Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AliceGrey18
Tyr
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 71L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
Haloya
Baron Samedi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 249L
1,400 Elo+
Party 2
Thanatos
Thanatos
Traysi
Thanatos
Level 119
God Stats
4W - 14L
1,285 SR
Queue Stats
580W - 620L
1,438 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,421 Elo+

VS

Team Averages
Level 107
1,500 SR
1,446 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AstaAnimeshnik
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,346 Elo+
Party 1
Bakasura
Bakasura
Gyroleo
Bakasura
Level 149
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 151L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 5 / 14
11,570
826
17,339
12,246
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
18
0 / 5 / 18
10,733
767
9,837
21,387
33,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 2 / 17
11,360
811
6,223
17,280
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Haloya
Baron Samedi
19
4 / 2 / 15
11,194
800
12,870
9,621
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Traysi
Thanatos
19
10 / 3 / 13
12,018
858
14,609
13,731
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 9 / 13
10,322
737
26,379
14,696
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
16
3 / 7 / 5
10,067
719
11,400
13,879
4,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
 
Atlas
16
0 / 3 / 9
9,688
692
8,674
17,719
16,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 5 / 8
9,899
707
7,276
13,572
4,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Gyroleo
Bakasura
20
11 / 4 / 3
12,781
913
10,558
15,214
7,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
28
Kills
17
17
Deaths
28
77
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
5
14
3
W
Khepri
 
Khepri
0
5
18
1.8
L
Xbalanque
 
Xbalanque
2
9
13
0.94
L
Izanami
 
Izanami
3
7
5
0.79
L
Atlas
 
Atlas
0
3
9
1.5
W
6
2
17
7.25
L
1
5
8
1
L
Bakasura
Gyroleo
Bakasura
11
4
3
3.13
W
Baron Samedi
Haloya
Baron Samedi
4
2
15
5.75
W
Thanatos
Traysi
Thanatos
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,878
Damage
64,287
74,265
Taken
75,080
66,329
Mitigated
38,484
31,129
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,339
509
1,212
1,911
12,246
6,659
1,258
1,360
10,683
42,955
0
W
Khepri
 
Khepri
9,837
281
860
2,653
21,387
33,426
376
2,351
18,069
25,265
0
L
Xbalanque
 
Xbalanque
26,379
5,204
519
2,256
14,696
4,557
0
6,555
7,992
0
39,470
L
Izanami
 
Izanami
11,400
6,233
82
1,315
13,879
4,990
1,695
6,886
6,792
0
26,142
L
Atlas
 
Atlas
8,674
2,630
664
893
17,719
16,938
119
10,591
6,896
17,886
0
W
6,223
1,865
405
4,253
17,280
13,863
1,510
2,048
14,808
0
9,953
L
7,276
2,166
1,457
2,221
13,572
4,605
495
8,791
4,745
0
15,422
L
Bakasura
Gyroleo
Bakasura
10,558
7,379
508
3,367
15,214
7,394
420
7,223
7,911
0
21,092
W
Baron Samedi
Haloya
Baron Samedi
12,870
1,501
5,910
2,754
9,621
5,516
456
1,553
8,068
31,560
0
W
Thanatos
Traysi
Thanatos
14,609
4,256
1,555
9,616
13,731
6,865
2,251
1,362
12,249
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,875
Gold Earned
52,757
152
Minions Killed
147
0
Camps Cleared
0
1,299,081
Distance Traveled
1,235,991
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,570
826
46
3
0
236,994
0
W
Khepri
10,733
767
28
2
0
273,371
1
L
Xbalanque
10,322
737
23
2
0
233,934
0
L
Izanami
10,067
719
31
2
0
207,256
0
L
Atlas
9,688
692
6
0
0
277,727
0
W
Tyr
11,360
811
15
1
0
288,343
1
L
Cupid
9,899
707
17
1
0
264,222
0
L
Bakasura
12,781
913
70
5
0
252,852
2
W
Baron Samedi
11,194
800
41
3
0
235,939
0
W
Thanatos
12,018
858
22
2
0
264,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role