Player Matchup

Nu Wa
Nu Wa
ANGELWF 1703
Nu Wa
Level 117
God Stats
32W - 21L
1,329 SR
Queue Stats
263W - 269L
1,518 Elo+
Solo
Shiva
Shiva
BrianElSensual
Shiva
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 80L
1,515 Elo+
Solo
Nike
Nike
Ceeasefire
Nike
Level 107
God Stats
0W - 1L
1,796 SR
Queue Stats
48W - 67L
1,536 Elo+
Solo
Olorun
Olorun
ElBorgees
Olorun
Level 149
God Stats
1W - 5L
1,364 SR
Queue Stats
40W - 26L
1,693 Elo+
Solo
Medusa
Medusa
lucasxpin
Medusa
Level 112
God Stats
10W - 4L
1,517 SR
Queue Stats
108W - 78L
1,575 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,567 Elo+

VS

Team Averages
Level 137
1,530 SR
1,541 Elo+
Shiva
Shiva
BakuraRyou
Shiva
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 223L
1,591 Elo+
Solo
Nemesis
Nemesis
FeedSemLimites
Nemesis
Level 158
God Stats
4W - 1L
1,495 SR
Queue Stats
169W - 166L
1,594 Elo+
Solo
Sobek
Sobek
Phardvini
Sobek
Level 128
God Stats
13W - 10L
1,613 SR
Queue Stats
141W - 140L
1,507 Elo+
Solo
Scylla
Scylla
Sotimo
Scylla
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Ullr
Ullr
elbautimc
Ullr
Level 128
God Stats
7W - 5L
1,541 SR
Queue Stats
168W - 163L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,110
541
9,508
8,887
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 4
7,335
489
7,055
15,427
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
6,710
447
8,776
13,534
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ElBorgees
Olorun
16
3 / 4 / 1
8,934
596
10,857
13,031
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lucasxpin
Medusa
14
0 / 3 / 0
8,170
545
6,407
11,316
3,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
2 / 3 / 6
8,400
560
10,425
11,791
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 1
9,496
633
10,892
12,099
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Phardvini
Sobek
12
2 / 0 / 10
7,655
510
7,446
15,693
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Sotimo
Scylla
15
11 / 4 / 4
9,569
638
10,321
8,198
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
5 / 5 / 3
8,921
595
8,140
11,740
3,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
23
24
Deaths
12
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Shiva
2
3
6
1.67
L
2
6
4
0.67
L
1
6
1
0.25
L
Olorun
ElBorgees
Olorun
3
4
1
0.88
W
3
0
1
3.5
W
Sobek
Phardvini
Sobek
2
0
10
7
W
Scylla
Sotimo
Scylla
11
4
4
3.25
W
Ullr
5
5
3
1.3
L
Medusa
lucasxpin
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,603
Damage
47,224
62,195
Taken
59,521
25,341
Mitigated
33,507
18,027
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,508
1,389
94
917
8,887
2,729
0
4,541
4,142
46,507
189
W
Shiva
10,425
2,734
0
4,395
11,791
5,300
0
3,876
7,613
0
59,254
L
7,055
1,886
722
2,656
15,427
8,470
0
5,427
9,936
1,267
25,532
L
8,776
1,496
0
2,919
13,534
4,765
0
5,129
8,219
0
38,487
L
Olorun
ElBorgees
Olorun
10,857
5,345
159
5,932
13,031
5,614
328
2,216
10,815
77,539
10,485
W
10,892
4,233
0
6,846
12,099
8,129
836
630
11,401
0
65,424
W
Sobek
Phardvini
Sobek
7,446
1,037
0
6,749
15,693
13,904
0
5,903
9,414
23,810
0
W
Scylla
Sotimo
Scylla
10,321
1,838
81
1,621
8,198
2,268
1,222
2,040
5,950
48,535
0
W
Ullr
8,140
3,665
0
1,666
11,740
3,906
0
5,511
6,063
0
53,579
L
Medusa
lucasxpin
Medusa
6,407
2,866
0
4,628
11,316
3,763
217
0
11,316
0
56,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
44,041
445
Minions Killed
462
0
Camps Cleared
0
1,466,562
Distance Traveled
1,507,580
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,110
541
85
6
0
286,255
2
W
Shiva
8,400
560
103
7
0
296,340
4
L
Shiva
7,335
489
34
2
0
305,252
2
L
Nike
6,710
447
65
4
0
304,414
3
L
Olorun
8,934
596
143
10
0
271,656
6
W
Nemesis
9,496
633
146
10
0
331,414
7
W
Sobek
7,655
510
26
2
0
322,250
4
W
Scylla
9,569
638
82
5
0
270,311
3
W
Ullr
8,921
595
105
7
0
287,265
3
L
Medusa
8,170
545
118
8
0
298,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role