Apollo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
10,647
463
10,823
11,508
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Fooox
Aphrodite
13
0 / 4 / 0
8,223
358
3,781
11,585
4,945
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 4 / 0
11,437
497
6,549
16,460
13,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Lavaria
Thanatos
11
0 / 6 / 1
7,570
329
1,160
8,392
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
1 / 5 / 2
10,940
476
13,696
14,243
3,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KiKasiyas
Raijin
20
11 / 1 / 5
14,388
626
24,016
18,981
9,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
16
2 / 0 / 12
12,025
523
6,098
25,036
35,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shiva
20
1 / 1 / 3
13,880
603
4,681
15,089
18,581
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
adlinalin
Bakasura
18
5 / 3 / 4
12,472
542
7,846
17,162
9,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 0 / 4
13,567
590
5,236
12,702
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
22
22
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Aphrodite
Fooox
Aphrodite
0
4
0
0
L
1
4
0
0.25
W
Raijin
KiKasiyas
Raijin
11
1
5
13.5
L
Thanatos
Lavaria
Thanatos
0
6
1
0.08
W
Athena
2
0
12
8
L
Merlin
1
5
2
0.4
W
Shiva
1
1
3
2.5
W
Bakasura
adlinalin
Bakasura
5
3
4
2.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
47,877
62,188
Taken
88,970
27,054
Mitigated
79,117
16,292
Healing
32,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,823
3,810
0
2,072
11,508
2,906
1,140
5,973
5,535
0
67,399
L
Aphrodite
Fooox
Aphrodite
3,781
419
2,751
3,590
11,585
4,945
582
5,850
5,735
37,705
0
L
6,549
1,281
176
1,754
16,460
13,923
336
7,054
9,222
0
76,654
W
Raijin
KiKasiyas
Raijin
24,016
1,300
741
7,180
18,981
9,739
1,678
6,515
12,466
139,612
0
L
Thanatos
Lavaria
Thanatos
1,160
220
0
3,795
8,392
1,708
0
2,827
5,330
0
15,917
W
Athena
6,098
1,571
612
5,976
25,036
35,585
597
5,942
19,094
30,348
0
L
Merlin
13,696
647
0
2,154
14,243
3,572
767
8,410
5,569
86,452
0
W
Shiva
4,681
543
201
2,440
15,089
18,581
3,142
2,905
12,184
0
91,477
W
Bakasura
adlinalin
Bakasura
7,846
5,219
570
6,931
17,162
9,559
2,486
6,086
11,076
0
58,791
W
5,236
3,160
0
8,220
12,702
5,653
3,152
3,930
8,772
0
119,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
66,332
538
Minions Killed
706
0
Camps Cleared
0
2,036,832
Distance Traveled
2,263,326
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,647
463
105
5
0
427,875
0
L
Aphrodite
8,223
358
67
3
0
447,175
6
L
Shiva
11,437
497
164
7
0
462,451
2
W
Raijin
14,388
626
187
8
0
422,598
3
L
Thanatos
7,570
329
29
1
0
300,128
0
W
Athena
12,025
523
43
2
0
499,801
15
L
Merlin
10,940
476
173
8
0
399,203
3
W
Shiva
13,880
603
181
8
0
447,300
12
W
Bakasura
12,472
542
114
5
0
443,136
0
W
Apollo
13,567
590
181
8
0
450,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role