Player Matchup

Loki
Loki
Baby Pookins
Loki
Level 114
God Stats
11W - 11L
1,598 SR
Queue Stats
141W - 130L
1,638 Elo+
Solo
Shiva
Shiva
BoggDoss
Shiva
Level 155
God Stats
0W - 1L
1,309 SR
Queue Stats
108W - 79L
1,645 Elo+
Party 1
Xbalanque
Xbalanque
coffeegoose3747
Xbalanque
Level 154
God Stats
4W - 5L
1,413 SR
Queue Stats
35W - 45L
1,589 Elo+
Solo
Ymir
Ymir
mysticluck
Ymir
Level 159
God Stats
16W - 15L
1,907 SR
Queue Stats
415W - 341L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
wolkiller1004
Nu Wa
Level 56
God Stats
2W - 1L
1,683 SR
Queue Stats
5W - 7L
1,496 Elo+
Solo
Team Averages
Level 128
1,582 SR
1,575 Elo+

VS

Team Averages
Level 146
1,564 SR
1,547 Elo+
Persephone
Persephone
IpunchEmoKids
Persephone
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 170L
1,287 Elo+
Solo
Neith
Neith
RawkStar187
Neith
Level 128
God Stats
5W - 2L
1,526 SR
Queue Stats
90W - 95L
1,560 Elo+
Solo
Shiva
Shiva
Spirited_Demon_
Shiva
Level 153
God Stats
2W - 1L
1,738 SR
Queue Stats
50W - 46L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
blurthenija
Aphrodite
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 106L
1,698 Elo+
Party 2
Horus
Horus
jodores
Horus
Level 147
God Stats
4W - 3L
1,558 SR
Queue Stats
178W - 166L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 5
13,215
661
12,443
15,627
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
BoggDoss
Shiva
20
4 / 3 / 6
13,897
695
22,817
35,041
39,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
coffeegoose3747
Xbalanque
20
5 / 6 / 3
13,130
657
20,519
19,457
6,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 6 / 1
10,903
545
3,163
11,467
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
0 / 12 / 7
11,988
599
21,659
20,019
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IpunchEmoKids
Persephone
20
9 / 2 / 5
15,436
772
26,239
13,785
5,140
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 5
14,142
707
15,648
14,287
7,177
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 12
14,784
739
20,896
25,836
31,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
blurthenija
Aphrodite
20
4 / 3 / 14
13,899
695
13,417
21,468
10,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
jodores
Horus
20
5 / 2 / 16
14,298
715
14,324
27,264
37,763
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
11
Kills
29
29
Deaths
11
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Shiva
BoggDoss
Shiva
4
3
6
2.33
W
Persephone
IpunchEmoKids
Persephone
9
2
5
5.75
W
4
3
5
2.17
W
7
1
12
13
W
Aphrodite
blurthenija
Aphrodite
4
3
14
3.67
L
Xbalanque
coffeegoose3747
Xbalanque
5
6
3
1.08
W
Horus
jodores
Horus
5
2
16
6.5
L
0
6
1
0.08
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,601
Damage
90,524
101,611
Taken
102,640
60,711
Mitigated
92,136
16,501
Healing
51,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,443
1,736
0
2,249
15,627
4,287
0
7,239
8,090
0
55,223
L
Shiva
BoggDoss
Shiva
22,817
2,199
634
11,124
35,041
39,882
0
12,979
21,791
0
65,639
W
Persephone
IpunchEmoKids
Persephone
26,239
2,604
0
2,341
13,785
5,140
2,190
3,666
9,995
79,045
0
W
15,648
5,006
0
3,823
14,287
7,177
3,929
2,155
11,905
0
70,503
W
20,896
5,010
1,357
2,747
25,836
31,441
1,414
4,940
20,326
0
67,703
W
Aphrodite
blurthenija
Aphrodite
13,417
916
13,649
11,852
21,468
10,615
925
5,503
15,826
45,816
0
L
Xbalanque
coffeegoose3747
Xbalanque
20,519
5,039
0
638
19,457
6,475
38
5,825
13,547
0
54,929
W
Horus
jodores
Horus
14,324
6,714
6,301
9,435
27,264
37,763
559
8,558
17,985
0
40,185
L
3,163
1,030
0
500
11,467
4,831
0
2,792
8,559
13,094
0
L
21,659
3,967
217
1,139
20,019
5,236
0
10,054
9,850
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
72,559
346
Minions Killed
415
0
Camps Cleared
0
1,605,409
Distance Traveled
2,009,495
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,215
661
74
4
0
386,453
3
L
Shiva
13,897
695
90
5
0
423,017
0
W
Persephone
15,436
772
102
5
0
418,594
3
W
Neith
14,142
707
101
5
0
343,398
5
W
Shiva
14,784
739
96
5
0
405,975
1
W
Aphrodite
13,899
695
69
3
0
404,640
3
L
Xbalanque
13,130
657
78
4
0
336,950
0
W
Horus
14,298
715
47
2
0
436,888
2
L
Ymir
10,903
545
31
2
0
168,434
2
L
Nu Wa
11,988
599
73
4
0
290,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role