Player Matchup

Zhong Kui
Zhong Kui
ChartCoal
Zhong Kui
Level 49
God Stats
6W - 15L
1,500 SR
Queue Stats
25W - 33L
1,434 Elo+
Party 1
Neith
Neith
Dinodanxx
Neith
Level 17
God Stats
4W - 4L
1,413 SR
Queue Stats
14W - 30L
1,210 Elo+
Party 1
Thanatos
Thanatos
Ov0v
Thanatos
Level 108
God Stats
5W - 6L
1,563 SR
Queue Stats
37W - 51L
1,535 Elo+
Party 1
Odin
Odin
chepecherp
Odin
Level 18
God Stats
0W - 3L
1,136 SR
Queue Stats
87W - 109L
1,459 Elo+
Party 1
Geb
Geb
endermage123
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,668 Elo+
Solo
Team Averages
Level 48
1,422 SR
1,461 Elo+

VS

Team Averages
Level 60
1,517 SR
1,434 Elo+
Neith
Neith
Aorion03
Neith
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
331W - 309L
1,477 Elo+
Party 2
Xing Tian
Xing Tian
Atheon18
Xing Tian
Level 59
God Stats
5W - 6L
1,532 SR
Queue Stats
388W - 380L
1,483 Elo+
Party 2
Tyr
Tyr
FRANRAGNARK
Tyr
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Chronos
Chronos
KicknAssRedfield
Chronos
Level 68
God Stats
31W - 20L
1,399 SR
Queue Stats
237W - 253L
1,424 Elo+
Solo
Da Ji
Da Ji
LeDankLor
Da Ji
Level 49
God Stats
3W - 5L
1,653 SR
Queue Stats
162W - 165L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChartCoal
Zhong Kui
14
0 / 3 / 2
9,128
456
7,287
12,967
11,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Dinodanxx
Neith
14
2 / 4 / 1
8,726
436
3,072
9,032
2,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Ov0v
Thanatos
13
4 / 9 / 0
8,970
449
11,991
19,785
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 0
8,957
448
5,481
15,292
12,242
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 2
7,751
388
7,073
15,313
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aorion03
Neith
19
8 / 1 / 5
11,680
584
16,282
12,210
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Atheon18
Xing Tian
15
4 / 1 / 15
10,403
520
11,825
12,323
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 0 / 2
11,570
579
7,063
12,702
15,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 2 / 7
10,512
526
14,490
14,579
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LeDankLor
Da Ji
14
4 / 2 / 8
9,281
464
4,099
11,647
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
23
23
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
Aorion03
Neith
8
1
5
10.5
W
Xing Tian
Atheon18
Xing Tian
4
1
15
11.5
L
Zhong Kui
ChartCoal
Zhong Kui
0
3
2
0.33
L
Neith
Dinodanxx
Neith
2
4
1
0.63
W
2
0
2
3
W
5
2
7
4.25
W
Da Ji
LeDankLor
Da Ji
4
2
8
4
L
Thanatos
Ov0v
Thanatos
4
9
0
0.44
L
0
4
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
53,759
72,389
Taken
63,461
47,596
Mitigated
42,586
20,403
Healing
25,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aorion03
Neith
16,282
8,552
0
8,107
12,210
4,713
972
3,714
8,496
0
108,380
W
Xing Tian
Atheon18
Xing Tian
11,825
501
0
2,167
12,323
13,152
0
4,660
7,663
25,203
0
L
Zhong Kui
ChartCoal
Zhong Kui
7,287
1,140
1,282
3,208
12,967
11,046
766
6,627
6,340
47,581
0
L
Neith
Dinodanxx
Neith
3,072
541
0
936
9,032
2,281
0
1,657
7,375
0
37,812
W
7,063
780
93
7,164
12,702
15,186
45
840
11,862
0
88,466
W
14,490
4,609
25
2,878
14,579
5,200
784
4,037
10,542
72,054
0
W
Da Ji
LeDankLor
Da Ji
4,099
310
0
5,235
11,647
4,335
0
1,226
10,421
0
46,675
L
Thanatos
Ov0v
Thanatos
11,991
2,525
0
9,778
19,785
8,052
0
9,207
10,578
0
53,341
L
5,481
1,179
206
2,149
15,292
12,242
0
1,881
13,411
0
56,615
L
7,073
321
0
2,844
15,313
13,975
0
6,943
8,370
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
53,446
440
Minions Killed
596
0
Camps Cleared
0
1,789,612
Distance Traveled
1,991,499
3
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,680
584
178
9
0
368,395
2
W
Xing Tian
10,403
520
33
2
0
411,558
8
L
Zhong Kui
9,128
456
100
5
0
358,008
0
L
Neith
8,726
436
84
4
0
338,784
0
W
Tyr
11,570
579
196
10
0
421,426
5
W
Chronos
10,512
526
117
6
0
364,000
2
W
Da Ji
9,281
464
72
4
0
426,120
9
L
Thanatos
8,970
449
79
4
0
362,579
3
L
Odin
8,957
448
142
7
0
342,339
0
L
Geb
7,751
388
35
2
0
387,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role