Player Matchup

Shiva
Shiva
JÖKΣR
Shiva
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kinggeek
Morgan Le Fay
Level 104
God Stats
9W - 5L
1,301 SR
Queue Stats
248W - 257L
1,454 Elo+
Solo
Artemis
Artemis
VortiCo
Artemis
Level 125
God Stats
8W - 8L
1,711 SR
Queue Stats
549W - 632L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Zachattack668
Kuzenbo
Level 125
God Stats
2W - 7L
1,410 SR
Queue Stats
131W - 126L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
shokuchaotic
Erlang Shen
Level 56
God Stats
1W - 1L
1,726 SR
Queue Stats
35W - 39L
1,558 Elo+
Solo
Team Averages
Level 98
1,529 SR
1,481 Elo+

VS

Team Averages
Level 107
1,474 SR
1,470 Elo+
Merlin
Merlin
Adrianoboe
Merlin
Level 138
God Stats
6W - 6L
1,588 SR
Queue Stats
511W - 546L
1,439 Elo+
Party 1
Anhur
Anhur
Cerea1Kira
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 127L
1,523 Elo+
Solo
Shiva
Shiva
GangusKon
Shiva
Level 85
God Stats
2W - 2L
1,246 SR
Queue Stats
118W - 130L
1,537 Elo+
Solo
Ares
Ares
Zok1709
Ares
Level 55
God Stats
18W - 12L
1,539 SR
Queue Stats
438W - 466L
1,497 Elo+
Solo
Vamana
Vamana
nirvana5506
Vamana
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 56L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JÖKΣR
Shiva
16
3 / 4 / 2
10,383
433
6,113
13,949
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Kinggeek
Morgan Le Fay
16
3 / 5 / 3
10,996
458
11,583
14,987
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VortiCo
Artemis
16
5 / 8 / 4
11,132
464
23,050
20,423
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
15
5 / 2 / 5
10,864
453
7,907
18,116
28,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
shokuchaotic
Erlang Shen
16
3 / 5 / 4
10,725
447
16,456
25,865
22,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adrianoboe
Merlin
18
4 / 3 / 12
12,778
532
16,196
14,069
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
20
7 / 5 / 7
13,234
551
11,973
17,355
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
GangusKon
Shiva
20
7 / 4 / 9
13,898
579
16,606
20,630
10,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Zok1709
Ares
18
2 / 4 / 9
11,501
479
6,822
24,552
29,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
19
4 / 3 / 7
13,297
554
13,079
22,001
18,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
19
Kills
24
24
Deaths
19
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adrianoboe
Merlin
4
3
12
3.33
W
Anhur
7
5
7
2.1
W
Shiva
GangusKon
Shiva
7
4
9
2.88
L
Shiva
JÖKΣR
Shiva
3
4
2
1
L
Morgan Le Fay
Kinggeek
Morgan Le Fay
3
5
3
0.9
L
Artemis
VortiCo
Artemis
5
8
4
0.88
L
Kuzenbo
5
2
5
3.75
W
Ares
Zok1709
Ares
2
4
9
1.63
W
Vamana
4
3
7
2.5
L
Erlang Shen
shokuchaotic
Erlang Shen
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,109
Damage
64,676
93,340
Taken
98,607
69,390
Mitigated
70,163
20,894
Healing
30,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adrianoboe
Merlin
16,196
1,065
793
2,617
14,069
5,256
1,345
4,746
9,323
90,043
0
W
Anhur
11,973
6,103
0
6,716
17,355
5,836
5,147
5,926
11,429
0
89,140
W
Shiva
GangusKon
Shiva
16,606
4,180
1,432
3,039
20,630
10,479
2,845
3,202
17,428
0
123,265
L
Shiva
JÖKΣR
Shiva
6,113
1,458
39
1,171
13,949
5,410
0
1,651
12,220
0
65,645
L
Morgan Le Fay
Kinggeek
Morgan Le Fay
11,583
520
0
2,808
14,987
5,698
198
4,479
10,224
74,585
0
L
Artemis
VortiCo
Artemis
23,050
14,240
0
4,472
20,423
6,931
676
6,547
13,736
0
78,253
L
Kuzenbo
7,907
2,611
290
3,271
18,116
28,575
94
5,370
12,498
36,843
0
W
Ares
Zok1709
Ares
6,822
333
203
2,389
24,552
29,687
952
6,172
18,380
36,210
0
W
Vamana
13,079
5,147
468
12,850
22,001
18,905
1,650
3,018
18,983
164
69,654
L
Erlang Shen
shokuchaotic
Erlang Shen
16,456
9,970
34
8,809
25,865
22,776
648
4,177
21,480
0
80,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
64,708
523
Minions Killed
596
0
Camps Cleared
0
1,902,222
Distance Traveled
2,254,233
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,778
532
135
6
0
438,529
0
W
Anhur
13,234
551
122
5
0
413,729
6
W
Shiva
13,898
579
174
7
0
517,847
6
L
Shiva
10,383
433
107
4
0
361,917
7
L
Morgan Le Fay
10,996
458
126
5
0
356,233
9
L
Artemis
11,132
464
124
5
0
337,099
3
L
Kuzenbo
10,864
453
48
2
0
427,960
5
W
Ares
11,501
479
43
2
0
438,420
1
W
Vamana
13,297
554
122
5
0
445,708
4
L
Erlang Shen
10,725
447
118
5
0
419,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role