Player Matchup

Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 121
God Stats
283W - 253L
1,537 SR
Queue Stats
594W - 633L
1,399 Elo+
Solo
Cupid
Cupid
Smiley5Face
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,153 Elo+
Party 1
Shiva
Shiva
SouR x BuDz
Shiva
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 34L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
Subzero26-
Nu Wa
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 229L
1,319 Elo+
Solo
Arachne
Arachne
k1dj0y_
Arachne
Level 40
God Stats
2W - 2L
1,306 SR
Queue Stats
30W - 33L
1,353 Elo+
Solo
Team Averages
Level 57
1,468 SR
1,312 Elo+

VS

Team Averages
Level 89
1,500 SR
1,374 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AHYJIEC
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,216 Elo+
Solo
Cernunnos
Cernunnos
AndyAndyLow
Cernunnos
Level 104
God Stats
62W - 74L
1,668 SR
Queue Stats
278W - 296L
1,442 Elo+
Solo
Sol
Sol
bushkpe
Sol
Level 107
God Stats
34W - 32L
1,116 SR
Queue Stats
130W - 155L
1,345 Elo+
Solo
Ganesha
Ganesha
evilsnickerss
Ganesha
Level 69
God Stats
10W - 5L
1,718 SR
Queue Stats
236W - 247L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 1 / 3
6,023
548
5,152
8,695
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 1
4,964
451
1,833
5,377
1,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 0
6,802
618
6,146
5,491
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
11
1 / 0 / 3
6,285
571
2,161
4,837
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
k1dj0y_
Arachne
11
5 / 3 / 5
6,530
594
5,154
8,307
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 1 / 1
5,417
492
3,957
4,346
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
AHYJIEC
Zeus
9
2 / 3 / 1
5,621
511
5,836
5,209
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
AndyAndyLow
Cernunnos
10
2 / 2 / 1
5,616
511
2,635
6,507
1,805
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
2 / 5 / 0
6,074
552
3,150
7,127
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
8
0 / 3 / 5
5,358
487
3,561
9,298
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
Zeus
AHYJIEC
Zeus
2
3
1
0.83
L
Cernunnos
AndyAndyLow
Cernunnos
2
2
1
1.25
W
Sylvanus
2
1
3
3.5
W
0
3
1
0.17
W
6
0
0
6
W
Nu Wa
1
0
3
2.5
L
Sol
2
5
0
0.4
L
Ganesha
0
3
5
0.83
W
Arachne
k1dj0y_
Arachne
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
19,139
32,707
Taken
32,487
13,441
Mitigated
12,198
9,856
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,957
1,715
0
2,066
4,346
1,287
477
667
3,669
0
26,395
L
Zeus
AHYJIEC
Zeus
5,836
391
49
505
5,209
1,493
132
1,342
3,787
24,800
0
L
Cernunnos
AndyAndyLow
Cernunnos
2,635
1,161
166
745
6,507
1,805
0
588
5,803
0
29,947
W
Sylvanus
5,152
911
1,798
2,960
8,695
4,246
150
4,574
3,995
19,270
0
W
1,833
1,241
57
660
5,377
1,227
1,192
639
4,698
0
14,330
W
6,146
1,251
105
1,078
5,491
4,229
1,012
2,145
3,331
0
34,066
W
Nu Wa
2,161
937
40
1,706
4,837
1,278
530
1,713
2,866
34,002
0
L
Sol
3,150
1,024
25
1,915
7,127
2,204
0
519
6,305
24,722
3,798
L
Ganesha
3,561
340
0
1,843
9,298
5,409
0
4,045
5,211
14,802
0
W
Arachne
k1dj0y_
Arachne
5,154
3,289
0
1,452
8,307
2,461
0
2,612
5,568
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
28,086
264
Minions Killed
258
0
Camps Cleared
0
998,775
Distance Traveled
930,624
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,417
492
67
6
0
158,250
1
L
Zeus
5,621
511
69
6
0
180,487
0
L
Cernunnos
5,616
511
57
5
0
205,540
3
W
Sylvanus
6,023
548
28
3
0
172,546
0
W
Cupid
4,964
451
37
3
0
186,657
0
W
Shiva
6,802
618
66
6
0
220,919
0
W
Nu Wa
6,285
571
75
7
0
195,682
0
L
Sol
6,074
552
60
5
0
183,445
2
L
Ganesha
5,358
487
5
0
0
202,902
4
W
Arachne
6,530
594
58
5
0
222,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role