Player Matchup

Neith
Neith
CatSan001
Neith
Level 18
God Stats
4W - 0L
1,671 SR
Queue Stats
78W - 44L
1,685 Elo+
Party 1
Bellona
Bellona
DaeRenai
Bellona
Level 140
God Stats
1W - 1L
1,406 SR
Queue Stats
113W - 61L
1,687 Elo+
Party 1
Thanatos
Thanatos
DanDemus
Thanatos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 184L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Haffo
Cthulhu
Level 89
God Stats
6W - 3L
1,705 SR
Queue Stats
169W - 119L
1,603 Elo+
Party 1
Thoth
Thoth
TheMajlon
Thoth
Level 160
God Stats
4W - 7L
1,648 SR
Queue Stats
265W - 208L
1,579 Elo+
Party 1
Team Averages
Level 110
1,586 SR
1,631 Elo+

VS

Team Averages
Level 100
1,855 SR
1,739 Elo+
Neith
Neith
GuruHarry
Neith
Level 28
God Stats
8W - 8L
1,905 SR
Queue Stats
25W - 23L
1,728 Elo+
Party 2
Mulan
Mulan
Ninj4Eagle
Mulan
Level 66
God Stats
29W - 21L
1,816 SR
Queue Stats
44W - 37L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
Solman365
Kukulkan
Level 122
God Stats
1W - 3L
1,702 SR
Queue Stats
44W - 42L
1,833 Elo+
Party 2
Ne Zha
Ne Zha
TheDerpAmongUs
Ne Zha
Level 135
God Stats
43W - 27L
1,931 SR
Queue Stats
60W - 46L
1,773 Elo+
Party 2
Shiva
Shiva
spookwoop
Shiva
Level 148
God Stats
1W - 1L
1,921 SR
Queue Stats
47W - 32L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CatSan001
Neith
20
1 / 9 / 13
15,641
652
7,143
25,395
17,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DaeRenai
Bellona
20
10 / 7 / 29
20,541
856
28,388
45,543
74,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
DanDemus
Thanatos
20
9 / 12 / 14
18,040
752
18,328
32,540
27,199
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Haffo
Cthulhu
20
8 / 6 / 32
19,260
803
37,336
41,867
71,302
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
TheMajlon
Thoth
20
24 / 11 / 14
23,079
962
49,433
24,945
12,084
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GuruHarry
Neith
20
7 / 12 / 12
17,423
726
19,028
25,095
7,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
20
14 / 9 / 10
19,951
831
27,756
38,588
41,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Solman365
Kukulkan
20
7 / 8 / 18
17,889
745
42,358
28,196
8,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 12 / 13
16,885
704
19,554
28,075
9,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
spookwoop
Shiva
20
11 / 11 / 15
17,799
742
30,236
43,183
49,033
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
113
52
Kills
45
45
Deaths
52
102
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
CatSan001
Neith
1
9
13
0.83
W
Bellona
DaeRenai
Bellona
10
7
29
3.5
W
Thanatos
DanDemus
Thanatos
9
12
14
1.33
L
Neith
GuruHarry
Neith
7
12
12
1.08
W
Cthulhu
Haffo
Cthulhu
8
6
32
4
L
Mulan
14
9
10
2.11
L
Kukulkan
Solman365
Kukulkan
7
8
18
2
L
6
12
13
1.04
W
Thoth
TheMajlon
Thoth
24
11
14
2.82
L
Shiva
spookwoop
Shiva
11
11
15
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,628
Damage
138,932
170,290
Taken
163,137
202,109
Mitigated
115,910
38,652
Healing
24,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CatSan001
Neith
7,143
2,715
0
4,560
25,395
17,355
3,814
6,680
18,387
0
40,435
W
Bellona
DaeRenai
Bellona
28,388
8,662
1,934
8,653
45,543
74,169
881
13,128
31,933
12,673
75,905
W
Thanatos
DanDemus
Thanatos
18,328
3,526
0
14,868
32,540
27,199
617
5,534
26,725
0
69,720
L
Neith
GuruHarry
Neith
19,028
8,831
0
2,990
25,095
7,370
0
12,079
12,673
0
54,667
W
Cthulhu
Haffo
Cthulhu
37,336
1,986
1,658
5,308
41,867
71,302
292
14,707
26,547
83,720
0
L
Mulan
27,756
3,167
0
5,885
38,588
41,261
4,076
16,950
20,491
0
87,927
L
Kukulkan
Solman365
Kukulkan
42,358
1,589
261
3,860
28,196
8,751
1,056
16,967
10,780
116,746
0
L
19,554
3,501
0
2,438
28,075
9,495
1,027
19,095
8,756
0
59,225
W
Thoth
TheMajlon
Thoth
49,433
498
0
1,671
24,945
12,084
3,076
2,737
21,675
118,485
0
L
Shiva
spookwoop
Shiva
30,236
5,252
1,425
7,728
43,183
49,033
1,003
23,377
18,261
428
61,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,561
Gold Earned
89,947
384
Minions Killed
421
0
Camps Cleared
0
2,479,159
Distance Traveled
2,092,346
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,641
652
66
3
0
427,867
2
W
Bellona
20,541
856
74
3
0
513,685
2
W
Thanatos
18,040
752
48
2
0
499,422
3
L
Neith
17,423
726
58
2
0
372,312
2
W
Cthulhu
19,260
803
81
3
0
541,096
3
L
Mulan
19,951
831
121
5
0
432,949
2
L
Kukulkan
17,889
745
103
4
0
468,222
7
L
Ne Zha
16,885
704
80
3
0
404,034
0
W
Thoth
23,079
962
115
5
0
497,089
1
L
Shiva
17,799
742
59
2
0
414,829
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role