Player Matchup

Pele
Pele
LazyFoal5993448
Pele
Level 160
God Stats
9W - 15L
1,291 SR
Queue Stats
2,022W - 2,137L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NocturnalForge
Ah Muzen Cab
Level 123
God Stats
19W - 5L
1,713 SR
Queue Stats
325W - 298L
1,585 Elo+
Solo
Nemesis
Nemesis
Sinisist
Nemesis
Level 128
God Stats
2W - 3L
1,461 SR
Queue Stats
96W - 105L
1,340 Elo+
Solo
Shiva
Shiva
VENTURA ROMAN
Shiva
Level 159
God Stats
2W - 1L
1,653 SR
Queue Stats
59W - 55L
1,889 Elo+
Solo
Baron Samedi
Baron Samedi
jmill40
Baron Samedi
Level 135
God Stats
50W - 26L
1,761 SR
Queue Stats
1,270W - 1,332L
1,528 Elo+
Solo
Team Averages
Level 141
1,576 SR
1,575 Elo+

VS

Team Averages
Level 130
1,513 SR
1,571 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AH_Arrow
Chronos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,523 Elo+
Solo
Vamana
Vamana
Hunt_4_Trophies
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 460L
1,521 Elo+
Solo
Thanatos
Thanatos
lildrift3000
Thanatos
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 116L
1,703 Elo+
Party 1
Shiva
Shiva
weebYusuke
Shiva
Level 157
God Stats
14W - 18L
1,566 SR
Queue Stats
445W - 311L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 13
13,194
1,199
20,078
13,988
4,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
NocturnalForge
Ah Muzen Cab
20
11 / 3 / 16
14,654
1,332
18,764
10,171
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Sinisist
Nemesis
18
5 / 4 / 15
12,529
1,139
17,103
17,148
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 0 / 24
14,581
1,326
18,620
17,096
23,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jmill40
Baron Samedi
20
2 / 1 / 18
13,125
1,193
10,797
6,016
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 4 / 4
12,179
1,107
10,553
10,660
3,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
AH_Arrow
Chronos
16
1 / 11 / 3
10,959
996
6,620
23,160
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 3 / 7
11,385
1,035
10,909
15,594
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
lildrift3000
Thanatos
17
5 / 10 / 5
12,458
1,133
12,081
19,380
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
18
2 / 8 / 10
12,515
1,138
19,650
22,119
19,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
42
36
Kills
13
13
Deaths
36
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
4
1.5
L
Chronos
AH_Arrow
Chronos
1
11
3
0.23
L
1
3
7
1.5
W
8
5
13
2.9
W
Ah Muzen Cab
NocturnalForge
Ah Muzen Cab
11
3
16
6.33
W
Nemesis
Sinisist
Nemesis
5
4
15
3.13
W
10
0
24
22
W
Baron Samedi
jmill40
Baron Samedi
2
1
18
11
L
Thanatos
lildrift3000
Thanatos
5
10
5
0.75
L
Shiva
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,362
Damage
59,813
64,419
Taken
90,913
45,320
Mitigated
57,646
18,737
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,553
4,822
0
1,402
10,660
3,931
0
1,266
9,394
0
35,496
L
Chronos
AH_Arrow
Chronos
6,620
2,652
0
1,382
23,160
7,721
0
2,240
20,920
26,462
0
L
10,909
4,946
0
3,833
15,594
18,831
0
2,138
13,456
0
20,697
W
20,078
3,970
0
3,956
13,988
4,728
0
1,969
11,902
0
32,744
W
Ah Muzen Cab
NocturnalForge
Ah Muzen Cab
18,764
9,805
0
3,246
10,171
3,853
0
515
9,656
0
52,056
W
Nemesis
Sinisist
Nemesis
17,103
8,833
279
4,000
17,148
9,269
0
2,785
14,156
0
26,332
W
18,620
2,781
471
2,742
17,096
23,998
0
1,351
15,146
2,395
23,068
W
Baron Samedi
jmill40
Baron Samedi
10,797
90
1,840
2,203
6,016
3,472
0
0
5,972
53,850
0
L
Thanatos
lildrift3000
Thanatos
12,081
5,250
0
6,098
19,380
7,587
0
3,138
16,242
0
28,729
L
Shiva
19,650
5,297
746
708
22,119
19,576
0
3,834
18,285
0
27,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,083
Gold Earned
59,496
243
Minions Killed
193
13
Camps Cleared
4
1,080,653
Distance Traveled
913,315
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,179
1,107
56
5
0
156,922
0
L
Chronos
10,959
996
54
5
2
167,306
0
L
Vamana
11,385
1,035
29
3
0
212,381
0
W
Pele
13,194
1,199
18
2
2
201,081
0
W
Ah Muzen Cab
14,654
1,332
81
7
1
207,295
0
W
Nemesis
12,529
1,139
18
2
4
228,858
1
W
Shiva
14,581
1,326
21
2
4
238,635
0
W
Baron Samedi
13,125
1,193
105
10
2
204,784
2
L
Thanatos
12,458
1,133
30
3
2
198,457
0
L
Shiva
12,515
1,138
24
2
0
178,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role